/** * Copyright (c) 2019 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose */ import { ValueCell } from '../../../mol-util'; import { GeometryUtils } from '../geometry'; import { ParamDefinition as PD } from '../../../mol-util/param-definition'; import { TransformData } from '../transform-data'; import { LocationIterator } from '../../../mol-geo/util/location-iterator'; import { Theme } from '../../../mol-theme/theme'; import { SpheresValues } from '../../../mol-gl/renderable/spheres'; import { createColors } from '../color-data'; import { createMarkers } from '../marker-data'; import { calculateBoundingSphere } from '../../../mol-gl/renderable/util'; import { Sphere3D } from '../../../mol-math/geometry'; import { createSizes, getMaxSize } from '../size-data'; import { Color } from '../../../mol-util/color'; import { BaseGeometry } from '../base'; import { createEmptyOverpaint } from '../overpaint-data'; import { createEmptyTransparency } from '../transparency-data'; /** Spheres */ export interface Spheres { readonly kind: 'spheres', /** Number of spheres */ sphereCount: number, /** Center buffer as array of xyz values wrapped in a value cell */ readonly centerBuffer: ValueCell, /** Mapping buffer as array of xy values wrapped in a value cell */ readonly mappingBuffer: ValueCell, /** Index buffer as array of center index triplets wrapped in a value cell */ readonly indexBuffer: ValueCell, /** Group buffer as array of group ids for each vertex wrapped in a value cell */ readonly groupBuffer: ValueCell, } export namespace Spheres { export function createEmpty(spheres?: Spheres): Spheres { const cb = spheres ? spheres.centerBuffer.ref.value : new Float32Array(0) const mb = spheres ? spheres.mappingBuffer.ref.value : new Float32Array(0) const ib = spheres ? spheres.indexBuffer.ref.value : new Uint32Array(0) const gb = spheres ? spheres.groupBuffer.ref.value : new Float32Array(0) return { kind: 'spheres', sphereCount: 0, centerBuffer: spheres ? ValueCell.update(spheres.centerBuffer, cb) : ValueCell.create(cb), mappingBuffer: spheres ? ValueCell.update(spheres.mappingBuffer, mb) : ValueCell.create(mb), indexBuffer: spheres ? ValueCell.update(spheres.indexBuffer, ib) : ValueCell.create(ib), groupBuffer: spheres ? ValueCell.update(spheres.groupBuffer, gb) : ValueCell.create(gb) } } export const Params = { ...BaseGeometry.Params, sizeFactor: PD.Numeric(1, { min: 0, max: 10, step: 0.1 }), doubleSided: PD.Boolean(false), ignoreLight: PD.Boolean(false), } export type Params = typeof Params export const Utils: GeometryUtils = { Params, createEmpty, createValues, createValuesSimple, updateValues, updateBoundingSphere, createRenderableState: BaseGeometry.createRenderableState, updateRenderableState: BaseGeometry.updateRenderableState } function createValues(spheres: Spheres, transform: TransformData, locationIt: LocationIterator, theme: Theme, props: PD.Values): SpheresValues { const { instanceCount, groupCount } = locationIt if (instanceCount !== transform.instanceCount.ref.value) { throw new Error('instanceCount values in TransformData and LocationIterator differ') } const color = createColors(locationIt, theme.color) const size = createSizes(locationIt, theme.size) const marker = createMarkers(instanceCount * groupCount) const overpaint = createEmptyOverpaint() const transparency = createEmptyTransparency() const counts = { drawCount: spheres.sphereCount * 2 * 3, groupCount, instanceCount } const padding = getMaxSize(size) const { boundingSphere, invariantBoundingSphere } = calculateBoundingSphere( spheres.centerBuffer.ref.value, spheres.sphereCount * 4, transform.aTransform.ref.value, instanceCount, padding, 4 ) return { aPosition: spheres.centerBuffer, aMapping: spheres.mappingBuffer, aGroup: spheres.groupBuffer, elements: spheres.indexBuffer, boundingSphere: ValueCell.create(boundingSphere), invariantBoundingSphere: ValueCell.create(invariantBoundingSphere), ...color, ...size, ...marker, ...overpaint, ...transparency, ...transform, padding: ValueCell.create(padding), ...BaseGeometry.createValues(props, counts), uSizeFactor: ValueCell.create(props.sizeFactor), dDoubleSided: ValueCell.create(props.doubleSided), dIgnoreLight: ValueCell.create(props.ignoreLight), } } function createValuesSimple(spheres: Spheres, props: Partial>, colorValue: Color, sizeValue: number, transform?: TransformData) { const s = BaseGeometry.createSimple(colorValue, sizeValue, transform) const p = { ...PD.getDefaultValues(Params), ...props } return createValues(spheres, s.transform, s.locationIterator, s.theme, p) } function updateValues(values: SpheresValues, props: PD.Values) { BaseGeometry.updateValues(values, props) ValueCell.updateIfChanged(values.uSizeFactor, props.sizeFactor) ValueCell.updateIfChanged(values.dDoubleSided, props.doubleSided) ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight) } function updateBoundingSphere(values: SpheresValues, spheres: Spheres) { const padding = getMaxSize(values) const { boundingSphere, invariantBoundingSphere } = calculateBoundingSphere( values.aPosition.ref.value, spheres.sphereCount * 4, values.aTransform.ref.value, values.instanceCount.ref.value, padding, 4 ) if (!Sphere3D.equals(boundingSphere, values.boundingSphere.ref.value)) { ValueCell.update(values.boundingSphere, boundingSphere) } if (!Sphere3D.equals(invariantBoundingSphere, values.invariantBoundingSphere.ref.value)) { ValueCell.update(values.invariantBoundingSphere, invariantBoundingSphere) } ValueCell.update(values.padding, padding) } }