@@ -230,7 +230,9 @@ export class DrawPass {
}
- renderer.renderBlendedTransparent(scene.primitives, camera, null);
+ if (scene.opacityAverage < 1) {
+ renderer.renderBlendedTransparent(scene.primitives, camera, null);
+ }
private _render(renderer: Renderer, camera: ICamera, scene: Scene, helper: Helper, toDrawingBuffer: boolean, props: Props) {