Commit History

Autor SHA1 Mensaxe Data
  Alexander Rose d7ba4d88f7 wip, gaussian unit surface texture-mesh %!s(int64=6) %!d(string=hai) anos
  Alexander Rose fb623f35a3 math lib tweaks %!s(int64=6) %!d(string=hai) anos
  Alexander Rose f057726262 renamed isosurface geo to texture-mesh %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 0d69130cf5 wip, mc group id %!s(int64=6) %!d(string=hai) anos
  Alexander Rose a71f192a8a wip, geo data from texture, mc normals %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 88dc9b9976 Sphere3D.addVec3 %!s(int64=6) %!d(string=hai) anos
  Alexander Rose fac58a8d95 wip, gl tweaks and fixes %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 8feaacd492 wip, marchin cubes %!s(int64=6) %!d(string=hai) anos
  Alexander Rose db6405541c wip, isosurface renderable %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 4a39fac4e9 marching-cubes and histogram-pyramid compute shader %!s(int64=6) %!d(string=hai) anos
  Alexander Rose cbbf710b01 better texture format handling %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 0671617229 various tweaks to gaussian gpu calc %!s(int64=6) %!d(string=hai) anos
  Alexander Rose e8b7979993 don't check shader and program status in production mode %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 3b2eab1cf9 ensure no framebuffer is bound in waitForGpuCommandsCompleteSync %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 7f76233d8a added Sphere.fromBox3D %!s(int64=6) %!d(string=hai) anos
  Alexander Rose f28313fd2d added graphics and compute render item variants %!s(int64=6) %!d(string=hai) anos
  David Sehnal 50ebd5467c state interpolation proof of concept %!s(int64=6) %!d(string=hai) anos
  David Sehnal 2f08c2419b wip snapshot interpolation proof of concept %!s(int64=6) %!d(string=hai) anos
  David Sehnal 9cfa78ca0d mol-state: fixes to transform state handling %!s(int64=6) %!d(string=hai) anos
  David Sehnal 7d4c3ea57b wip mol-state %!s(int64=6) %!d(string=hai) anos
  David Sehnal 96e1aa76c1 TypeScript 3.4 related fixes %!s(int64=6) %!d(string=hai) anos
  Alexander Rose b21785211c add support for draw buffers %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 68e9fbbb14 support reading of pixels as float32 %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 4783d1aa11 webgl context refactoring %!s(int64=6) %!d(string=hai) anos
  Alexander Rose e899042a48 ignore active attribute/uniform checks with gl.shim %!s(int64=6) %!d(string=hai) anos
  Sebastian Bittrich 495de89dcf removes console.log %!s(int64=6) %!d(string=hai) anos
  Sebastian Bittrich 87390afbd9 resolves conflict with master %!s(int64=6) %!d(string=hai) anos
  Sebastian Bittrich 3b00d25c96 more memory-efficient way to store atom radii %!s(int64=6) %!d(string=hai) anos
  Sebastian Bittrich 81732b1e56 testPoint is now defined outside of loop %!s(int64=6) %!d(string=hai) anos
  Sebastian Bittrich 4d94a6688a improved handling of modified residues %!s(int64=6) %!d(string=hai) anos