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renderStyle: PD.Select('glossy', [['toon', 'Toon'], ['matte', 'Matte'], ['glossy', 'Glossy'], ['metallic', 'Metallic']], { description: 'Style in which the 3D scene is rendered' }),
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renderStyle: PD.Select('glossy', [['toon', 'Toon'], ['matte', 'Matte'], ['glossy', 'Glossy'], ['metallic', 'Metallic']], { description: 'Style in which the 3D scene is rendered' }),
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occlusion: PD.Boolean(false, { description: 'Darken occluded crevices with the ambient occlusion effect' }),
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occlusion: PD.Boolean(false, { description: 'Darken occluded crevices with the ambient occlusion effect' }),
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setSettings = (p: { param: PD.Base<any>, name: string, value: any }) => {
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setSettings = (p: { param: PD.Base<any>, name: string, value: any }) => {
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