Commit History

Author SHA1 Message Date
  Alexander Rose e3054d6ee1 shadows bonds check 2 years ago
  Alexander Rose e1dd74775e refactor sss 2 years ago
  ludovic autin c7dad00908 fake screen space shadow, second pass ssao 2 years ago
  Alexander Rose c75aa5dd52 improve transparency & outlines 3 years ago
  Alexander Rose 87189cee58 support outlines for transparent objects 3 years ago
  Alexander Rose 0dd7debf5d reuse occlusion in multi-sample pass 3 years ago
  Alexander Rose b32546bea7 add outline color option to renderer 3 years ago
  Alexander Rose 9ec0f9e736 outline fixes and improvements 3 years ago
  Alexander Rose 5369fa5adf canvas viewport support fixes and improvements 4 years ago
  Alexander Rose 6c5224f33e new linting rules 4 years ago
  Alexander Rose fc15e952bf fix smaa viewport handling 4 years ago
  Alexander Rose 4bfe3f6bde postprocesing tweaks 4 years ago
  Alexander Rose b174fbf0c6 postprocessing tweaks and fixes/improvements 4 years ago
  AronKovacs 24a0753881 fix fog for outlines 4 years ago
  AronKovacs 94d293a4d3 renaming, better defaults, ao bias, better outline thresholding, whitespace changes 4 years ago
  AronKovacs 40f1ca207f replaced placeholder value with the correct uniform 4 years ago
  AronKovacs 926fb38c1e added contributors 4 years ago
  AronKovacs b45cf206fd postprocessing init 4 years ago
  Alexander Rose 3dd48ac73c render passes refactoring 4 years ago
  Alexander Rose 5bcf923381 canvas3d: custom pixel-scale & viewport 4 years ago
  Alexander Rose 489b412308 wip, direct-volume rendering 4 years ago
  David Sehnal fb0634a0f4 added semicolons to linting rules 5 years ago
  Alexander Rose c119a82d83 simplified fog shader handling 5 years ago
  Alexander Rose 4b97686a26 consolidated some shader uniforms as global 5 years ago
  Alexander Rose c27c232fcb handle fog in outline shader 6 years ago
  Alexander Rose 2c5be409cc depth render pass, clear related fixes 6 years ago
  Alexander Rose d41c630be5 refactored shaders as ts files for simpler builds 6 years ago