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@@ -237,10 +237,10 @@ function getPostprocessingRenderable(ctx: WebGLContext, colorTexture: Texture, d
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export const PostprocessingParams = {
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occlusion: PD.MappedStatic('on', {
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on: PD.Group({
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- samples: PD.Numeric(64, {min: 1, max: 256, step: 1}),
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+ samples: PD.Numeric(32, {min: 1, max: 256, step: 1}),
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radius: PD.Numeric(5, { min: 0, max: 10, step: 0.1 }, { description: 'Final radius is 2^x.' }),
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bias: PD.Numeric(0.8, { min: 0, max: 3, step: 0.1 }),
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- blurKernelSize: PD.Numeric(20, { min: 1, max: 25, step: 2 }),
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+ blurKernelSize: PD.Numeric(15, { min: 1, max: 25, step: 2 }),
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}),
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off: PD.Group({})
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}, { cycle: true, description: 'Darken occluded crevices with the ambient occlusion effect' }),
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