# Change Log
All notable changes to this project will be documented in this file, following the suggestions of [Keep a CHANGELOG](http://keepachangelog.com/). This project adheres to [Semantic Versioning](http://semver.org/) for its most widely used - and defacto - public interfaces.

Note that since we don't clearly distinguish between a public and private interfaces there will be changes in non-major versions that are potentially breaking. If we make breaking changes to less used interfaces we will highlight it in here.


## [Unreleased]

## [v3.12.1] - 2022-07-20

- Fix plugin behavior dispose logic to correctly unsubscribe observables.

## [v3.12.0] - 2022-07-17

- Add ``colorMarker`` option to Renderer. This disables the highlight and select marker at a shader level for faster rendering of large scenes in some cases.
- Bind shared textures only once per pass, not for each render item
- Fix missing 'material' annotation for some uniforms, causing unnecessary uniform updates
- Remove use of ``isnan`` in impostor shaders, not needed and causing slowdown
- Avoid using ``flat`` qualifier in shaders, causing slowdown
- Improve CellPack's ``adjustStyle`` option (disable ``colorMarker``, set component options, enable marking w/o ghost)
- Scan all entities when looking for ``struct_conn`` entries (fixes issue when the same ``label_asym_id`` is used in more than one entity)

## [v3.11.0] - 2022-07-04

- Add ``instanceGranularity`` option for marker, transparency, clipping, overpaint, substance data to save memory
- CellPack extension tweaks
    - Use instancing to create DNA/RNA curves to save memory
    - Enable ``instanceGranularity`` by default
    - Add ``adjustStyle`` option to LoadCellPackModel action (stylized, no multi-sample, no far clipping, chain picking)
- Structure Superposition now respects pivot's coordinate system

## [v3.10.2] - 2022-06-26

- Fix superfluous shader varying
- Improve use of gl_VertexID when possible

## [v3.10.1] - 2022-06-26

- Fix groupCount when updating TextureMesh-based visuals

## [v3.10.0] - 2022-06-24

- Add support for Glycam saccharide names
- Add ``PluginConfig.Viewport.ShowTrajectoryControls`` config option

## [v3.9.1] - 2022-06-19

- Fix missing ``super.componentWillUnmount()`` calls (@simeonborko)
- Fix missing ``uGroupCount`` update for visuals
- Fix missing aromatic bond display

## [v3.9.0] - 2022-05-30

- Improve picking by using drawbuffers (when available) to reduce number of drawcalls
- GPU timing support
    - Add ``timing-mode`` Viewer GET param
    - Add support for webgl timer queries
    - Add timer marks around GPU render & compute operations
- Volume Server CIF: Add check that a data block contains volume data before parsing
- Fix ``Scene.clear`` not clearing primitives & volumes arrays (@JonStargaryen)
- Fix rendering volumes when wboit is switched off and postprocessing is enabled

## [v3.8.2] - 2022-05-22

- Fix ``Scene.opacityAverage`` not taking xray shaded into account

## [v3.8.1] - 2022-05-14

- Fix issues with marking camera/handle helper (#433)
- Fix issues with array uniforms when running with headless-gl
- Fix Polymer Chain Instance coloring
- Improve performance of scene marker/opacity average calculation

## [v3.8.0] - 2022-04-30

- Add support for outlines around transparent objects
- Improve per-group transparency when wboit is switched off
- Improve ``ColorTheme`` typing with ``ColorType`` generic.
    - Defaults to ``ColorTypeLocation``
    - Set when using ``ColorTypeDirect`` or ``ColorTypeGrid``
- Fix case handling of ``struct_conf`` mmCIF enumeration field (#425)
- Fix ``allowTransparentBackfaces`` for per-group transparency
- Fix ``FormatRegistry.isApplicable`` returning true for unregistered formats
- Fix: handle building of ``GridLookup3D`` with zero cell size
- Fix ``ignoreLight`` for direct-volume rendering with webgl1
- Fix (non-black) outlines when using transparent background

## [v3.7.0] - 2022-04-13

- Fix ``xrayShaded`` for texture-mesh geometries
- [Breaking] Change ``allowTransparentBackfaces`` to ``transparentBackfaces`` with options ``off``, ``on``, ``opaque``. This was only added in 3.6.0, so allowing a breaking change here.
    - ``off``: don't show (default)
    - ``on``: show with transparency
    - ``opaque``: show fully opaque
- Add option to disable file drop overlay.

## [v3.6.2] - 2022-04-05

- ModelServer ligand queries: fixes for alternate locations, additional atoms & UNL ligand
- React 18 friendly ``useBehavior`` hook.

## [v3.6.1] - 2022-04-03

- Fix React18 related UI regressions.

## [v3.6.0] - 2022-04-03

- Check that model and coordinates have same element count when creating a trajectory
- Fix aromatic rings assignment: do not mix flags and planarity test
- Improve bonds assignment of coarse grained models: check for IndexPairBonds and exhaustive StructConn
- Fix unit mapping in bondedAtomicPairs MolScript query
- Improve pdb parsing: handle non unique atom and chain names (fixes #156)
- Fix volume streaming for entries with multiple contour lists
- Add ``allowTransparentBackfaces`` parameter to support double-sided rendering of transparent geometries
- Fix handling of case insensitive mmCIF enumeration fields (including entity.type)
- Fix ``disable-wboit`` Viewer GET param
- Add support for React 18.
    - Used by importing ``createPluginUI`` from ``mol-plugin-ui/react18``;
    - In Mol* 4.0, React 18 will become the default option.

## [v3.5.0] - 2022-03-25

- Fix issues with bounding-sphere & color-smoothing (mostly for small geometries)
- Support BCIF => CIF conversion in ``cif2bcif`` CLI tool

## [v3.4.0] - 2022-03-13

- Fix handling of mmcif with empty ``label_*`` fields
- Improve saccharide detection (compare against list from CCD)
- Fix legend label of hydrophobicity color theme
- Add ``LoadTrajectory`` action
- Add ``CustomImportControls`` to left panel
- Add Zenodo import extension (load structures, trajectories, volumes, and zip files)
- Fix loading of some compressed files within sessions
- Fix wrong element assignment for atoms with Charmm ion names
- Fix handling of empty symmetry cell data
- Add support for ``trr`` and ``nctraj`` coordinates files
- Add support for ``prmtop`` and ``top`` topology files

## [v3.3.1] - 2022-02-27

- Fix issue with unit boundary reuse (do at visual level instead)
- Add option to ignore ions for inter-unit bond computation

## [v3.3.0] - 2022-02-27

- Fix parsing contour-level from emdb v3 header files
- Fix invalid CSS (#376)
- Fix "texture not renderable" & "texture not bound" warnings (#319)
- Fix visual for bonds between two aromatic rings
- Fix visual for delocalized bonds (parsed from mmcif and mol2)
- Fix ring computation algorithm
- Add ``UnitResonance`` property with info about delocalized triplets
- Resolve marking in main renderer loop to improve overall performance
- Use ``throttleTime`` instead of ``debounceTime`` in sequence viewer for better responsiveness
- Change line geometry default ``scaleFactor`` to 2 (3 is too big after fixing line rendering)
- Trajectory animation performance improvements
    - Reuse ``Model.CoarseGrained`` for coordinate trajectories
    - Avoid calculating ``InterUnitBonds`` when ``Structure.parent`` ones are empty
    - Reuse unit boundary if sphere has not changed too much
    - Don't show 'inter-bond' and 'element-cross' visuals in line representations of polymerAndLigand preset
- Fix additional mononucleotides detected as polymer components
- Fix and improve ``canRemap`` handling in ``IntraUnitBonds``
- Reuse occlusion for secondary passes during multi-sampling
- Check if marking passes are needed before doing them
- Add ``resolutionScale`` parameter to allow trading quality of occlusion for performance

## [v3.2.0] - 2022-02-17

- Rename "best database mapping" to "SIFTS Mapping"
- Add schema and export support for ``atom_site.pdbx_sifts_xref_*`` fields
- Add schema export support for ``atom_site.pdbx_label_index`` field
- Add `traceOnly` parameter to chain/UniProt-based structure alignment
- Store ``IndexPairBonds`` as a dynamic property.

## [v3.1.0] - 2022-02-06

- Fix ``xrayShaded`` & ``ignoreLight`` params not working at the same time
- Add ``ignoreLight`` to component params
- Tweaks for cleaner default representation style
    - Cartoon: use ``nucleotide-ring`` instead of ``nucleotide-block``
    - Focus: use ``xrayShaded`` instead of opacity; adjust target size; don't show non-covalent interactions twice
- Fix representation preset side effects (changing post-processing parameters, see #363)
- Add Quick Styles panel (default, illustrative, stylized)
- Fix exported structure missing secondary-structure categories (#364)
- Fix volume streaming error message: distinguish between missing data and server error (#364)

## [v3.0.2] - 2022-01-30

- Fix color smoothing of elongated structures (by fixing ``Sphere.expand`` for spheres with highly directional extrema)
- Fix entity label not displayed when multiple instances of the same entity are highlighted
- Fix empty elements created in ``StructureElement.Loci.extendToAllInstances``
- Measurement options tweaks (allow larger ``textSize``; make ``customText`` essential)
- Fix visual visibility sync edge case when changing state snapshots

## [v3.0.1] - 2022-01-27

- Fix marking pass not working with ``transparentBackground``
- Fix pdbe xray maps url not https
- Fix entity-id color theme broken for non-IHM models
- Improve/fix marking of ``InteractionsInterUnitVisual`` (mark when all contact-feature members are given)
- Add missing "entity-id" and "enity-source" options for carbon coloring to "element-symbol" color theme
- Fix VolumeServer/query CLI
- Support automatic iso-value adjustment for VolumeServer data in ``Viewer.loadVolumeFromUrl``
- Emit drag event whenever started within viewport (not only for non-empty loci)

## [v3.0.0] - 2022-01-23

- Assembly handling tweaks:
    - Do not include suffix for "identity assembly operators"
    - Do not include assembly-related categories to export if the structure was composed from an assembly
    - Special case for ``structAsymMap`` if Mol* asym id operator mapping is present
- Support for opening ZIP files with multiple entries
- Add Model Export extension
- Bugfix: Automatically treat empty string as "non-present" value in BinaryCIF writer.
- Fix coarse model support in entity-id color theme
- Fix marking of carbohydrate visuals (whole chain could get marked instead of single residue)
- Add custom colors to "element-symbol", "molecule-type", "residue-name", and "secondary-structure" themes
- Support/bugfixes for ``atom_site.pdbx_sifts_xref`` categories
- Improve/fix marking of ``InteractionsIntraUnitVisual`` (mark when all contact-feature members are given)

## [v3.0.0-dev.10] - 2022-01-17

- Fix ``getOperatorsForIndex``
- Pass animation info (current frame & count) to state animations
    - Fix camera stutter for "camera spin" animation
- Add formal charge parsing support for MOL/SDF files (thanks @ptourlas)
- [Breaking] Cleaner looking ``MembraneOrientationVisuals`` defaults
- [Breaking] Add rock animation to trackball controls
    - Add ``animate`` to ``TrackballControlsParams``, remove ``spin`` and ``spinSpeed``
    - Add ``animate`` to ``SimpleSettingsParams``, remove ``spin``
- Add "camera rock" state animation
- Add support for custom colors to "molecule-type" theme
- [Breaking] Add style parameter to "illustrative" color theme
    - Defaults to "entity-id" style instead of "chain-id"
- Add "illustrative" representation preset

## [v3.0.0-dev.9] - 2022-01-09

- Add PDBj as a ``pdb-provider`` option
- Move Viewer APP to a separate file to allow use without importing light theme & index.html
- Add symmetry support for mol2 files (only spacegroup setting 1)
- Fix mol2 files element symbol assignment
- Improve bond assignment from ``IndexPairBonds``
    - Add ``key`` field for mapping to source data
    - Fix assignment of bonds with unphysical length
- Fix label/stats of single atom selection in multi-chain units

## [v3.0.0-dev.8] - 2021-12-31

- Add ``PluginFeatureDetection`` and disable WBOIT in Safari 15.
- Add ``disable-wboit`` Viewer GET param
- Add ``prefer-webgl1`` Viewer GET param
- [Breaking] Refactor direct-volume rendering
    - Remove isosurface render-mode (use GPU MC instead)
    - Move coloring into theme (like for other geometries/renderables)
        - Add ``direct`` color type
        - Remove color from transfer-function (now only alpha)
        - Add direct-volume color theme support
        - Add volume-value color theme
- [Breaking] Use size theme in molecular/gaussian surface & label representations
    - This is breaking because it was hardcoded to ``physical`` internally but the repr size theme default was ``uniform`` (now ``physical``)

## [v3.0.0-dev.7] - 2021-12-20

- Reduce number of created programs/shaders
    - Support specifying variants when creating graphics render-items
    - Change double-side shader param from define to uniform
    - Remove dMarkerType shader define (use uMarker as needed)
    - Support to ignore defines depending on the shader variant
    - Combine pickObject/pickInstance/pickGroup shader variants into one
    - Combine markingDepth/markingMask shader variants into one
    - Correctly set shader define flags for overpaint, transparency, substance, clipping
- [Breaking] Add per-object clip rendering properties (variant/objects)
    - ``SimpleSettingsParams.clipping.variant/objects`` and ``RendererParams.clip`` were removed

## [v3.0.0-dev.6] - 2021-12-19

- Enable temporal multi-sampling by default
    - Fix flickering during marking with camera at rest
- Enable ``aromaticBonds`` in structure representations by default
- Add ``PluginConfig.Structure.DefaultRepresentationPreset``
- Add ModelArchive support
    - schema extensions (e.g., AlphaFold uses it for the pLDDT score)
    - ModelArchive option in DownloadStructure action
    - ``model-archive`` GET parameter for Viewer app
    - ``Viewer.loadModelArchive`` method
- Improve support for loading AlphaFold structures
    - Automatic coloring by pLDDT
    - AlphaFold DB option in DownloadStructure action
    - ``afdb`` GET parameter for Viewer app
    - ``Viewer.loadAlphaFoldDb`` method
- Add QualityAssessment extension (using data from ma_qa_metric_local mmcif category)
    - pLDDT & qmean score: coloring, repr presets, molql symbol, loci labels (including avg for mutli-residue selections)
    - pLDDT: selection query
- Warn about erroneous symmetry operator matrix (instead of throwing an error)
- Added ``createPluginUI`` to ``mol-plugin-ui``
    - Support ``onBeforeUIRender`` to make sure initial UI works with custom presets and similar features.
- [Breaking] Removed ``createPlugin`` and ``createPluginAsync`` from ``mol-plugin-ui``
    - Please use ``createPluginUI`` instead
- Improve aromatic bonds handling
    - Don't detect aromatic bonds for rings < 5 atoms based on planarity
    - Prefer atoms in aromatic rings as bond reference positions

## [v3.0.0-dev.5] - 2021-12-16

- Fix initial camera reset not triggering for some entries.

## [v3.0.0-dev.4] - 2021-12-14

- Add ``bumpiness`` (per-object and per-group), ``bumpFrequency`` & ``bumpAmplitude`` (per-object) render parameters (#299)
- Change ``label`` representation defaults: Use text border instead of rectangle background
- Add outline color option to renderer
- Fix false positives in Model.isFromPdbArchive
- Add drag and drop support for loading any file, including multiple at once
    - If there are session files (.molx or .molj) among the dropped files, only the first session will be loaded
- Add drag and drop overlay
- Safari 15.1 - 15.3 WebGL 2 support workaround
- [Breaking] Move ``react`` and ``react-dom`` to ``peerDependencies``. This might break some builds.

## [v3.0.0-dev.3] - 2021-12-4

- Fix OBJ and USDZ export

## [v3.0.0-dev.2] - 2021-12-1

- Do not include tests and source maps in NPM package

## [v3.0.0-dev.0] - 2021-11-28

- Add multiple lights support (with color, intensity, and direction parameters)
- [Breaking] Add per-object material rendering properties
    - ``SimpleSettingsParams.lighting.renderStyle`` and ``RendererParams.style`` were removed
- Add substance theme with per-group material rendering properties
- ``StructureComponentManager.Options`` state saving support
- ``ParamDefinition.Group.presets`` support

## [v2.4.1] - 2021-11-28

- Fix: allow atoms in aromatic rings to do hydrogen bonds

## [v2.4.0] - 2021-11-25

- Fix secondary-structure property handling
    - StructureElement.Property was incorrectly resolving type & key
    - StructureSelectionQuery helpers 'helix' & 'beta' were not ensuring property availability
- Re-enable VAO with better workaround (bind null elements buffer before deleting)
- Add ``Representation.geometryVersion`` (increments whenever the geometry of any of its visuals changes)
- Add support for grid-based smoothing of Overpaint and Transparency visual state for surfaces

## [v2.3.9] - 2021-11-20

- Workaround: switch off VAO support for now

## [v2.3.8] - 2021-11-20

- Fix double canvas context creation (in plugin context)
- Fix unused vertex attribute handling (track which are used, disable the rest)
- Workaround for VAO issue in Chrome 96 (can cause WebGL to crash on geometry updates)

## [v2.3.7] - 2021-11-15

- Added ``ViewerOptions.collapseRightPanel``
- Added ``Viewer.loadTrajectory`` to support loading "composed" trajectories (e.g. from gro + xtc)
- Fix: handle parent in Structure.remapModel
- Add ``rounded`` and ``square`` helix profile options to Cartoon representation (in addition to the default ``elliptical``)

## [v2.3.6] - 2021-11-8

- Add additional measurement controls: orientation (box, axes, ellipsoid) & plane (best fit)
- Improve aromatic bond visuals (add ``aromaticScale``, ``aromaticSpacing``, ``aromaticDashCount`` params)
- [Breaking] Change ``adjustCylinderLength`` default to ``false`` (set to true for focus representation)
- Fix marker highlight color overriding select color
- CellPack extension update
    - add binary model support
    - add compartment (including membrane) geometry support
    - add latest mycoplasma model example
- Prefer WebGL1 in Safari 15.1.

## [v2.3.5] - 2021-10-19

- Fix sequence viewer for PDB files with COMPND record and multichain entities.
- Fix index pair bonds order assignment

## [v2.3.4] - 2021-10-12

- Fix pickScale not taken into account in line/point shader
- Add pixel-scale, pick-scale & pick-padding GET params to Viewer app
- Fix selecting bonds not adding their atoms in selection manager
- Add ``preferAtoms`` option to SelectLoci/HighlightLoci behaviors
- Make the implicit atoms of bond visuals pickable
    - Add ``preferAtomPixelPadding`` to Canvas3dInteractionHelper
- Add points & crosses visuals to Line representation
- Add ``pickPadding`` config option (look around in case target pixel is empty)
- Add ``multipleBonds`` param to bond visuals with options: off, symmetric, offset
- Fix ``argparse`` config in servers.

## [v2.3.3] - 2021-10-01

- Fix direct volume shader

## [v2.3.2] - 2021-10-01

- Prefer WebGL1 on iOS devices until WebGL2 support has stabilized.

## [v2.3.1] - 2021-09-28

- Add Charmm saccharide names
- Treat missing occupancy column as occupancy of 1
- Fix line shader not accounting for aspect ratio
- [Breaking] Fix point repr & shader
    - Was unusable with ``wboit``
    - Replaced ``pointFilledCircle`` & ``pointEdgeBleach`` params by ``pointStyle`` (square, circle, fuzzy)
    - Set ``pointSizeAttenuation`` to false by default
    - Set ``sizeTheme`` to ``uniform`` by default
- Add ``markerPriority`` option to Renderer (useful in combination with edges of marking pass)
- Add support support for ``chem_comp_bond`` and ``struct_conn`` categories (fixes ModelServer behavior where these categories should have been present)
- Model and VolumeServer: fix argparse config

## [v2.3.0] - 2021-09-06

- Take include/exclude flags into account when displaying aromatic bonds
- Improve marking performance
    - Avoid unnecessary draw calls/ui updates when marking
    - Check if loci is superset of visual
    - Check if loci overlaps with unit visual
    - Ensure ``Interval`` is used for ranges instead of ``SortedArray``
    - Add uniform marker type
    - Special case for reversing previous mark
- Add optional marking pass
    - Outlines visible and hidden parts of highlighted/selected groups
    - Add highlightStrength/selectStrength renderer params

## [v2.2.3] - 2021-08-25

- Add ``invertCantorPairing`` helper function
- Add ``Mesh`` processing helper ``.smoothEdges``
- Smooth border of molecular-surface with ``includeParent`` enabled
- Hide ``includeParent`` option from gaussian-surface visuals (not particularly useful)
- Improved ``StructureElement.Loci.size`` performance (for marking large cellpack models)
- Fix new ``TransformData`` issues (camera/bounding helper not showing up)
- Improve marking performance (avoid superfluous calls to ``StructureElement.Loci.isWholeStructure``)

## [v2.2.2] - 2021-08-11

- Fix ``TransformData`` issues [#133](https://github.com/molstar/molstar/issues/133)
- Fix ``mol-script`` query compiler const expression recognition.

## [v2.2.1] - 2021-08-02

- Add surrounding atoms (5 Angstrom) structure selection query
- [Breaking] Add maxDistance prop to ``IndexPairBonds``
- Fix coordinateSystem not handled in ``Structure.asParent``
- Add ``dynamicBonds`` to ``Structure`` props (force re-calc on model change)
    - Expose as optional param in root structure transform helper
- Add overpaint support to geometry exporters
- ``InputObserver`` improvements
  - normalize wheel speed across browsers/platforms
  - support Safari gestures (used by ``TrackballControls``)
  - ``PinchInput.fractionDelta`` and use it in ``TrackballControls``

## [v2.2.0] - 2021-07-31

- Add ``tubularHelices`` parameter to Cartoon representation
- Add ``SdfFormat`` and update SDF parser to be able to parse data headers according to spec (hopefully :)) #230
- Fix mononucleotides detected as polymer components (#229)
- Set default outline scale back to 1
- Improved DCD reader cell angle handling (interpret near 0 angles as 90 deg)
- Handle more residue/atom names commonly used in force-fields
- Add USDZ support to ``geo-export`` extension.
- Fix ``includeParent`` support for multi-instance bond visuals.
- Add ``operator`` Loci granularity, selecting everything with the same operator name.
- Prefer ``_label_seq_id`` fields in secondary structure assignment.
- Support new EMDB API (https://www.ebi.ac.uk/emdb/api/entry/map/[EMBD-ID]) for EM volume contour levels.
- ``Canvas3D`` tweaks:
    - Update ``forceDraw`` logic.
    - Ensure the scene is re-rendered when viewport size changes.
    - Support ``noDraw`` mode in ``PluginAnimationLoop``.

## [v2.1.0] - 2021-07-05

- Add parameter for to display aromatic bonds as dashes next to solid cylinder/line.
- Add backbone representation
- Fix outline in orthographic mode and set default scale to 2.

## [v2.0.7] - 2021-06-23

- Add ability to specify ``volumeIndex`` in ``Viewer.loadVolumeFromUrl`` to better support Volume Server inputs.
- Support in-place reordering for trajectory ``Frame.x/y/z`` arrays for better memory efficiency.
- Fixed text CIF encoder edge cases (most notably single whitespace not being escaped).

## [v2.0.6] - 2021-06-01

- Add glTF (GLB) and STL support to ``geo-export`` extension.
- Protein crosslink improvements
    - Change O-S bond distance to allow for NOS bridges (doi:10.1038/s41586-021-03513-3)
    - Added NOS-bridges query & improved disulfide-bridges query
- Fix #178: ``IndexPairBonds`` for non-single residue structures (bug due to atom reordering).
- Add volumetric color smoothing for MolecularSurface and GaussianSurface representations (#173)
- Fix nested 3d grid lookup that caused results being overwritten in non-covalent interactions computation.
- Basic implementation of ``BestDatabaseSequenceMapping`` (parse from CIF, color theme, superposition).
- Add atom id ranges support to Selection UI.

## [v2.0.5] - 2021-04-26

- Ability to pass ``Canvas3DContext`` to ``PluginContext.fromCanvas``.
- Relative frame support for ``Canvas3D`` viewport.
- Fix bug in screenshot copy UI.
- Add ability to select residues from a list of identifiers to the Selection UI.
- Fix SSAO bugs when used with ``Canvas3D`` viewport.
- Support for  full pausing (no draw) rendering: ``Canvas3D.pause(true)``.
- Add ``MeshBuilder.addMesh``.
- Add ``Torus`` primitive.
- Lazy volume loading support.
- [Breaking] ``Viewer.loadVolumeFromUrl`` signature change.
    - ``loadVolumeFromUrl(url, format, isBinary, isovalues, entryId)`` => ``loadVolumeFromUrl({ url, format, isBinary }, isovalues, { entryId, isLazy })``
- Add ``TextureMesh`` support to ``geo-export`` extension.

## [v2.0.4] - 2021-04-20

- [WIP] Mesh export extension
- ``Structure.eachAtomicHierarchyElement`` (#161)
- Fixed reading multi-line values in SDF format
- Fixed Measurements UI labels (#166)

## [v2.0.3] - 2021-04-09

- Add support for ``ColorTheme.palette`` designed for providing gradient-like coloring.
- [Breaking] The ``zip`` function is now asynchronous and expects a ``RuntimeContext``. Also added ``Zip()`` returning a ``Task``.
- [Breaking] Add ``CubeGridFormat`` in ``alpha-orbitals`` extension.

## [v2.0.2] - 2021-03-29

- Add ``Canvas3D.getRenderObjects``.
- [WIP] Animate state interpolating, including model trajectories
- Recognise MSE, SEP, TPO, PTR and PCA as non-standard amino-acids.
- Fix VolumeFromDensityServerCif transform label

## [v2.0.1] - 2021-03-23

- Exclude tsconfig.commonjs.tsbuildinfo from npm bundle

## [v2.0.0] - 2021-03-23

Too many changes to list as this is the start of the changelog... Notably, default exports are now forbidden.
