/** * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose */ import { Unit, Structure } from 'mol-model/structure'; import { UnitsVisual } from '../representation'; import { VisualUpdateState } from '../../util'; import { StructureElementIterator } from './util/element'; import { EmptyLoci } from 'mol-model/loci'; import { Vec3 } from 'mol-math/linear-algebra'; import { UnitsPointsVisual, UnitsPointsParams } from '../units-visual'; import { ParamDefinition as PD } from 'mol-util/param-definition'; import { Points } from 'mol-geo/geometry/points/points'; import { PointsBuilder } from 'mol-geo/geometry/points/points-builder'; import { VisualContext } from 'mol-repr/visual'; import { Theme } from 'mol-theme/theme'; import { computeUnitGaussianDensity, GaussianDensityParams, GaussianDensityProps } from './util/gaussian'; export const GaussianDensityPointParams = { ...UnitsPointsParams, ...GaussianDensityParams, pointSizeAttenuation: PD.Boolean(false), } export type GaussianDensityPointParams = typeof GaussianDensityPointParams export async function createGaussianDensityPoint(ctx: VisualContext, unit: Unit, structure: Structure, theme: Theme, props: GaussianDensityProps, points?: Points) { const { transform, field: { space, data } } = await computeUnitGaussianDensity(unit, props, ctx.webgl).runInContext(ctx.runtime) const { dimensions, get } = space const [ xn, yn, zn ] = dimensions const n = xn * yn * zn * 3 const builder = PointsBuilder.create(n, n / 10, points) const p = Vec3.zero() let i = 0 for (let x = 0; x < xn; ++x) { for (let y = 0; y < yn; ++y) { for (let z = 0; z < zn; ++z) { if (get(data, x, y, z) > 0.001) { Vec3.set(p, x, y, z) Vec3.transformMat4(p, p, transform) builder.add(p[0], p[1], p[2], i) } if (i % 100000 === 0 && ctx.runtime.shouldUpdate) { await ctx.runtime.update({ message: 'Creating density points', current: i, max: n }); } ++i } } } return builder.getPoints() } export function GaussianDensityPointVisual(materialId: number): UnitsVisual { return UnitsPointsVisual({ defaultProps: PD.getDefaultValues(GaussianDensityPointParams), createGeometry: createGaussianDensityPoint, createLocationIterator: StructureElementIterator.fromGroup, getLoci: () => EmptyLoci, eachLocation: () => false, setUpdateState: (state: VisualUpdateState, newProps: PD.Values, currentProps: PD.Values) => { if (newProps.resolution !== currentProps.resolution) state.createGeometry = true if (newProps.radiusOffset !== currentProps.radiusOffset) state.createGeometry = true if (newProps.smoothness !== currentProps.smoothness) state.createGeometry = true if (newProps.useGpu !== currentProps.useGpu) state.createGeometry = true } }, materialId) }