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@@ -62,7 +62,7 @@ function getIsosurfaceRenderable(ctx: WebGLContext, activeVoxelsPyramid: Texture
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};
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const schema = { ...IsosurfaceSchema };
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- const shaderCode = ShaderCode('isosurface', quad_vert, isosurface_frag, { drawBuffers: true });
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+ const shaderCode = ShaderCode('isosurface', quad_vert, isosurface_frag, { drawBuffers: 'required' });
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const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
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return createComputeRenderable(renderItem, values);
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