Commit History

Autor SHA1 Mensaxe Data
  Alexander Rose 58bc8b58de wip, wboit integration %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 490c6679eb add support for vertex colors %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 489b412308 wip, direct-volume rendering %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 39b9710d16 fix unneccessary render & geo updates %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 04c690e8f9 add .writeDepth to renderable state %!s(int64=5) %!d(string=hai) anos
  David Sehnal fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
  David Sehnal 352a20ac48 camera manager focus multiple loci/spheres %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 40a8cee8e5 improved scene bounding sphere (reset) handling %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 53eca387fc take renderable visibility into account for scene bounding-sphere %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 0ac1cfe555 improved bounding sphere- drop hierarchy in favor of extrema points %!s(int64=5) %!d(string=hai) anos
  Alexander Rose c1a8627702 fix BoundaryHelper edge cases & naming tweaks %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 03668216fa use EPOS-based boundary-helper throughout %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 37ef234803 wip, improved bounding sphere calculation %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 0a84e1bb7b wip, bounding sphere of spheres calculation improvements %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 969a70d571 wip, use EPOS for boundary calculation %!s(int64=5) %!d(string=hai) anos
  David Sehnal 3c4888e52b mol-canvas3d: tweak commit and camera reset %!s(int64=5) %!d(string=hai) anos
  David Sehnal d722d17a02 mol-gl: partial scene commit support %!s(int64=5) %!d(string=hai) anos
  David Sehnal 7389e0075d mol-canvas/gl: refactored scene add/remove object sync %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 48985cd49d improved scene commit handling for canvas3d and debug-helper %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 991d2e3a57 async gl repr object handling %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 7e7e30a82e fix: removed useless z-sort %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 2c55165c84 use relative paths for module imports %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 304414f61a renamed 'draw' render variant to 'color' %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 0e617e8b58 renderable sorting improvements and fixes %!s(int64=6) %!d(string=hai) anos
  Alexander Rose b6bb956d3b renderable refactoring %!s(int64=6) %!d(string=hai) anos
  David Sehnal 73e187c5be fixed scene syncing issue, temporarily removed SceneLabels from behaviors %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 9ae2778457 avoid getters on renderable objects %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 203e71522c render loop improvements, sort renderables %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 8dc4d45093 bounding sphere helper and transform data fixes and tweaks %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 739d7614d0 render loop optimization, loop over list instead of map %!s(int64=6) %!d(string=hai) anos