|
@@ -4,11 +4,17 @@
|
|
|
* @author David Sehnal <david.sehnal@gmail.com>
|
|
|
*/
|
|
|
|
|
|
-import { PluginBehavior } from '../behavior';
|
|
|
-import { EmptyLoci, Loci } from 'mol-model/loci';
|
|
|
import { MarkerAction } from 'mol-geo/geometry/marker-data';
|
|
|
-import { labelFirst } from 'mol-theme/label';
|
|
|
+import { Mat4, Vec3 } from 'mol-math/linear-algebra';
|
|
|
+import { EmptyLoci, Loci } from 'mol-model/loci';
|
|
|
+import { StructureUnitTransforms } from 'mol-model/structure/structure/util/unit-transforms';
|
|
|
import { PluginContext } from 'mol-plugin/context';
|
|
|
+import { PluginStateObject } from 'mol-plugin/state/objects';
|
|
|
+import { StateObjectTracker } from 'mol-state';
|
|
|
+import { StateSelection } from 'mol-state/state/selection';
|
|
|
+import { labelFirst } from 'mol-theme/label';
|
|
|
+import { ParamDefinition as PD } from 'mol-util/param-definition';
|
|
|
+import { PluginBehavior } from '../behavior';
|
|
|
|
|
|
export const HighlightLoci = PluginBehavior.create({
|
|
|
name: 'representation-highlight-loci',
|
|
@@ -61,4 +67,83 @@ export const DefaultLociLabelProvider = PluginBehavior.create({
|
|
|
constructor(protected ctx: PluginContext) { }
|
|
|
},
|
|
|
display: { name: 'Provide Default Loci Label', group: 'Representation' }
|
|
|
-});
|
|
|
+});
|
|
|
+
|
|
|
+
|
|
|
+export namespace ExplodeRepresentation3D {
|
|
|
+ export const Params = {
|
|
|
+ t: PD.Numeric(0, { min: 0, max: 1, step: 0.01 })
|
|
|
+ }
|
|
|
+ export type Params = PD.Values<typeof Params>
|
|
|
+
|
|
|
+ export class Behavior implements PluginBehavior<Params> {
|
|
|
+ private currentT = 0;
|
|
|
+ private repr: StateObjectTracker<PluginStateObject.Molecule.Representation3D>;
|
|
|
+ private structure: StateObjectTracker<PluginStateObject.Molecule.Structure>;
|
|
|
+ private transforms: StructureUnitTransforms;
|
|
|
+
|
|
|
+ private updateData() {
|
|
|
+ const reprUpdated = this.repr.update();
|
|
|
+ const strUpdated = this.structure.update();
|
|
|
+ if (strUpdated && this.structure.data) {
|
|
|
+ this.transforms = new StructureUnitTransforms(this.structure.data);
|
|
|
+ }
|
|
|
+ return reprUpdated || strUpdated;
|
|
|
+ }
|
|
|
+
|
|
|
+ register(ref: string): void {
|
|
|
+ this.repr.setQuery(StateSelection.Generators.byRef(ref).ancestorOfType([PluginStateObject.Molecule.Representation3D]));
|
|
|
+ this.structure.setQuery(StateSelection.Generators.byRef(ref).rootOfType([PluginStateObject.Molecule.Structure]));
|
|
|
+ this.update(this.params);
|
|
|
+ }
|
|
|
+
|
|
|
+ private centerVec = Vec3.zero();
|
|
|
+ private transVec = Vec3.zero();
|
|
|
+ private transMat = Mat4.zero();
|
|
|
+
|
|
|
+ update(params: Params): boolean | Promise<boolean> {
|
|
|
+ if (!this.updateData() && params.t === this.currentT) return false;
|
|
|
+ this.currentT = params.t;
|
|
|
+ if (!this.structure.data || !this.repr.data) return true;
|
|
|
+
|
|
|
+ const structure = this.structure.data;
|
|
|
+ const boundary = structure.boundary.sphere;
|
|
|
+ const d = boundary.radius * params.t;
|
|
|
+
|
|
|
+ for (let i = 0, _i = structure.units.length; i < _i; i++) {
|
|
|
+ const u = structure.units[i];
|
|
|
+
|
|
|
+ Vec3.transformMat4(this.centerVec, u.lookup3d.boundary.sphere.center, u.conformation.operator.matrix);
|
|
|
+ Vec3.sub(this.transVec, this.centerVec, boundary.center);
|
|
|
+ Vec3.setMagnitude(this.transVec, this.transVec, d);
|
|
|
+ Mat4.fromTranslation(this.transMat, this.transVec)
|
|
|
+
|
|
|
+ this.transforms.setTransform(this.transMat, u);
|
|
|
+ }
|
|
|
+
|
|
|
+ // TODO: should be be "auto updated"?
|
|
|
+ // perhaps have Representation3D.setState(state, autoSync = false)?
|
|
|
+
|
|
|
+ // TODO: where to handle unitTransforms composition?
|
|
|
+ // Manually or inside the representation? "inside" would better compose with future additions.
|
|
|
+ this.repr.data.setState({ unitTransforms: this.transforms });
|
|
|
+ this.ctx.canvas3d.add(this.repr.data);
|
|
|
+ this.ctx.canvas3d.requestDraw(true);
|
|
|
+
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ unregister(): void {
|
|
|
+ this.update({ t: 0 })
|
|
|
+ this.repr.cell = void 0;
|
|
|
+ this.structure.cell = void 0;
|
|
|
+ }
|
|
|
+
|
|
|
+ constructor(private ctx: PluginContext, private params: Params) {
|
|
|
+ this.repr = new StateObjectTracker(ctx.state.dataState);
|
|
|
+ this.structure = new StateObjectTracker(ctx.state.dataState);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ export class Obj extends PluginStateObject.CreateBehavior<Behavior>({ name: 'Explode Representation3D Behavior' }) { }
|
|
|
+}
|