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fix renderer spec baseline

Alexander Rose 3 anos atrás
pai
commit
bce959195a
1 arquivos alterados com 1 adições e 1 exclusões
  1. 1 1
      src/mol-gl/_spec/renderer.spec.ts

+ 1 - 1
src/mol-gl/_spec/renderer.spec.ts

@@ -52,7 +52,7 @@ describe('renderer', () => {
         scene.add(points);
         scene.commit();
         expect(ctx.stats.resourceCounts.attribute).toBe(ctx.isWebGL2 ? 4 : 5);
-        expect(ctx.stats.resourceCounts.texture).toBe(7);
+        expect(ctx.stats.resourceCounts.texture).toBe(8);
         expect(ctx.stats.resourceCounts.vertexArray).toBe(ctx.extensions.vertexArrayObject ? 8 : 0);
         expect(ctx.stats.resourceCounts.program).toBe(8);
         expect(ctx.stats.resourceCounts.shader).toBe(16);