Browse Source

Fix linting

Alice Russell 2 years ago
parent
commit
96493bc75e
2 changed files with 2 additions and 2 deletions
  1. 1 1
      src/apps/docking-viewer/viewport.tsx
  2. 1 1
      src/mol-canvas3d/passes/postprocessing.ts

+ 1 - 1
src/apps/docking-viewer/viewport.tsx

@@ -56,7 +56,7 @@ function occlusionStyle(plugin: PluginContext) {
                 threshold: 0.33,
                 color: Color(0x0000),
                 includeTransparent: true,
-            } }
+            } },
             shadow: { name: 'off', params: {} },
         }
     } });

+ 1 - 1
src/mol-canvas3d/passes/postprocessing.ts

@@ -637,7 +637,7 @@ export class PostprocessingPass {
             ValueCell.updateIfChanged(this.outlinesRenderable.values.uNear, camera.near);
             ValueCell.updateIfChanged(this.outlinesRenderable.values.uFar, camera.far);
             ValueCell.updateIfChanged(this.outlinesRenderable.values.uMaxPossibleViewZDiff, maxPossibleViewZDiff);
-            if (this.renderable.values.dTransparentOutline.ref.value !== transparentOutline) { needsUpdateOutline = true; }            
+            if (this.renderable.values.dTransparentOutline.ref.value !== transparentOutline) { needsUpdateOutline = true; }
             ValueCell.updateIfChanged(this.outlinesRenderable.values.dTransparentOutline, transparentOutline);
 
             ValueCell.update(this.renderable.values.uOutlineColor, Color.toVec3Normalized(this.renderable.values.uOutlineColor.ref.value, props.outline.params.color));