Commit History

Autor SHA1 Mensaxe Data
  Alexander Rose 2e7041bd78 remove debug statement %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 9eba0b91a8 add smaa antialiasing option (new default) %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 734096260d add null-texture and use for tDepth %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 9f85a0c840 better webgl context resource encapsulation %!s(int64=4) %!d(string=hai) anos
  Alexander Rose b49d036fcd wip, volume rendering %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 489b412308 wip, direct-volume rendering %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 7cba9cda0c support flipY for textures %!s(int64=5) %!d(string=hai) anos
  David Sehnal fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
  Alexander Rose d5c163ac48 handle context loss, add webgl resources %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 2c55165c84 use relative paths for module imports %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 2e2d65cf8c image/pixel data refactoring %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 50c2bfbeff depthTexture support %!s(int64=6) %!d(string=hai) anos
  Alexander Rose cbbf710b01 better texture format handling %!s(int64=6) %!d(string=hai) anos
  Alexander Rose b21785211c add support for draw buffers %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 68e9fbbb14 support reading of pixels as float32 %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 4783d1aa11 webgl context refactoring %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 2c42ea895e renderer refactoring (avoid object usage) %!s(int64=6) %!d(string=hai) anos
  Alexander Rose c535958e84 ensure texture dimensions are correct %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 290ec5b521 moved helpers.d.ts to mol-util/type-helpers.ts and import explicitly %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 9cf599d8f8 renamed Viewer to Canvas3D, Context to WebGLContext, moved themes to mol-theme %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 02892d7d67 simplified direct-volume renderable (merged 2d and 3d version) %!s(int64=6) %!d(string=hai) anos
  Alexander Rose f4558de996 gaussian density gpu calculation fixes %!s(int64=6) %!d(string=hai) anos
  Alexander Rose f005f73dc0 don't delete externaly defined texture in render-item %!s(int64=6) %!d(string=hai) anos
  Alexander Rose a2eb5b95c7 direct volume rendering improvements %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 79dba8eabc wip, gpu gaussian density %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 9f9c633a5b wip, gpu gaussian surface %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 0df5c9a13e wip, direct volume and webgl2 compatibility %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 7e88eec1b1 wip, direct volume %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 6d3bae4e9a wip, webgl/webgl2 compatibility layer %!s(int64=6) %!d(string=hai) anos
  Alexander Rose caf9557a4c texture/renderTarget filter support %!s(int64=6) %!d(string=hai) anos