Pārlūkot izejas kodu

avoid rendering of alpha 0 renderables on renderMarkingDepth

giagitom 2 gadi atpakaļ
vecāks
revīzija
8b2da0b787
1 mainītis faili ar 2 papildinājumiem un 1 dzēšanām
  1. 2 1
      src/mol-gl/renderer.ts

+ 2 - 1
src/mol-gl/renderer.ts

@@ -463,7 +463,8 @@ namespace Renderer {
             for (let i = 0, il = renderables.length; i < il; ++i) {
                 const r = renderables[i];
 
-                if (r.values.markerAverage.ref.value !== 1) {
+                const alpha = clamp(r.values.alpha.ref.value * r.state.alphaFactor, 0, 1);
+                if (alpha !== 0 && r.values.markerAverage.ref.value !== 1) {
                     renderObject(renderables[i], 'marking', Flag.None);
                 }
             }