/** * Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info. * * Inspired by https://github.com/dgasmith/gau2grid. * * @author David Sehnal */ // gaussian: // R_0, R^+_1, R^-_1, ..., R^+_l, R^-_l // cca: // R^-_(l), R^-_(l-1), ..., R_0, ..., R^+_(l-1), R^+_l // cca-reverse: // R^+_(l), R^+_(l-1), ..., R_0, ..., R^-_(l-1), R^-_l export type SphericalBasisOrder = 'gaussian' | 'cca' | 'cca-reverse'; export function normalizeBasicOrder( L: number, alpha: number[], order: SphericalBasisOrder ) { if (order === 'gaussian' || L === 0) return alpha; const ret: number[] = [alpha[L]]; for (let l = 0; l < L; l++) { const a = alpha[L - l - 1], b = alpha[L + l + 1]; if (order === 'cca') ret.push(b, a); else ret.push(a, b); } return ret; } export type SphericalFunc = ( alpha: number[], x: number, y: number, z: number ) => number; export const SphericalFunctions: SphericalFunc[] = [L0, L1, L2, L3, L4]; // L_i functions were auto-generated. function L0(alpha: number[], x: number, y: number, z: number) { return alpha[0]; } function L1(alpha: number[], x: number, y: number, z: number) { return alpha[0] * z + alpha[1] * x + alpha[2] * y; } function L2(alpha: number[], x: number, y: number, z: number) { const xx = x * x, yy = y * y, zz = z * z; return ( alpha[0] * (-0.5 * xx - 0.5 * yy + zz) + alpha[1] * (1.7320508075688772 * x * z) + alpha[2] * (1.7320508075688772 * y * z) + alpha[3] * (0.8660254037844386 * xx - 0.8660254037844386 * yy) + alpha[4] * (1.7320508075688772 * x * y) ); } function L3(alpha: number[], x: number, y: number, z: number) { const xx = x * x, yy = y * y, zz = z * z; const xxx = xx * x, yyy = yy * y, zzz = zz * z; return ( alpha[0] * (-1.5 * xx * z - 1.5 * yy * z + zzz) + alpha[1] * (-0.6123724356957945 * xxx - 0.6123724356957945 * x * yy + 2.449489742783178 * x * zz) + alpha[2] * (-0.6123724356957945 * xx * y - 0.6123724356957945 * yyy + 2.449489742783178 * y * zz) + alpha[3] * (1.9364916731037085 * xx * z - 1.9364916731037085 * yy * z) + alpha[4] * (3.872983346207417 * x * y * z) + alpha[5] * (0.7905694150420949 * xxx - 2.3717082451262845 * x * yy) + alpha[6] * (2.3717082451262845 * xx * y - 0.7905694150420949 * yyy) ); } function L4(alpha: number[], x: number, y: number, z: number) { const xx = x * x, yy = y * y, zz = z * z; const xxx = xx * x, yyy = yy * y, zzz = zz * z; const xxxx = xxx * x, yyyy = yyy * y, zzzz = zzz * z; return ( alpha[0] * (0.375 * xxxx + 0.75 * xx * yy + 0.375 * yyyy - 3.0 * xx * zz - 3.0 * yy * zz + zzzz) + alpha[1] * (-2.3717082451262845 * xxx * z - 2.3717082451262845 * x * yy * z + 3.1622776601683795 * x * zzz) + alpha[2] * (-2.3717082451262845 * xx * y * z - 2.3717082451262845 * yyy * z + 3.1622776601683795 * y * zzz) + alpha[3] * (-0.5590169943749475 * xxxx + 0.5590169943749475 * yyyy + 3.3541019662496847 * xx * zz - 3.3541019662496847 * yy * zz) + alpha[4] * (-1.118033988749895 * xxx * y - 1.118033988749895 * x * yyy + 6.708203932499369 * x * y * zz) + alpha[5] * (2.091650066335189 * xxx * z + -6.274950199005566 * x * yy * z) + alpha[6] * (6.274950199005566 * xx * y * z + -2.091650066335189 * yyy * z) + alpha[7] * (0.739509972887452 * xxxx - 4.437059837324712 * xx * yy + 0.739509972887452 * yyyy) + alpha[8] * (2.958039891549808 * xxx * y + -2.958039891549808 * x * yyy) ); }