Browse Source

split polymer geo code into multiple files

Alexander Rose 6 years ago
parent
commit
4ca748456d

+ 2 - 0
src/mol-geo/representation/structure/visual/polymer-trace-mesh.ts

@@ -29,6 +29,8 @@ import { SecondaryStructureType, MoleculeType } from 'mol-model/structure/model/
 
 // TODO handle polymer ends properly
 // TODO avoid allocating Vec3, use global temp vars
+// TODO move more interpolation code into ./util/polymer/interpolate
+// TODO move direction wedges into separate visual
 
 const t = Mat4.identity()
 

+ 7 - 508
src/mol-geo/representation/structure/visual/util/polymer.ts

@@ -4,14 +4,14 @@
  * @author Alexander Rose <alexander.rose@weirdbyte.de>
  */
 
-import { Unit, StructureElement, ElementIndex, ResidueIndex } from 'mol-model/structure';
-import { Segmentation, OrderedSet, Interval, SortedArray } from 'mol-data/int';
-import { MoleculeType, SecondaryStructureType, AtomRole } from 'mol-model/structure/model/types';
-import Iterator from 'mol-data/iterator';
-import { Vec3 } from 'mol-math/linear-algebra';
+import { Unit, ElementIndex } from 'mol-model/structure';
+import { Segmentation, OrderedSet, Interval } from 'mol-data/int';
 import SortedRanges from 'mol-data/int/sorted-ranges';
-import { CoarseSphereConformation, CoarseGaussianConformation } from 'mol-model/structure/model/properties/coarse';
-import { getMoleculeType, getElementIndexForAtomRole } from 'mol-model/structure/util';
+
+export * from './polymer/backbone-iterator'
+export * from './polymer/gap-iterator'
+export * from './polymer/trace-iterator'
+export * from './polymer/interpolate'
 
 export function getPolymerRanges(unit: Unit): SortedRanges<ElementIndex> {
     switch (unit.kind) {
@@ -67,504 +67,3 @@ export function getPolymerGapCount(unit: Unit) {
     }
     return count
 }
-
-const tmpNormal = Vec3.zero()
-const tangentVec = Vec3.zero()
-const normalVec = Vec3.zero()
-const binormalVec = Vec3.zero()
-const prevNormal = Vec3.zero()
-const firstControlPoint = Vec3.zero()
-const lastControlPoint = Vec3.zero()
-const firstTangentVec = Vec3.zero()
-const lastTangentVec = Vec3.zero()
-const firstNormalVec = Vec3.zero()
-const lastNormalVec = Vec3.zero()
-/**
- * Populate normalVectors by interpolating from firstDirection to lastDirection with
- * resulting vector perpendicular to tangentVectors and binormalVectors
- */
-export function interpolateNormals(controlPoints: Helpers.NumberArray, tangentVectors: Helpers.NumberArray, normalVectors: Helpers.NumberArray, binormalVectors: Helpers.NumberArray, firstDirection: Vec3, lastDirection: Vec3) {
-    const n = controlPoints.length / 3
-
-    Vec3.fromArray(firstControlPoint, controlPoints, 0)
-    Vec3.fromArray(lastControlPoint, controlPoints, (n - 1) * 3)
-    Vec3.fromArray(firstTangentVec, tangentVectors, 0)
-    Vec3.fromArray(lastTangentVec, tangentVectors,  (n - 1) * 3)
-
-    Vec3.normalize(tmpNormal, Vec3.sub(tmpNormal, firstControlPoint, firstDirection))
-    Vec3.orthogonalize(firstNormalVec, firstTangentVec, tmpNormal)
-
-    Vec3.normalize(tmpNormal, Vec3.sub(tmpNormal, lastControlPoint, lastDirection))
-    Vec3.orthogonalize(lastNormalVec, lastTangentVec, tmpNormal)
-
-    if (Vec3.dot(firstNormalVec, lastNormalVec) < 0) {
-        Vec3.scale(lastNormalVec, lastNormalVec, -1)
-    }
-
-    Vec3.copy(prevNormal, firstNormalVec)
-
-    for (let i = 0; i < n; ++i) {
-        const t = i === 0 ? 0 : 1 / (n - i)
-        Vec3.normalize(tmpNormal, Vec3.slerp(tmpNormal, prevNormal, lastNormalVec, t))
-
-        Vec3.fromArray(tangentVec, tangentVectors, i * 3)
-
-        Vec3.orthogonalize(normalVec, tangentVec, tmpNormal)
-        Vec3.toArray(normalVec, normalVectors, i * 3)
-
-        Vec3.copy(prevNormal, normalVec)
-
-        Vec3.normalize(binormalVec, Vec3.cross(binormalVec, tangentVec, normalVec))
-        Vec3.toArray(binormalVec, binormalVectors, i * 3)
-    }
-}
-
-/** Iterates over consecutive pairs of residues/coarse elements in polymers */
-export function PolymerBackboneIterator(unit: Unit): Iterator<PolymerBackbonePair> {
-    switch (unit.kind) {
-        case Unit.Kind.Atomic: return new AtomicPolymerBackboneIterator(unit)
-        case Unit.Kind.Spheres:
-        case Unit.Kind.Gaussians:
-            return new CoarsePolymerBackboneIterator(unit)
-    }
-}
-
-interface PolymerBackbonePair {
-    centerA: StructureElement
-    centerB: StructureElement
-}
-
-function createPolymerBackbonePair (unit: Unit) {
-    return {
-        centerA: StructureElement.create(unit),
-        centerB: StructureElement.create(unit),
-    }
-}
-
-const enum AtomicPolymerBackboneIteratorState { nextPolymer, firstResidue, nextResidue, cycle }
-
-export class AtomicPolymerBackboneIterator implements Iterator<PolymerBackbonePair> {
-    private value: PolymerBackbonePair
-    private polymerIt: SortedRanges.Iterator<ElementIndex, ResidueIndex>
-    private residueIt: Segmentation.SegmentIterator<ResidueIndex>
-    private state: AtomicPolymerBackboneIteratorState = AtomicPolymerBackboneIteratorState.nextPolymer
-    private residueSegment: Segmentation.Segment<ResidueIndex>
-    hasNext: boolean = false;
-
-    private getElementIndex(residueIndex: ResidueIndex, atomRole: AtomRole) {
-        const index = getElementIndexForAtomRole(this.unit.model, residueIndex, atomRole)
-        // TODO handle case when it returns -1
-        const elementIndex = SortedArray.indexOf(this.unit.elements, index) as ElementIndex
-        if (elementIndex === -1) {
-            console.log('-1', residueIndex, atomRole, index)
-        }
-        return elementIndex === -1 ? 0 as ElementIndex : elementIndex
-    }
-
-    move() {
-        if (this.state === AtomicPolymerBackboneIteratorState.nextPolymer) {
-            while (this.polymerIt.hasNext) {
-                this.residueIt.setSegment(this.polymerIt.move());
-                if (this.residueIt.hasNext) {
-                    this.residueSegment = this.residueIt.move()
-                    this.value.centerB.element = this.getElementIndex(this.residueSegment.index, 'trace')
-                    this.state = AtomicPolymerBackboneIteratorState.nextResidue
-                    break
-                }
-            }
-        }
-
-        if (this.state === AtomicPolymerBackboneIteratorState.nextResidue) {
-            this.residueSegment = this.residueIt.move()
-            this.value.centerA.element = this.value.centerB.element
-            this.value.centerB.element = this.getElementIndex(this.residueSegment.index, 'trace')
-            if (!this.residueIt.hasNext) {
-                if (this.unit.model.atomicHierarchy.cyclicPolymerMap.has(this.residueSegment.index)) {
-                    this.state = AtomicPolymerBackboneIteratorState.cycle
-                } else {
-                    // TODO need to advance to a polymer that has two or more residues (can't assume it has)
-                    this.state = AtomicPolymerBackboneIteratorState.nextPolymer
-                }
-            }
-        } else if (this.state === AtomicPolymerBackboneIteratorState.cycle) {
-            const { cyclicPolymerMap } = this.unit.model.atomicHierarchy
-            this.value.centerA.element = this.value.centerB.element
-            this.value.centerB.element = this.getElementIndex(cyclicPolymerMap.get(this.residueSegment.index)!, 'trace')
-            // TODO need to advance to a polymer that has two or more residues (can't assume it has)
-            this.state = AtomicPolymerBackboneIteratorState.nextPolymer
-        }
-
-        this.hasNext = this.residueIt.hasNext || this.polymerIt.hasNext || this.state === AtomicPolymerBackboneIteratorState.cycle
-        return this.value;
-    }
-
-    constructor(private unit: Unit.Atomic) {
-        this.polymerIt = SortedRanges.transientSegments(getPolymerRanges(unit), unit.elements)
-        this.residueIt = Segmentation.transientSegments(unit.model.atomicHierarchy.residueAtomSegments, unit.elements)
-        this.value = createPolymerBackbonePair(unit)
-        this.hasNext = this.residueIt.hasNext && this.polymerIt.hasNext
-    }
-}
-
-const enum CoarsePolymerBackboneIteratorState { nextPolymer, nextElement }
-
-export class CoarsePolymerBackboneIterator implements Iterator<PolymerBackbonePair> {
-    private value: PolymerBackbonePair
-    private polymerIt: SortedRanges.Iterator<ElementIndex, ResidueIndex>
-    private polymerSegment: Segmentation.Segment<ResidueIndex>
-    private state: CoarsePolymerBackboneIteratorState = CoarsePolymerBackboneIteratorState.nextPolymer
-    private elementIndex: number
-    hasNext: boolean = false;
-
-    move() {
-        if (this.state === CoarsePolymerBackboneIteratorState.nextPolymer) {
-            if (this.polymerIt.hasNext) {
-                this.polymerSegment = this.polymerIt.move();
-                this.elementIndex = this.polymerSegment.start
-                if (this.elementIndex + 1 < this.polymerSegment.end) {
-                    this.value.centerB.element = this.unit.elements[this.elementIndex]
-                    this.state = CoarsePolymerBackboneIteratorState.nextElement
-                } else {
-                    this.state = CoarsePolymerBackboneIteratorState.nextPolymer
-                }
-            }
-        }
-
-        if (this.state === CoarsePolymerBackboneIteratorState.nextElement) {
-            this.elementIndex += 1
-            this.value.centerA.element = this.value.centerB.element
-            this.value.centerB.element = this.unit.elements[this.elementIndex]
-            if (this.elementIndex + 1 >= this.polymerSegment.end) {
-                this.state = CoarsePolymerBackboneIteratorState.nextPolymer
-            }
-        }
-
-        this.hasNext = this.elementIndex + 1 < this.polymerSegment.end || this.polymerIt.hasNext
-        return this.value;
-    }
-
-    constructor(private unit: Unit.Spheres | Unit.Gaussians) {
-        this.polymerIt = SortedRanges.transientSegments(getPolymerRanges(unit), unit.elements);
-        this.value = createPolymerBackbonePair(unit)
-        this.hasNext = this.polymerIt.hasNext
-    }
-}
-
-/** Iterates over gaps, i.e. the stem residues/coarse elements adjacent to gaps */
-export function PolymerGapIterator(unit: Unit): Iterator<PolymerGapPair> {
-    switch (unit.kind) {
-        case Unit.Kind.Atomic: return new AtomicPolymerGapIterator(unit)
-        case Unit.Kind.Spheres:
-        case Unit.Kind.Gaussians:
-            return new CoarsePolymerGapIterator(unit)
-    }
-}
-
-interface PolymerGapPair {
-    centerA: StructureElement
-    centerB: StructureElement
-}
-
-function createPolymerGapPair (unit: Unit) {
-    return {
-        centerA: StructureElement.create(unit),
-        centerB: StructureElement.create(unit),
-    }
-}
-
-export class AtomicPolymerGapIterator implements Iterator<PolymerGapPair> {
-    private value: PolymerGapPair
-    private gapIt: SortedRanges.Iterator<ElementIndex, ResidueIndex>
-    hasNext: boolean = false;
-
-    private getElementIndex(residueIndex: ResidueIndex, atomRole: AtomRole) {
-        const index = getElementIndexForAtomRole(this.unit.model, residueIndex, atomRole)
-        // TODO handle case when it returns -1
-        const elementIndex = SortedArray.indexOf(this.unit.elements, index) as ElementIndex
-        if (elementIndex === -1) {
-            console.log('-1', residueIndex, atomRole, index)
-        }
-        return elementIndex === -1 ? 0 as ElementIndex : elementIndex
-    }
-
-    move() {
-        const { elements, residueIndex } = this.unit
-        const gapSegment = this.gapIt.move();
-        this.value.centerA.element = this.getElementIndex(residueIndex[elements[gapSegment.start]], 'trace')
-        this.value.centerB.element = this.getElementIndex(residueIndex[elements[gapSegment.end - 1]], 'trace')
-        this.hasNext = this.gapIt.hasNext
-        return this.value;
-    }
-
-    constructor(private unit: Unit.Atomic) {
-        this.gapIt = SortedRanges.transientSegments(getGapRanges(unit), unit.elements);
-        this.value = createPolymerGapPair(unit)
-        this.hasNext = this.gapIt.hasNext
-    }
-}
-
-export class CoarsePolymerGapIterator implements Iterator<PolymerGapPair> {
-    private value: PolymerGapPair
-    private gapIt: SortedRanges.Iterator<ElementIndex, ElementIndex>
-    hasNext: boolean = false;
-
-    move() {
-        const gapSegment = this.gapIt.move();
-        this.value.centerA.element = this.unit.elements[gapSegment.start]
-        this.value.centerB.element = this.unit.elements[gapSegment.end - 1]
-        this.hasNext = this.gapIt.hasNext
-        return this.value;
-    }
-
-    constructor(private unit: Unit.Spheres | Unit.Gaussians) {
-        this.gapIt = SortedRanges.transientSegments(getGapRanges(unit), unit.elements);
-        this.value = createPolymerGapPair(unit)
-        this.hasNext = this.gapIt.hasNext
-    }
-}
-
-/**
- * Iterates over individual residues/coarse elements in polymers of a unit while
- * providing information about the neighbourhood in the underlying model for drawing splines
- */
-export function PolymerTraceIterator(unit: Unit): Iterator<PolymerTraceElement> {
-    switch (unit.kind) {
-        case Unit.Kind.Atomic: return new AtomicPolymerTraceIterator(unit)
-        case Unit.Kind.Spheres:
-        case Unit.Kind.Gaussians:
-            return new CoarsePolymerTraceIterator(unit)
-    }
-}
-
-interface PolymerTraceElement {
-    center: StructureElement
-    first: boolean, last: boolean
-    secStrucType: SecondaryStructureType
-    secStrucChange: boolean
-    moleculeType: MoleculeType
-    t0: Vec3, t1: Vec3, t2: Vec3, t3: Vec3, t4: Vec3
-    d12: Vec3, d23: Vec3
-}
-
-function createPolymerTraceElement (unit: Unit): PolymerTraceElement {
-    return {
-        center: StructureElement.create(unit),
-        first: false, last: false,
-        secStrucType: SecondaryStructureType.create(SecondaryStructureType.Flag.NA),
-        secStrucChange: false,
-        moleculeType: MoleculeType.unknown,
-        t0: Vec3.zero(), t1: Vec3.zero(), t2: Vec3.zero(), t3: Vec3.zero(), t4: Vec3.zero(),
-        d12: Vec3.create(1, 0, 0), d23: Vec3.create(1, 0, 0),
-    }
-}
-
-const enum AtomicPolymerTraceIteratorState { nextPolymer, nextResidue }
-
-export class AtomicPolymerTraceIterator implements Iterator<PolymerTraceElement> {
-    private value: PolymerTraceElement
-    private polymerIt: SortedRanges.Iterator<ElementIndex, ResidueIndex>
-    private residueIt: Segmentation.SegmentIterator<ResidueIndex>
-    private polymerSegment: Segmentation.Segment<ResidueIndex>
-    private residueSegmentMin: ResidueIndex
-    private residueSegmentMax: ResidueIndex
-    private state: AtomicPolymerTraceIteratorState = AtomicPolymerTraceIteratorState.nextPolymer
-    private residueAtomSegments: Segmentation<ElementIndex, ResidueIndex>
-
-    private p0 = Vec3.zero();
-    private p1 = Vec3.zero();
-    private p2 = Vec3.zero();
-    private p3 = Vec3.zero();
-    private p4 = Vec3.zero();
-    private p5 = Vec3.zero();
-    private p6 = Vec3.zero();
-
-    // private v01 = Vec3.zero();
-    private v12 = Vec3.zero();
-    private v23 = Vec3.zero();
-    // private v34 = Vec3.zero();
-
-    hasNext: boolean = false;
-
-    private pos(target: Vec3, index: number) {
-        target[0] = this.unit.model.atomicConformation.x[index]
-        target[1] = this.unit.model.atomicConformation.y[index]
-        target[2] = this.unit.model.atomicConformation.z[index]
-    }
-
-    private updateResidueSegmentRange(polymerSegment: Segmentation.Segment<ResidueIndex>) {
-        const { index } = this.unit.model.atomicHierarchy.residueAtomSegments
-        this.residueSegmentMin = index[this.unit.elements[polymerSegment.start]]
-        this.residueSegmentMax = index[this.unit.elements[polymerSegment.end - 1]]
-    }
-
-    private getAtomIndex(residueIndex: ResidueIndex, atomRole: AtomRole) {
-        const { cyclicPolymerMap } = this.unit.model.atomicHierarchy
-        if (residueIndex < this.residueSegmentMin) {
-            const cyclicIndex = cyclicPolymerMap.get(this.residueSegmentMin)
-            if (cyclicIndex !== undefined) {
-
-                residueIndex = cyclicIndex - (this.residueSegmentMin - residueIndex - 1) as ResidueIndex
-            } else {
-                residueIndex = this.residueSegmentMin
-            }
-        } else if (residueIndex > this.residueSegmentMax) {
-            const cyclicIndex = cyclicPolymerMap.get(this.residueSegmentMax)
-            if (cyclicIndex !== undefined) {
-                residueIndex = cyclicIndex + (residueIndex - this.residueSegmentMax - 1) as ResidueIndex
-            } else {
-                residueIndex = this.residueSegmentMax
-            }
-        }
-        return getElementIndexForAtomRole(this.unit.model, residueIndex as ResidueIndex, atomRole)
-    }
-
-    private getElementIndex(residueIndex: ResidueIndex, atomRole: AtomRole) {
-        const index = this.getAtomIndex(residueIndex, atomRole)
-        // TODO handle case when it returns -1
-        const elementIndex = SortedArray.indexOf(this.unit.elements, index) as ElementIndex
-        if (elementIndex === -1) {
-            console.log('-1', residueIndex, atomRole, index)
-        }
-        return elementIndex === -1 ? 0 as ElementIndex : elementIndex
-    }
-
-    private setControlPoint(out: Vec3, p1: Vec3, p2: Vec3, p3: Vec3, residueIndex: ResidueIndex) {
-        const ss = this.unit.model.properties.secondaryStructure.type[residueIndex]
-        if (SecondaryStructureType.is(ss, SecondaryStructureType.Flag.Beta)) {
-            Vec3.scale(out, Vec3.add(out, p1, Vec3.add(out, p3, Vec3.add(out, p2, p2))), 1/4)
-        } else {
-            Vec3.copy(out, p2)
-        }
-    }
-
-    move() {
-        const { residueIt, polymerIt, value } = this
-
-        if (this.state === AtomicPolymerTraceIteratorState.nextPolymer) {
-            while (polymerIt.hasNext) {
-                this.polymerSegment = polymerIt.move();
-                residueIt.setSegment(this.polymerSegment);
-                this.updateResidueSegmentRange(this.polymerSegment)
-                if (residueIt.hasNext) {
-                    this.state = AtomicPolymerTraceIteratorState.nextResidue
-                    break
-                }
-            }
-        }
-
-        if (this.state === AtomicPolymerTraceIteratorState.nextResidue) {
-            const { index: residueIndex } = residueIt.move();
-            value.center.element = this.getElementIndex(residueIndex, 'trace')
-
-            this.pos(this.p0, this.getAtomIndex(residueIndex - 3 as ResidueIndex, 'trace'))
-            this.pos(this.p1, this.getAtomIndex(residueIndex - 2 as ResidueIndex, 'trace'))
-            this.pos(this.p2, this.getAtomIndex(residueIndex - 1 as ResidueIndex, 'trace'))
-            this.pos(this.p3, this.getAtomIndex(residueIndex, 'trace'))
-            this.pos(this.p4, this.getAtomIndex(residueIndex + 1 as ResidueIndex, 'trace'))
-            this.pos(this.p5, this.getAtomIndex(residueIndex + 2 as ResidueIndex, 'trace'))
-            this.pos(this.p6, this.getAtomIndex(residueIndex + 3 as ResidueIndex, 'trace'))
-
-            // this.pos(this.v01, this.getAtomIndex(residueIndex - 2 as ResidueIndex, 'direction'))
-            this.pos(this.v12, this.getAtomIndex(residueIndex - 1 as ResidueIndex, 'direction'))
-            this.pos(this.v23, this.getAtomIndex(residueIndex, 'direction'))
-            // this.pos(this.v34, this.getAtomIndex(residueIndex + 1 as ResidueIndex, 'direction'))
-
-            this.value.secStrucType = this.unit.model.properties.secondaryStructure.type[residueIndex]
-
-            this.setControlPoint(value.t0, this.p0, this.p1, this.p2, residueIndex - 2 as ResidueIndex)
-            this.setControlPoint(value.t1, this.p1, this.p2, this.p3, residueIndex - 1 as ResidueIndex)
-            this.setControlPoint(value.t2, this.p2, this.p3, this.p4, residueIndex)
-            this.setControlPoint(value.t3, this.p3, this.p4, this.p5, residueIndex + 1 as ResidueIndex)
-            this.setControlPoint(value.t4, this.p4, this.p5, this.p6, residueIndex + 2 as ResidueIndex)
-
-            Vec3.copy(value.d12, this.v12)
-            Vec3.copy(value.d23, this.v23)
-
-            value.first = residueIndex === this.residueSegmentMin
-            value.last = residueIndex === this.residueSegmentMax
-            value.secStrucChange = this.unit.model.properties.secondaryStructure.key[residueIndex] !== this.unit.model.properties.secondaryStructure.key[residueIndex + 1]
-            value.moleculeType = getMoleculeType(this.unit.model, residueIndex)
-
-            if (!residueIt.hasNext) {
-                this.state = AtomicPolymerTraceIteratorState.nextPolymer
-            }
-        }
-
-        this.hasNext = residueIt.hasNext || polymerIt.hasNext
-
-        return this.value;
-    }
-
-    constructor(private unit: Unit.Atomic) {
-        this.residueAtomSegments = unit.model.atomicHierarchy.residueAtomSegments
-        this.polymerIt = SortedRanges.transientSegments(getPolymerRanges(unit), unit.elements)
-        this.residueIt = Segmentation.transientSegments(this.residueAtomSegments, unit.elements);
-        this.value = createPolymerTraceElement(unit)
-        this.hasNext = this.residueIt.hasNext && this.polymerIt.hasNext
-    }
-}
-
-const enum CoarsePolymerTraceIteratorState { nextPolymer, nextElement }
-
-export class CoarsePolymerTraceIterator implements Iterator<PolymerTraceElement> {
-    private value: PolymerTraceElement
-    private polymerIt: SortedRanges.Iterator<ElementIndex, ResidueIndex>
-    private polymerSegment: Segmentation.Segment<ResidueIndex>
-    private state: CoarsePolymerTraceIteratorState = CoarsePolymerTraceIteratorState.nextPolymer
-    private conformation: CoarseSphereConformation | CoarseGaussianConformation
-    private elementIndex: number
-    hasNext: boolean = false;
-
-    private pos(target: Vec3, elementIndex: number) {
-        elementIndex = Math.min(Math.max(this.polymerSegment.start, elementIndex), this.polymerSegment.end - 1)
-        const index = this.unit.elements[elementIndex]
-        target[0] = this.conformation.x[index]
-        target[1] = this.conformation.y[index]
-        target[2] = this.conformation.z[index]
-    }
-
-    move() {
-        if (this.state === CoarsePolymerTraceIteratorState.nextPolymer) {
-            while (this.polymerIt.hasNext) {
-                this.polymerSegment = this.polymerIt.move();
-                this.elementIndex = this.polymerSegment.start
-
-                if (this.elementIndex + 1 < this.polymerSegment.end) {
-                    this.state = CoarsePolymerTraceIteratorState.nextElement
-                    break
-                }
-            }
-        }
-
-        if (this.state === CoarsePolymerTraceIteratorState.nextElement) {
-            this.elementIndex += 1
-            this.value.center.element = this.value.center.unit.elements[this.elementIndex]
-
-            this.pos(this.value.t0, this.elementIndex - 2)
-            this.pos(this.value.t1, this.elementIndex - 1)
-            this.pos(this.value.t2, this.elementIndex)
-            this.pos(this.value.t3, this.elementIndex + 1)
-            this.pos(this.value.t4, this.elementIndex + 2)
-
-            this.value.first = this.elementIndex === this.polymerSegment.start
-            this.value.last = this.elementIndex === this.polymerSegment.end - 1
-
-            if (this.elementIndex + 1 >= this.polymerSegment.end) {
-                this.state = CoarsePolymerTraceIteratorState.nextPolymer
-            }
-        }
-
-        this.hasNext = this.elementIndex + 1 < this.polymerSegment.end || this.polymerIt.hasNext
-        return this.value;
-    }
-
-    constructor(private unit: Unit.Spheres | Unit.Gaussians) {
-        this.polymerIt = SortedRanges.transientSegments(getPolymerRanges(unit), unit.elements);
-        this.value = createPolymerTraceElement(unit)
-        switch (unit.kind) {
-            case Unit.Kind.Spheres: this.conformation = unit.model.coarseConformation.spheres; break
-            case Unit.Kind.Gaussians: this.conformation = unit.model.coarseConformation.gaussians; break
-        }
-        this.hasNext = this.polymerIt.hasNext
-    }
-}

+ 144 - 0
src/mol-geo/representation/structure/visual/util/polymer/backbone-iterator.ts

@@ -0,0 +1,144 @@
+/**
+ * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
+ *
+ * @author Alexander Rose <alexander.rose@weirdbyte.de>
+ */
+
+import { Unit, StructureElement, ElementIndex, ResidueIndex } from 'mol-model/structure';
+import { Segmentation, SortedArray } from 'mol-data/int';
+import Iterator from 'mol-data/iterator';
+import SortedRanges from 'mol-data/int/sorted-ranges';
+import { getElementIndexForAtomRole } from 'mol-model/structure/util';
+import { AtomRole } from 'mol-model/structure/model/types';
+import { getPolymerRanges } from '../polymer';
+
+/** Iterates over consecutive pairs of residues/coarse elements in polymers */
+export function PolymerBackboneIterator(unit: Unit): Iterator<PolymerBackbonePair> {
+    switch (unit.kind) {
+        case Unit.Kind.Atomic: return new AtomicPolymerBackboneIterator(unit)
+        case Unit.Kind.Spheres:
+        case Unit.Kind.Gaussians:
+            return new CoarsePolymerBackboneIterator(unit)
+    }
+}
+
+interface PolymerBackbonePair {
+    centerA: StructureElement
+    centerB: StructureElement
+}
+
+function createPolymerBackbonePair (unit: Unit) {
+    return {
+        centerA: StructureElement.create(unit),
+        centerB: StructureElement.create(unit),
+    }
+}
+
+const enum AtomicPolymerBackboneIteratorState { nextPolymer, firstResidue, nextResidue, cycle }
+
+export class AtomicPolymerBackboneIterator implements Iterator<PolymerBackbonePair> {
+    private value: PolymerBackbonePair
+    private polymerIt: SortedRanges.Iterator<ElementIndex, ResidueIndex>
+    private residueIt: Segmentation.SegmentIterator<ResidueIndex>
+    private state: AtomicPolymerBackboneIteratorState = AtomicPolymerBackboneIteratorState.nextPolymer
+    private residueSegment: Segmentation.Segment<ResidueIndex>
+    hasNext: boolean = false;
+
+    private getElementIndex(residueIndex: ResidueIndex, atomRole: AtomRole) {
+        const index = getElementIndexForAtomRole(this.unit.model, residueIndex, atomRole)
+        // TODO handle case when it returns -1
+        const elementIndex = SortedArray.indexOf(this.unit.elements, index) as ElementIndex
+        if (elementIndex === -1) {
+            console.log('-1', residueIndex, atomRole, index)
+        }
+        return elementIndex === -1 ? 0 as ElementIndex : elementIndex
+    }
+
+    move() {
+        if (this.state === AtomicPolymerBackboneIteratorState.nextPolymer) {
+            while (this.polymerIt.hasNext) {
+                this.residueIt.setSegment(this.polymerIt.move());
+                if (this.residueIt.hasNext) {
+                    this.residueSegment = this.residueIt.move()
+                    this.value.centerB.element = this.getElementIndex(this.residueSegment.index, 'trace')
+                    this.state = AtomicPolymerBackboneIteratorState.nextResidue
+                    break
+                }
+            }
+        }
+
+        if (this.state === AtomicPolymerBackboneIteratorState.nextResidue) {
+            this.residueSegment = this.residueIt.move()
+            this.value.centerA.element = this.value.centerB.element
+            this.value.centerB.element = this.getElementIndex(this.residueSegment.index, 'trace')
+            if (!this.residueIt.hasNext) {
+                if (this.unit.model.atomicHierarchy.cyclicPolymerMap.has(this.residueSegment.index)) {
+                    this.state = AtomicPolymerBackboneIteratorState.cycle
+                } else {
+                    // TODO need to advance to a polymer that has two or more residues (can't assume it has)
+                    this.state = AtomicPolymerBackboneIteratorState.nextPolymer
+                }
+            }
+        } else if (this.state === AtomicPolymerBackboneIteratorState.cycle) {
+            const { cyclicPolymerMap } = this.unit.model.atomicHierarchy
+            this.value.centerA.element = this.value.centerB.element
+            this.value.centerB.element = this.getElementIndex(cyclicPolymerMap.get(this.residueSegment.index)!, 'trace')
+            // TODO need to advance to a polymer that has two or more residues (can't assume it has)
+            this.state = AtomicPolymerBackboneIteratorState.nextPolymer
+        }
+
+        this.hasNext = this.residueIt.hasNext || this.polymerIt.hasNext || this.state === AtomicPolymerBackboneIteratorState.cycle
+        return this.value;
+    }
+
+    constructor(private unit: Unit.Atomic) {
+        this.polymerIt = SortedRanges.transientSegments(getPolymerRanges(unit), unit.elements)
+        this.residueIt = Segmentation.transientSegments(unit.model.atomicHierarchy.residueAtomSegments, unit.elements)
+        this.value = createPolymerBackbonePair(unit)
+        this.hasNext = this.residueIt.hasNext && this.polymerIt.hasNext
+    }
+}
+
+const enum CoarsePolymerBackboneIteratorState { nextPolymer, nextElement }
+
+export class CoarsePolymerBackboneIterator implements Iterator<PolymerBackbonePair> {
+    private value: PolymerBackbonePair
+    private polymerIt: SortedRanges.Iterator<ElementIndex, ResidueIndex>
+    private polymerSegment: Segmentation.Segment<ResidueIndex>
+    private state: CoarsePolymerBackboneIteratorState = CoarsePolymerBackboneIteratorState.nextPolymer
+    private elementIndex: number
+    hasNext: boolean = false;
+
+    move() {
+        if (this.state === CoarsePolymerBackboneIteratorState.nextPolymer) {
+            if (this.polymerIt.hasNext) {
+                this.polymerSegment = this.polymerIt.move();
+                this.elementIndex = this.polymerSegment.start
+                if (this.elementIndex + 1 < this.polymerSegment.end) {
+                    this.value.centerB.element = this.unit.elements[this.elementIndex]
+                    this.state = CoarsePolymerBackboneIteratorState.nextElement
+                } else {
+                    this.state = CoarsePolymerBackboneIteratorState.nextPolymer
+                }
+            }
+        }
+
+        if (this.state === CoarsePolymerBackboneIteratorState.nextElement) {
+            this.elementIndex += 1
+            this.value.centerA.element = this.value.centerB.element
+            this.value.centerB.element = this.unit.elements[this.elementIndex]
+            if (this.elementIndex + 1 >= this.polymerSegment.end) {
+                this.state = CoarsePolymerBackboneIteratorState.nextPolymer
+            }
+        }
+
+        this.hasNext = this.elementIndex + 1 < this.polymerSegment.end || this.polymerIt.hasNext
+        return this.value;
+    }
+
+    constructor(private unit: Unit.Spheres | Unit.Gaussians) {
+        this.polymerIt = SortedRanges.transientSegments(getPolymerRanges(unit), unit.elements);
+        this.value = createPolymerBackbonePair(unit)
+        this.hasNext = this.polymerIt.hasNext
+    }
+}

+ 86 - 0
src/mol-geo/representation/structure/visual/util/polymer/gap-iterator.ts

@@ -0,0 +1,86 @@
+/**
+ * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
+ *
+ * @author Alexander Rose <alexander.rose@weirdbyte.de>
+ */
+
+import { Unit, StructureElement, ElementIndex, ResidueIndex } from 'mol-model/structure';
+import { SortedArray } from 'mol-data/int';
+import { AtomRole } from 'mol-model/structure/model/types';
+import Iterator from 'mol-data/iterator';
+import SortedRanges from 'mol-data/int/sorted-ranges';
+import { getElementIndexForAtomRole } from 'mol-model/structure/util';
+import { getGapRanges } from '../polymer';
+
+/** Iterates over gaps, i.e. the stem residues/coarse elements adjacent to gaps */
+export function PolymerGapIterator(unit: Unit): Iterator<PolymerGapPair> {
+    switch (unit.kind) {
+        case Unit.Kind.Atomic: return new AtomicPolymerGapIterator(unit)
+        case Unit.Kind.Spheres:
+        case Unit.Kind.Gaussians:
+            return new CoarsePolymerGapIterator(unit)
+    }
+}
+
+interface PolymerGapPair {
+    centerA: StructureElement
+    centerB: StructureElement
+}
+
+function createPolymerGapPair (unit: Unit) {
+    return {
+        centerA: StructureElement.create(unit),
+        centerB: StructureElement.create(unit),
+    }
+}
+
+export class AtomicPolymerGapIterator implements Iterator<PolymerGapPair> {
+    private value: PolymerGapPair
+    private gapIt: SortedRanges.Iterator<ElementIndex, ResidueIndex>
+    hasNext: boolean = false;
+
+    private getElementIndex(residueIndex: ResidueIndex, atomRole: AtomRole) {
+        const index = getElementIndexForAtomRole(this.unit.model, residueIndex, atomRole)
+        // TODO handle case when it returns -1
+        const elementIndex = SortedArray.indexOf(this.unit.elements, index) as ElementIndex
+        if (elementIndex === -1) {
+            console.log('-1', residueIndex, atomRole, index)
+        }
+        return elementIndex === -1 ? 0 as ElementIndex : elementIndex
+    }
+
+    move() {
+        const { elements, residueIndex } = this.unit
+        const gapSegment = this.gapIt.move();
+        this.value.centerA.element = this.getElementIndex(residueIndex[elements[gapSegment.start]], 'trace')
+        this.value.centerB.element = this.getElementIndex(residueIndex[elements[gapSegment.end - 1]], 'trace')
+        this.hasNext = this.gapIt.hasNext
+        return this.value;
+    }
+
+    constructor(private unit: Unit.Atomic) {
+        this.gapIt = SortedRanges.transientSegments(getGapRanges(unit), unit.elements);
+        this.value = createPolymerGapPair(unit)
+        this.hasNext = this.gapIt.hasNext
+    }
+}
+
+export class CoarsePolymerGapIterator implements Iterator<PolymerGapPair> {
+    private value: PolymerGapPair
+    private gapIt: SortedRanges.Iterator<ElementIndex, ElementIndex>
+    hasNext: boolean = false;
+
+    move() {
+        const gapSegment = this.gapIt.move();
+        this.value.centerA.element = this.unit.elements[gapSegment.start]
+        this.value.centerB.element = this.unit.elements[gapSegment.end - 1]
+        this.hasNext = this.gapIt.hasNext
+        return this.value;
+    }
+
+    constructor(private unit: Unit.Spheres | Unit.Gaussians) {
+        this.gapIt = SortedRanges.transientSegments(getGapRanges(unit), unit.elements);
+        this.value = createPolymerGapPair(unit)
+        this.hasNext = this.gapIt.hasNext
+    }
+}

+ 59 - 0
src/mol-geo/representation/structure/visual/util/polymer/interpolate.ts

@@ -0,0 +1,59 @@
+/**
+ * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
+ *
+ * @author Alexander Rose <alexander.rose@weirdbyte.de>
+ */
+
+import { Vec3 } from 'mol-math/linear-algebra';
+
+const tmpNormal = Vec3.zero()
+const tangentVec = Vec3.zero()
+const normalVec = Vec3.zero()
+const binormalVec = Vec3.zero()
+const prevNormal = Vec3.zero()
+const firstControlPoint = Vec3.zero()
+const lastControlPoint = Vec3.zero()
+const firstTangentVec = Vec3.zero()
+const lastTangentVec = Vec3.zero()
+const firstNormalVec = Vec3.zero()
+const lastNormalVec = Vec3.zero()
+
+/**
+ * Populate normalVectors by interpolating from firstDirection to lastDirection with
+ * resulting vector perpendicular to tangentVectors and binormalVectors
+ */
+export function interpolateNormals(controlPoints: Helpers.NumberArray, tangentVectors: Helpers.NumberArray, normalVectors: Helpers.NumberArray, binormalVectors: Helpers.NumberArray, firstDirection: Vec3, lastDirection: Vec3) {
+    const n = controlPoints.length / 3
+
+    Vec3.fromArray(firstControlPoint, controlPoints, 0)
+    Vec3.fromArray(lastControlPoint, controlPoints, (n - 1) * 3)
+    Vec3.fromArray(firstTangentVec, tangentVectors, 0)
+    Vec3.fromArray(lastTangentVec, tangentVectors,  (n - 1) * 3)
+
+    Vec3.normalize(tmpNormal, Vec3.sub(tmpNormal, firstControlPoint, firstDirection))
+    Vec3.orthogonalize(firstNormalVec, firstTangentVec, tmpNormal)
+
+    Vec3.normalize(tmpNormal, Vec3.sub(tmpNormal, lastControlPoint, lastDirection))
+    Vec3.orthogonalize(lastNormalVec, lastTangentVec, tmpNormal)
+
+    if (Vec3.dot(firstNormalVec, lastNormalVec) < 0) {
+        Vec3.scale(lastNormalVec, lastNormalVec, -1)
+    }
+
+    Vec3.copy(prevNormal, firstNormalVec)
+
+    for (let i = 0; i < n; ++i) {
+        const t = i === 0 ? 0 : 1 / (n - i)
+        Vec3.normalize(tmpNormal, Vec3.slerp(tmpNormal, prevNormal, lastNormalVec, t))
+
+        Vec3.fromArray(tangentVec, tangentVectors, i * 3)
+
+        Vec3.orthogonalize(normalVec, tangentVec, tmpNormal)
+        Vec3.toArray(normalVec, normalVectors, i * 3)
+
+        Vec3.copy(prevNormal, normalVec)
+
+        Vec3.normalize(binormalVec, Vec3.cross(binormalVec, tangentVec, normalVec))
+        Vec3.toArray(binormalVec, binormalVectors, i * 3)
+    }
+}

+ 261 - 0
src/mol-geo/representation/structure/visual/util/polymer/trace-iterator.ts

@@ -0,0 +1,261 @@
+/**
+ * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
+ *
+ * @author Alexander Rose <alexander.rose@weirdbyte.de>
+ */
+
+import { Unit, StructureElement, ElementIndex, ResidueIndex } from 'mol-model/structure';
+import { Segmentation, SortedArray } from 'mol-data/int';
+import { MoleculeType, SecondaryStructureType, AtomRole } from 'mol-model/structure/model/types';
+import Iterator from 'mol-data/iterator';
+import { Vec3 } from 'mol-math/linear-algebra';
+import SortedRanges from 'mol-data/int/sorted-ranges';
+import { CoarseSphereConformation, CoarseGaussianConformation } from 'mol-model/structure/model/properties/coarse';
+import { getMoleculeType, getElementIndexForAtomRole } from 'mol-model/structure/util';
+import { getPolymerRanges } from '../polymer';
+
+/**
+ * Iterates over individual residues/coarse elements in polymers of a unit while
+ * providing information about the neighbourhood in the underlying model for drawing splines
+ */
+export function PolymerTraceIterator(unit: Unit): Iterator<PolymerTraceElement> {
+    switch (unit.kind) {
+        case Unit.Kind.Atomic: return new AtomicPolymerTraceIterator(unit)
+        case Unit.Kind.Spheres:
+        case Unit.Kind.Gaussians:
+            return new CoarsePolymerTraceIterator(unit)
+    }
+}
+
+interface PolymerTraceElement {
+    center: StructureElement
+    first: boolean, last: boolean
+    secStrucType: SecondaryStructureType
+    secStrucChange: boolean
+    moleculeType: MoleculeType
+    t0: Vec3, t1: Vec3, t2: Vec3, t3: Vec3, t4: Vec3
+    d12: Vec3, d23: Vec3
+}
+
+function createPolymerTraceElement (unit: Unit): PolymerTraceElement {
+    return {
+        center: StructureElement.create(unit),
+        first: false, last: false,
+        secStrucType: SecondaryStructureType.create(SecondaryStructureType.Flag.NA),
+        secStrucChange: false,
+        moleculeType: MoleculeType.unknown,
+        t0: Vec3.zero(), t1: Vec3.zero(), t2: Vec3.zero(), t3: Vec3.zero(), t4: Vec3.zero(),
+        d12: Vec3.create(1, 0, 0), d23: Vec3.create(1, 0, 0),
+    }
+}
+
+const enum AtomicPolymerTraceIteratorState { nextPolymer, nextResidue }
+
+export class AtomicPolymerTraceIterator implements Iterator<PolymerTraceElement> {
+    private value: PolymerTraceElement
+    private polymerIt: SortedRanges.Iterator<ElementIndex, ResidueIndex>
+    private residueIt: Segmentation.SegmentIterator<ResidueIndex>
+    private polymerSegment: Segmentation.Segment<ResidueIndex>
+    private residueSegmentMin: ResidueIndex
+    private residueSegmentMax: ResidueIndex
+    private state: AtomicPolymerTraceIteratorState = AtomicPolymerTraceIteratorState.nextPolymer
+    private residueAtomSegments: Segmentation<ElementIndex, ResidueIndex>
+
+    private p0 = Vec3.zero();
+    private p1 = Vec3.zero();
+    private p2 = Vec3.zero();
+    private p3 = Vec3.zero();
+    private p4 = Vec3.zero();
+    private p5 = Vec3.zero();
+    private p6 = Vec3.zero();
+
+    // private v01 = Vec3.zero();
+    private v12 = Vec3.zero();
+    private v23 = Vec3.zero();
+    // private v34 = Vec3.zero();
+
+    hasNext: boolean = false;
+
+    private pos(target: Vec3, index: number) {
+        target[0] = this.unit.model.atomicConformation.x[index]
+        target[1] = this.unit.model.atomicConformation.y[index]
+        target[2] = this.unit.model.atomicConformation.z[index]
+    }
+
+    private updateResidueSegmentRange(polymerSegment: Segmentation.Segment<ResidueIndex>) {
+        const { index } = this.unit.model.atomicHierarchy.residueAtomSegments
+        this.residueSegmentMin = index[this.unit.elements[polymerSegment.start]]
+        this.residueSegmentMax = index[this.unit.elements[polymerSegment.end - 1]]
+    }
+
+    private getAtomIndex(residueIndex: ResidueIndex, atomRole: AtomRole) {
+        const { cyclicPolymerMap } = this.unit.model.atomicHierarchy
+        if (residueIndex < this.residueSegmentMin) {
+            const cyclicIndex = cyclicPolymerMap.get(this.residueSegmentMin)
+            if (cyclicIndex !== undefined) {
+
+                residueIndex = cyclicIndex - (this.residueSegmentMin - residueIndex - 1) as ResidueIndex
+            } else {
+                residueIndex = this.residueSegmentMin
+            }
+        } else if (residueIndex > this.residueSegmentMax) {
+            const cyclicIndex = cyclicPolymerMap.get(this.residueSegmentMax)
+            if (cyclicIndex !== undefined) {
+                residueIndex = cyclicIndex + (residueIndex - this.residueSegmentMax - 1) as ResidueIndex
+            } else {
+                residueIndex = this.residueSegmentMax
+            }
+        }
+        return getElementIndexForAtomRole(this.unit.model, residueIndex as ResidueIndex, atomRole)
+    }
+
+    private getElementIndex(residueIndex: ResidueIndex, atomRole: AtomRole) {
+        const index = this.getAtomIndex(residueIndex, atomRole)
+        // TODO handle case when it returns -1
+        const elementIndex = SortedArray.indexOf(this.unit.elements, index) as ElementIndex
+        if (elementIndex === -1) {
+            console.log('-1', residueIndex, atomRole, index)
+        }
+        return elementIndex === -1 ? 0 as ElementIndex : elementIndex
+    }
+
+    private setControlPoint(out: Vec3, p1: Vec3, p2: Vec3, p3: Vec3, residueIndex: ResidueIndex) {
+        const ss = this.unit.model.properties.secondaryStructure.type[residueIndex]
+        if (SecondaryStructureType.is(ss, SecondaryStructureType.Flag.Beta)) {
+            Vec3.scale(out, Vec3.add(out, p1, Vec3.add(out, p3, Vec3.add(out, p2, p2))), 1/4)
+        } else {
+            Vec3.copy(out, p2)
+        }
+    }
+
+    move() {
+        const { residueIt, polymerIt, value } = this
+
+        if (this.state === AtomicPolymerTraceIteratorState.nextPolymer) {
+            while (polymerIt.hasNext) {
+                this.polymerSegment = polymerIt.move();
+                residueIt.setSegment(this.polymerSegment);
+                this.updateResidueSegmentRange(this.polymerSegment)
+                if (residueIt.hasNext) {
+                    this.state = AtomicPolymerTraceIteratorState.nextResidue
+                    break
+                }
+            }
+        }
+
+        if (this.state === AtomicPolymerTraceIteratorState.nextResidue) {
+            const { index: residueIndex } = residueIt.move();
+            value.center.element = this.getElementIndex(residueIndex, 'trace')
+
+            this.pos(this.p0, this.getAtomIndex(residueIndex - 3 as ResidueIndex, 'trace'))
+            this.pos(this.p1, this.getAtomIndex(residueIndex - 2 as ResidueIndex, 'trace'))
+            this.pos(this.p2, this.getAtomIndex(residueIndex - 1 as ResidueIndex, 'trace'))
+            this.pos(this.p3, this.getAtomIndex(residueIndex, 'trace'))
+            this.pos(this.p4, this.getAtomIndex(residueIndex + 1 as ResidueIndex, 'trace'))
+            this.pos(this.p5, this.getAtomIndex(residueIndex + 2 as ResidueIndex, 'trace'))
+            this.pos(this.p6, this.getAtomIndex(residueIndex + 3 as ResidueIndex, 'trace'))
+
+            // this.pos(this.v01, this.getAtomIndex(residueIndex - 2 as ResidueIndex, 'direction'))
+            this.pos(this.v12, this.getAtomIndex(residueIndex - 1 as ResidueIndex, 'direction'))
+            this.pos(this.v23, this.getAtomIndex(residueIndex, 'direction'))
+            // this.pos(this.v34, this.getAtomIndex(residueIndex + 1 as ResidueIndex, 'direction'))
+
+            this.value.secStrucType = this.unit.model.properties.secondaryStructure.type[residueIndex]
+
+            this.setControlPoint(value.t0, this.p0, this.p1, this.p2, residueIndex - 2 as ResidueIndex)
+            this.setControlPoint(value.t1, this.p1, this.p2, this.p3, residueIndex - 1 as ResidueIndex)
+            this.setControlPoint(value.t2, this.p2, this.p3, this.p4, residueIndex)
+            this.setControlPoint(value.t3, this.p3, this.p4, this.p5, residueIndex + 1 as ResidueIndex)
+            this.setControlPoint(value.t4, this.p4, this.p5, this.p6, residueIndex + 2 as ResidueIndex)
+
+            Vec3.copy(value.d12, this.v12)
+            Vec3.copy(value.d23, this.v23)
+
+            value.first = residueIndex === this.residueSegmentMin
+            value.last = residueIndex === this.residueSegmentMax
+            value.secStrucChange = this.unit.model.properties.secondaryStructure.key[residueIndex] !== this.unit.model.properties.secondaryStructure.key[residueIndex + 1]
+            value.moleculeType = getMoleculeType(this.unit.model, residueIndex)
+
+            if (!residueIt.hasNext) {
+                this.state = AtomicPolymerTraceIteratorState.nextPolymer
+            }
+        }
+
+        this.hasNext = residueIt.hasNext || polymerIt.hasNext
+
+        return this.value;
+    }
+
+    constructor(private unit: Unit.Atomic) {
+        this.residueAtomSegments = unit.model.atomicHierarchy.residueAtomSegments
+        this.polymerIt = SortedRanges.transientSegments(getPolymerRanges(unit), unit.elements)
+        this.residueIt = Segmentation.transientSegments(this.residueAtomSegments, unit.elements);
+        this.value = createPolymerTraceElement(unit)
+        this.hasNext = this.residueIt.hasNext && this.polymerIt.hasNext
+    }
+}
+
+const enum CoarsePolymerTraceIteratorState { nextPolymer, nextElement }
+
+export class CoarsePolymerTraceIterator implements Iterator<PolymerTraceElement> {
+    private value: PolymerTraceElement
+    private polymerIt: SortedRanges.Iterator<ElementIndex, ResidueIndex>
+    private polymerSegment: Segmentation.Segment<ResidueIndex>
+    private state: CoarsePolymerTraceIteratorState = CoarsePolymerTraceIteratorState.nextPolymer
+    private conformation: CoarseSphereConformation | CoarseGaussianConformation
+    private elementIndex: number
+    hasNext: boolean = false;
+
+    private pos(target: Vec3, elementIndex: number) {
+        elementIndex = Math.min(Math.max(this.polymerSegment.start, elementIndex), this.polymerSegment.end - 1)
+        const index = this.unit.elements[elementIndex]
+        target[0] = this.conformation.x[index]
+        target[1] = this.conformation.y[index]
+        target[2] = this.conformation.z[index]
+    }
+
+    move() {
+        if (this.state === CoarsePolymerTraceIteratorState.nextPolymer) {
+            while (this.polymerIt.hasNext) {
+                this.polymerSegment = this.polymerIt.move();
+                this.elementIndex = this.polymerSegment.start
+
+                if (this.elementIndex + 1 < this.polymerSegment.end) {
+                    this.state = CoarsePolymerTraceIteratorState.nextElement
+                    break
+                }
+            }
+        }
+
+        if (this.state === CoarsePolymerTraceIteratorState.nextElement) {
+            this.elementIndex += 1
+            this.value.center.element = this.value.center.unit.elements[this.elementIndex]
+
+            this.pos(this.value.t0, this.elementIndex - 2)
+            this.pos(this.value.t1, this.elementIndex - 1)
+            this.pos(this.value.t2, this.elementIndex)
+            this.pos(this.value.t3, this.elementIndex + 1)
+            this.pos(this.value.t4, this.elementIndex + 2)
+
+            this.value.first = this.elementIndex === this.polymerSegment.start
+            this.value.last = this.elementIndex === this.polymerSegment.end - 1
+
+            if (this.elementIndex + 1 >= this.polymerSegment.end) {
+                this.state = CoarsePolymerTraceIteratorState.nextPolymer
+            }
+        }
+
+        this.hasNext = this.elementIndex + 1 < this.polymerSegment.end || this.polymerIt.hasNext
+        return this.value;
+    }
+
+    constructor(private unit: Unit.Spheres | Unit.Gaussians) {
+        this.polymerIt = SortedRanges.transientSegments(getPolymerRanges(unit), unit.elements);
+        this.value = createPolymerTraceElement(unit)
+        switch (unit.kind) {
+            case Unit.Kind.Spheres: this.conformation = unit.model.coarseConformation.spheres; break
+            case Unit.Kind.Gaussians: this.conformation = unit.model.coarseConformation.gaussians; break
+        }
+        this.hasNext = this.polymerIt.hasNext
+    }
+}