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@@ -14,7 +14,7 @@ import { WebGLContext } from 'mol-gl/webgl/context';
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import { getUnitConformationAndRadius, getStructureConformationAndRadius } from './common';
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export const GaussianDensityParams = {
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- resolution: PD.Numeric(1, { min: 0.1, max: 10, step: 0.1 }),
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+ resolution: PD.Numeric(1, { min: 0.1, max: 20, step: 0.1 }),
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radiusOffset: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }),
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smoothness: PD.Numeric(1.5, { min: 0.5, max: 2.5, step: 0.1 }),
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useGpu: PD.Boolean(false),
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@@ -23,7 +23,7 @@ export const DefaultGaussianDensityProps = PD.getDefaultValues(GaussianDensityPa
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export type GaussianDensityProps = typeof DefaultGaussianDensityProps
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export const GaussianDensityTextureParams = {
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- resolution: PD.Numeric(1, { min: 0.1, max: 10, step: 0.1 }),
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+ resolution: PD.Numeric(1, { min: 0.1, max: 20, step: 0.1 }),
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radiusOffset: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }),
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smoothness: PD.Numeric(1.5, { min: 0.5, max: 2.5, step: 0.1 }),
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}
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