Commit History

Autor SHA1 Mensaxe Data
  Alexander Rose a828113d9b use drawbuffers for picking %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 87189cee58 support outlines for transparent objects %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 3cb9d10126 fix shader tests & cleanup shader code %!s(int64=3) %!d(string=hai) anos
  Alexander Rose a0fef0c20f rename en/decodeFloatRGB %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 6f13b67bf1 combine markingDepth/markingMask shader variants %!s(int64=3) %!d(string=hai) anos
  Alexander Rose bcfaef77c9 combined pick shader variant %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 7ca624d04b remove dMarkerType shader define %!s(int64=3) %!d(string=hai) anos
  Alexander Rose bad6d030f1 marker-data improvements %!s(int64=3) %!d(string=hai) anos
  Alexander Rose c62f19623c add optional marking pass %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 1117ce05d5 improved picking alpha and fog shader code %!s(int64=4) %!d(string=hai) anos
  Alexander Rose b174fbf0c6 postprocessing tweaks and fixes/improvements %!s(int64=4) %!d(string=hai) anos
  AronKovacs 4d86c9e0ae renaming and bug fixes %!s(int64=4) %!d(string=hai) anos
  Aron Kovacs c81476d2a7 bug fixes and wboit for text and images %!s(int64=4) %!d(string=hai) anos
  Alexander Rose b49d036fcd wip, volume rendering %!s(int64=4) %!d(string=hai) anos
  Alexander Rose b4434cce17 fix picking in webgl1 for isosurface and slice %!s(int64=4) %!d(string=hai) anos
  Alexander Rose c83ce28bf4 no need for fragDepth in image shader %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 5f33364514 ignore pickable=false renderObjects completely %!s(int64=5) %!d(string=hai) anos
  Alexander Rose be6fea39bf fog and image shader tweaks %!s(int64=5) %!d(string=hai) anos
  Alexander Rose f707cb19a4 volume loci, picking and repr improvements %!s(int64=5) %!d(string=hai) anos
  Alexander Rose df9efd05e6 image geometry %!s(int64=5) %!d(string=hai) anos