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enable marking pass by default

Alexander Rose 3 年 前
コミット
b67d16bdc4
2 ファイル変更3 行追加3 行削除
  1. 1 1
      src/mol-canvas3d/passes/marking.ts
  2. 2 2
      src/mol-gl/renderer.ts

+ 1 - 1
src/mol-canvas3d/passes/marking.ts

@@ -22,7 +22,7 @@ import { Color } from '../../mol-util/color';
 import { edge_frag } from '../../mol-gl/shader/marking/edge.frag';
 
 export const MarkingParams = {
-    enabled: PD.Boolean(false),
+    enabled: PD.Boolean(true),
     highlightEdgeColor: PD.Color(Color.darken(Color.fromNormalizedRgb(1.0, 0.4, 0.6), 1.0)),
     selectEdgeColor: PD.Color(Color.darken(Color.fromNormalizedRgb(0.2, 1.0, 0.1), 1.0)),
     edgeScale: PD.Numeric(1, { min: 1, max: 3, step: 1 }, { description: 'Thickness of the edge.' }),

+ 2 - 2
src/mol-gl/renderer.ts

@@ -89,8 +89,8 @@ export const RendererParams = {
 
     highlightColor: PD.Color(Color.fromNormalizedRgb(1.0, 0.4, 0.6)),
     selectColor: PD.Color(Color.fromNormalizedRgb(0.2, 1.0, 0.1)),
-    highlightStrength: PD.Numeric(0.7, { min: 0.0, max: 1.0, step: 0.1 }),
-    selectStrength: PD.Numeric(0.7, { min: 0.0, max: 1.0, step: 0.1 }),
+    highlightStrength: PD.Numeric(0.3, { min: 0.0, max: 1.0, step: 0.1 }),
+    selectStrength: PD.Numeric(0.3, { min: 0.0, max: 1.0, step: 0.1 }),
     markerPriority: PD.Select(1, [[1, 'Highlight'], [2, 'Select']]),
 
     xrayEdgeFalloff: PD.Numeric(1, { min: 0.0, max: 3.0, step: 0.1 }),