Commit History

Author SHA1 Message Date
  Alexander Rose 46fc3ab220 split 3d module into separate files 7 years ago
  David Sehnal d1c7a38afc Merge branch 'master' into gl-geo-marchingcubes 7 years ago
  Alexander Rose 4e9c8f99a2 update packages and remove rollup stuff 7 years ago
  David Sehnal 63d1a34219 Added id field to ValueBox 7 years ago
  Alexander Rose 2fb8877caa Merge branch 'master' into gl-geo 7 years ago
  Alexander Rose 3c428616ec wip, spacefill repr 7 years ago
  David Sehnal dbb9d5a35e Added ValueBox/Cell to mol-util 7 years ago
  David Sehnal 332b9cd0ed marching cubes 7 years ago
  David Sehnal fe1850012f Tensor tweaks, marching cubes 7 years ago
  David Sehnal 1057caaada Chunked array 7 years ago
  David Sehnal 9f936d9c12 Merge gl-geo 7 years ago
  Alexander Rose 152b5219c3 wip, primites rendering, geometry 7 years ago
  Alexander Rose 4a5d7c0942 added watching for shader files 7 years ago
  Alexander Rose aa480d5a99 wip, instances: transform, color texture, ... 7 years ago
  Alexander Rose ea08b46ff2 wip, not working 7 years ago
  Alexander Rose 8cf68aeb1a simple model matrix injector 7 years ago
  Alexander Rose ec7670c85c camera, tweaked naming 7 years ago
  Alexander Rose 969e61ef21 added quaternion methods 7 years ago
  David Sehnal d4ed6cc7c6 Merge branch 'master' of https://github.com/mol-star/mol-star-proto 7 years ago
  David Sehnal 6fad112cd3 Removed computation from mol-util, use mol-task instead 7 years ago
  David Sehnal 3ff823a63e Mol2 parser now uses mol-task 7 years ago
  David Sehnal 28c575bb5f Chunked task tweaks 7 years ago
  David Sehnal a8070e4136 CIF parser now uses mol-task 7 years ago
  David Sehnal 088350c0ae Updated packages 7 years ago
  David Sehnal 0cffd32508 Chunked task 7 years ago
  David Sehnal 7f3b2316ee multistep task 7 years ago
  Alexander Rose 5148690ae1 wip, renderables 7 years ago
  Alexander Rose f5d5b09437 update typescript 7 years ago
  Alexander Rose 8d404cdd4f include only build/node_modules for shader imports 7 years ago
  Alexander Rose 43fc8e94eb require shaders from files using glslify and webpack 7 years ago