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@@ -222,37 +222,21 @@ export class AtomicPolymerTraceIterator implements Iterator<PolymerTraceElement>
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const residueIndexNext2 = this.getResidueIndex(residueIndex + 2)
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const residueIndexNext3 = this.getResidueIndex(residueIndex + 3)
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- if (value.first) {
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- value.centerPrev.element = this.traceElementIndex[residueIndexPrev1]
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- value.center.element = this.traceElementIndex[residueIndex]
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-
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- this.pos(this.p0, this.traceElementIndex[residueIndexPrev3])
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- this.pos(this.p1, this.traceElementIndex[residueIndexPrev2])
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- this.pos(this.p2, this.traceElementIndex[residueIndexPrev1])
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- this.pos(this.p3, this.traceElementIndex[residueIndex])
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- this.pos(this.p4, this.traceElementIndex[residueIndexNext1])
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- this.pos(this.p5, this.traceElementIndex[residueIndexNext2])
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-
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- this.setFromToVector(this.d01, residueIndexPrev1)
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- this.setFromToVector(this.d12, residueIndex)
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- this.setFromToVector(this.d23, residueIndexNext1)
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- } else {
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- value.centerPrev.element = value.center.element
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- value.center.element = value.centerNext.element
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-
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- Vec3.copy(this.p0, this.p1)
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- Vec3.copy(this.p1, this.p2)
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- Vec3.copy(this.p2, this.p3)
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- Vec3.copy(this.p3, this.p4)
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- Vec3.copy(this.p4, this.p5)
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- Vec3.copy(this.p5, this.p6)
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-
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- Vec3.copy(this.d01, this.d12)
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- Vec3.copy(this.d12, this.d23)
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- Vec3.copy(this.d23, this.d34)
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- }
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+ value.centerPrev.element = this.traceElementIndex[residueIndexPrev1]
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+ value.center.element = this.traceElementIndex[residueIndex]
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value.centerNext.element = this.traceElementIndex[residueIndexNext1]
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+
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+ this.pos(this.p0, this.traceElementIndex[residueIndexPrev3])
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+ this.pos(this.p1, this.traceElementIndex[residueIndexPrev2])
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+ this.pos(this.p2, this.traceElementIndex[residueIndexPrev1])
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+ this.pos(this.p3, this.traceElementIndex[residueIndex])
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+ this.pos(this.p4, this.traceElementIndex[residueIndexNext1])
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+ this.pos(this.p5, this.traceElementIndex[residueIndexNext2])
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this.pos(this.p6, this.traceElementIndex[residueIndexNext3])
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+
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+ this.setFromToVector(this.d01, residueIndexPrev1)
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+ this.setFromToVector(this.d12, residueIndex)
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+ this.setFromToVector(this.d23, residueIndexNext1)
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this.setFromToVector(this.d34, residueIndexNext2)
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this.setControlPoint(value.p0, this.p0, this.p1, this.p2, residueIndexPrev2)
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