Commit History

Author SHA1 Message Date
  Alexander Rose 5f33364514 ignore pickable=false renderObjects completely 5 years ago
  David Sehnal fb0634a0f4 added semicolons to linting rules 5 years ago
  Alexander Rose 4b97686a26 consolidated some shader uniforms as global 5 years ago
  Alexander Rose 2c55165c84 use relative paths for module imports 6 years ago
  Alexander Rose 629b8da956 improved lighting 6 years ago
  Alexander Rose f28313fd2d added graphics and compute render item variants 6 years ago
  Alexander Rose 3a5a12af66 single and multi layer screen-door transparency 6 years ago
  Alexander Rose 652bf7b437 wip, per-object transparency 6 years ago
  Alexander Rose 8ebd2642f0 added materialId to render-items and reprs 6 years ago
  Alexander Rose c5fd8ad0a4 added repr.setState({ alphaFactor: 0.5 }) 6 years ago
  Alexander Rose a31646ce4a overpaint, geo and gl schema 6 years ago
  Alexander Rose 7bbb8fc7e6 wip, transient, per-instance transformations 6 years ago
  Alexander Rose 346ffa33e7 fixed marking for points & spheres; some cleanup 6 years ago
  Alexander Rose d0a39e944a wip, repr transform 6 years ago
  Alexander Rose 0815ca6921 added invariant bounding sphere, instance bounding sphere to helper 6 years ago
  Alexander Rose fc4bcfcef7 render optimizations 6 years ago
  Alexander Rose 1a2bd1d339 removed unused color/size attribute buffer 6 years ago
  Alexander Rose cf2a492602 fixes, tweaks 6 years ago
  Alexander Rose ac8aa71727 added global picking threshold for transparent objects 6 years ago
  Alexander Rose e2dd67a756 wip, renderable bounding sphere 6 years ago
  Alexander Rose 9cf599d8f8 renamed Viewer to Canvas3D, Context to WebGLContext, moved themes to mol-theme 6 years ago
  Alexander Rose 02892d7d67 simplified direct-volume renderable (merged 2d and 3d version) 6 years ago
  Alexander Rose ced7d3bef4 volume render tweaks 6 years ago
  Alexander Rose d82635b254 add support for marking direct volume isosurfaces 6 years ago
  Alexander Rose 15ebfd611e wip, color support for direct volume isosurface 6 years ago
  Alexander Rose f4558de996 gaussian density gpu calculation fixes 6 years ago
  Alexander Rose a2eb5b95c7 direct volume rendering improvements 6 years ago
  arose 37bc4f1741 always use glsl300 for webgl2 6 years ago
  Alexander Rose 0df5c9a13e wip, direct volume and webgl2 compatibility 6 years ago
  Alexander Rose 7e88eec1b1 wip, direct volume 6 years ago