Commit History

Autor SHA1 Mensaxe Data
  Alexander Rose 734096260d add null-texture and use for tDepth %!s(int64=4) %!d(string=hai) anos
  Aron Kovacs 3d21f1ecc6 patch and background transparency %!s(int64=4) %!d(string=hai) anos
  Aron Kovacs a75dc11427 WBOIT init %!s(int64=4) %!d(string=hai) anos
  Alexander Rose cfee9d86c0 multi-sample pass improvements & fixes %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 490c6679eb add support for vertex colors %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 489b412308 wip, direct-volume rendering %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 89486ea9e2 clip objects & per group clipping %!s(int64=5) %!d(string=hai) anos
  David Sehnal fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 9ad4a9c3c9 recreate vao to fix attempted binding of deleted attributes %!s(int64=5) %!d(string=hai) anos
  Alexander Rose d5c163ac48 handle context loss, add webgl resources %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 2c55165c84 use relative paths for module imports %!s(int64=6) %!d(string=hai) anos
  Alexander Rose c86c4a2767 moved webgl extensions and state to seperate files %!s(int64=6) %!d(string=hai) anos
  Alexander Rose c8291d723d keep track of gl state to reduce state changes %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 67f7d30612 added isDebugMode to handle more comprehensive checks %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 6066de6d52 error and debugging related improvements to gl lib %!s(int64=6) %!d(string=hai) anos
  Alexander Rose e8b7979993 don't check shader and program status in production mode %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 4783d1aa11 webgl context refactoring %!s(int64=6) %!d(string=hai) anos
  Alexander Rose e899042a48 ignore active attribute/uniform checks with gl.shim %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 75425e7b2c added basic checks if gl program is compatible with schema %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 2c42ea895e renderer refactoring (avoid object usage) %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 8ebd2642f0 added materialId to render-items and reprs %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 28ad4f4229 wip, uniform blocks %!s(int64=6) %!d(string=hai) anos
  Alexander Rose c80a114530 wip, refactoring uniform handling %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 5ffaf15dcb render loop tweaks %!s(int64=6) %!d(string=hai) anos
  Alexander Rose cf2a492602 fixes, tweaks %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 9cf599d8f8 renamed Viewer to Canvas3D, Context to WebGLContext, moved themes to mol-theme %!s(int64=6) %!d(string=hai) anos
  Alexander Rose f0f7060dfd wip, mrt surface calc %!s(int64=6) %!d(string=hai) anos
  arose 37bc4f1741 always use glsl300 for webgl2 %!s(int64=6) %!d(string=hai) anos
  Alexander Rose ce0385f73e formating %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 4490222302 optimized render-item program update %!s(int64=6) %!d(string=hai) anos