Alexander Rose
|
9ec0f9e736
outline fixes and improvements
|
3 anni fa |
Alexander Rose
|
5369fa5adf
canvas viewport support fixes and improvements
|
4 anni fa |
Alexander Rose
|
6c5224f33e
new linting rules
|
4 anni fa |
Alexander Rose
|
fc15e952bf
fix smaa viewport handling
|
4 anni fa |
Alexander Rose
|
4bfe3f6bde
postprocesing tweaks
|
4 anni fa |
Alexander Rose
|
b174fbf0c6
postprocessing tweaks and fixes/improvements
|
4 anni fa |
AronKovacs
|
24a0753881
fix fog for outlines
|
4 anni fa |
AronKovacs
|
94d293a4d3
renaming, better defaults, ao bias, better outline thresholding, whitespace changes
|
4 anni fa |
AronKovacs
|
40f1ca207f
replaced placeholder value with the correct uniform
|
4 anni fa |
AronKovacs
|
926fb38c1e
added contributors
|
4 anni fa |
AronKovacs
|
b45cf206fd
postprocessing init
|
4 anni fa |
Alexander Rose
|
3dd48ac73c
render passes refactoring
|
4 anni fa |
Alexander Rose
|
5bcf923381
canvas3d: custom pixel-scale & viewport
|
4 anni fa |
Alexander Rose
|
489b412308
wip, direct-volume rendering
|
4 anni fa |
David Sehnal
|
fb0634a0f4
added semicolons to linting rules
|
5 anni fa |
Alexander Rose
|
c119a82d83
simplified fog shader handling
|
5 anni fa |
Alexander Rose
|
4b97686a26
consolidated some shader uniforms as global
|
5 anni fa |
Alexander Rose
|
c27c232fcb
handle fog in outline shader
|
6 anni fa |
Alexander Rose
|
2c5be409cc
depth render pass, clear related fixes
|
6 anni fa |
Alexander Rose
|
d41c630be5
refactored shaders as ts files for simpler builds
|
6 anni fa |