/** * Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose */ import { Renderable, RenderableState, createRenderable } from '../renderable'; import { WebGLContext } from '../webgl/context'; import { createGraphicsRenderItem, GraphicsRenderVariant } from '../webgl/render-item'; import { GlobalUniformSchema, BaseSchema, AttributeSpec, Values, InternalSchema, SizeSchema, InternalValues, ElementsSpec, ValueSpec, DefineSpec, GlobalTextureSchema, UniformSpec } from './schema'; import { SpheresShaderCode } from '../shader-code'; import { ValueCell } from '../../mol-util'; export const SpheresSchema = { ...BaseSchema, ...SizeSchema, aGroup: AttributeSpec('float32', 1, 0), aPosition: AttributeSpec('float32', 3, 0), aMapping: AttributeSpec('float32', 2, 0), elements: ElementsSpec('uint32'), padding: ValueSpec('number'), uDoubleSided: UniformSpec('b'), dIgnoreLight: DefineSpec('boolean'), dXrayShaded: DefineSpec('boolean'), uBumpFrequency: UniformSpec('f'), uBumpAmplitude: UniformSpec('f'), }; export type SpheresSchema = typeof SpheresSchema export type SpheresValues = Values export function SpheresRenderable(ctx: WebGLContext, id: number, values: SpheresValues, state: RenderableState, materialId: number, variants: GraphicsRenderVariant[]): Renderable { const schema = { ...GlobalUniformSchema, ...GlobalTextureSchema, ...InternalSchema, ...SpheresSchema }; const internalValues: InternalValues = { uObjectId: ValueCell.create(id), }; const shaderCode = SpheresShaderCode; const renderItem = createGraphicsRenderItem(ctx, 'triangles', shaderCode, schema, { ...values, ...internalValues }, materialId, variants); return createRenderable(renderItem, values, state); }