/** * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose * * adapted from https://github.com/d3/d3-ease */ const b1 = 4 / 11, b2 = 6 / 11, b3 = 8 / 11, b4 = 3 / 4, b5 = 9 / 11, b6 = 10 / 11, b7 = 15 / 16, b8 = 21 / 22, b9 = 63 / 64, b0 = 1 / b1 / b1; export function bounceIn(t: number) { return 1 - bounceOut(1 - t); } export function bounceOut(t: number) { return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9; } export function bounceInOut(t: number) { return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2; } // export function circleIn(t: number) { return 1 - Math.sqrt(1 - t * t); } export function circleOut(t: number) { return Math.sqrt(1 - --t * t); } export function circleInOut(t: number) { return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2; } // export function cubicIn(t: number) { return t * t * t; } export function cubicOut(t: number) { return --t * t * t + 1; } export function cubicInOut(t: number) { return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2; } // export function expIn(t: number) { return Math.pow(2, 10 * t - 10); } export function expOut(t: number) { return 1 - Math.pow(2, -10 * t); } export function expInOut(t: number) { return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2; } // export function quadIn(t: number) { return t * t; } export function quadOut(t: number) { return t * (2 - t); } export function quadInOut(t: number) { return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2; } // const pi = Math.PI, halfPi = pi / 2; export function sinIn(t: number) { return 1 - Math.cos(t * halfPi); } export function sinOut(t: number) { return Math.sin(t * halfPi); } export function sinInOut(t: number) { return (1 - Math.cos(pi * t)) / 2; } //