Commit History

Autor SHA1 Mensaxe Data
  Alexander Rose d5c163ac48 handle context loss, add webgl resources %!s(int64=5) %!d(string=hai) anos
  Alexander Rose aa24be8e9b type fixes %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 27963b5aed added option to ignore hydrogens in structure representations %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 2c55165c84 use relative paths for module imports %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 2c5be409cc depth render pass, clear related fixes %!s(int64=6) %!d(string=hai) anos
  Alexander Rose d41c630be5 refactored shaders as ts files for simpler builds %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 22416b2ffc wip %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 65c7c2f432 wip %!s(int64=6) %!d(string=hai) anos
  Alexander Rose c2cbc9f9a2 wip %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 8178ac23c5 gl compute and state handling improvements %!s(int64=6) %!d(string=hai) anos
  Alexander Rose c8291d723d keep track of gl state to reduce state changes %!s(int64=6) %!d(string=hai) anos
  Alexander Rose e29fa6c55d gpu gaussian density tweaks %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 34c82b110e fixed gpu gaussian density grid shift %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 223e9dd22d gl, call program.use automatically when possible %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 8feaacd492 wip, marchin cubes %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 0671617229 various tweaks to gaussian gpu calc %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 4783d1aa11 webgl context refactoring %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 2a25e0abcd Merge branch 'master' into graphics %!s(int64=6) %!d(string=hai) anos
  Alexander Rose c1408cfad2 gaussian density api tweaks %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 20ad92a5bd gaussian density tweaks %!s(int64=6) %!d(string=hai) anos
  Alexander Rose b6bb956d3b renderable refactoring %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 8ebd2642f0 added materialId to render-items and reprs %!s(int64=6) %!d(string=hai) anos
  Alexander Rose c5fd8ad0a4 added repr.setState({ alphaFactor: 0.5 }) %!s(int64=6) %!d(string=hai) anos
  Alexander Rose bcec3f8c21 geometry refactoring %!s(int64=6) %!d(string=hai) anos
  Alexander Rose af769160ea refactored float packing on cpu/gpu %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 991151e962 added structure volume repr, removed unit volume from molsurf repr %!s(int64=6) %!d(string=hai) anos
  Alexander Rose d4bd167d7f don't use fences for now, too slow %!s(int64=6) %!d(string=hai) anos
  Alexander Rose bc81523ef4 gpu gaussian surface fixes and tweaks %!s(int64=6) %!d(string=hai) anos
  Alexander Rose fc4bcfcef7 render optimizations %!s(int64=6) %!d(string=hai) anos
  Alexander Rose b097e72391 set depthMask based on transparency %!s(int64=6) %!d(string=hai) anos