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@@ -31,7 +31,7 @@ describe('renderer', () => {
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expect(ctx.gl.drawingBufferHeight).toBe(32);
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expect(ctx.gl.drawingBufferHeight).toBe(32);
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expect(ctx.stats.resourceCounts.attribute).toBe(0);
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expect(ctx.stats.resourceCounts.attribute).toBe(0);
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- expect(ctx.stats.resourceCounts.texture).toBe(0);
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+ expect(ctx.stats.resourceCounts.texture).toBe(1);
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expect(ctx.stats.resourceCounts.vertexArray).toBe(0);
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expect(ctx.stats.resourceCounts.vertexArray).toBe(0);
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expect(ctx.stats.resourceCounts.program).toBe(0);
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expect(ctx.stats.resourceCounts.program).toBe(0);
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expect(ctx.stats.resourceCounts.shader).toBe(0);
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expect(ctx.stats.resourceCounts.shader).toBe(0);
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@@ -52,7 +52,7 @@ describe('renderer', () => {
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scene.add(points);
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scene.add(points);
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scene.commit();
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scene.commit();
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expect(ctx.stats.resourceCounts.attribute).toBe(ctx.isWebGL2 ? 4 : 5);
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expect(ctx.stats.resourceCounts.attribute).toBe(ctx.isWebGL2 ? 4 : 5);
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- expect(ctx.stats.resourceCounts.texture).toBe(8);
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+ expect(ctx.stats.resourceCounts.texture).toBe(9);
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expect(ctx.stats.resourceCounts.vertexArray).toBe(ctx.extensions.vertexArrayObject ? 5 : 0);
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expect(ctx.stats.resourceCounts.vertexArray).toBe(ctx.extensions.vertexArrayObject ? 5 : 0);
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expect(ctx.stats.resourceCounts.program).toBe(5);
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expect(ctx.stats.resourceCounts.program).toBe(5);
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expect(ctx.stats.resourceCounts.shader).toBe(10);
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expect(ctx.stats.resourceCounts.shader).toBe(10);
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@@ -60,7 +60,7 @@ describe('renderer', () => {
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scene.remove(points);
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scene.remove(points);
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scene.commit();
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scene.commit();
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expect(ctx.stats.resourceCounts.attribute).toBe(0);
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expect(ctx.stats.resourceCounts.attribute).toBe(0);
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- expect(ctx.stats.resourceCounts.texture).toBe(0);
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+ expect(ctx.stats.resourceCounts.texture).toBe(1);
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expect(ctx.stats.resourceCounts.vertexArray).toBe(0);
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expect(ctx.stats.resourceCounts.vertexArray).toBe(0);
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expect(ctx.stats.resourceCounts.program).toBe(5);
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expect(ctx.stats.resourceCounts.program).toBe(5);
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expect(ctx.stats.resourceCounts.shader).toBe(10);
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expect(ctx.stats.resourceCounts.shader).toBe(10);
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