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@@ -189,7 +189,8 @@ namespace Canvas3D {
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let didRender = false
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controls.update()
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- setClipping()
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+ // TODO: is this a good fix? Also, setClipping does not work if the user has manually set a clipping plane.
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+ if (!camera.transition.inTransition) setClipping();
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const cameraChanged = camera.updateMatrices();
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if (force || cameraChanged) {
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