/** * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose */ import { Primitive } from './primitive'; import { Cage } from './cage'; const plane: Primitive = { vertices: new Float32Array([ -0.5, 0.5, 0, 0.5, 0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, 0 ]), normals: new Float32Array([ 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1 ]), indices: new Uint32Array([ 0, 2, 1, 1, 2, 3 ]) }; const planeCage: Cage = { vertices: plane.vertices, edges: new Uint32Array([0, 1, 2, 3, 3, 1, 2, 0]) }; export function Plane(): Primitive { return plane; } export function PlaneCage(): Cage { return planeCage; }