|
@@ -224,14 +224,14 @@ export namespace MeshBuilder {
|
|
|
const vb = ChunkedArray.compact(vertices, true) as Float32Array
|
|
|
const ib = ChunkedArray.compact(indices, true) as Uint32Array
|
|
|
const nb = ChunkedArray.compact(normals, true) as Float32Array
|
|
|
- const idb = ChunkedArray.compact(groups, true) as Float32Array
|
|
|
+ const gb = ChunkedArray.compact(groups, true) as Float32Array
|
|
|
return {
|
|
|
vertexCount: vertices.elementCount,
|
|
|
triangleCount: indices.elementCount,
|
|
|
vertexBuffer: mesh ? ValueCell.update(mesh.vertexBuffer, vb) : ValueCell.create(vb),
|
|
|
indexBuffer: mesh ? ValueCell.update(mesh.indexBuffer, ib) : ValueCell.create(ib),
|
|
|
normalBuffer: mesh ? ValueCell.update(mesh.normalBuffer, nb) : ValueCell.create(nb),
|
|
|
- groupBuffer: mesh ? ValueCell.update(mesh.groupBuffer, idb) : ValueCell.create(idb),
|
|
|
+ groupBuffer: mesh ? ValueCell.update(mesh.groupBuffer, gb) : ValueCell.create(gb),
|
|
|
normalsComputed: true,
|
|
|
}
|
|
|
}
|