/** * Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author David Sehnal */ import { Mesh } from '../../mol-geo/geometry/mesh/mesh'; import { MeshBuilder } from '../../mol-geo/geometry/mesh/mesh-builder'; import { BoxCage } from '../../mol-geo/primitive/box'; import { Box3D, Sphere3D } from '../../mol-math/geometry'; import { Mat4, Vec3 } from '../../mol-math/linear-algebra'; import { Shape } from '../../mol-model/shape'; import { Task } from '../../mol-task'; import { ColorNames } from '../../mol-util/color/names'; import { ParamDefinition as PD } from '../../mol-util/param-definition'; import { PluginStateObject as SO, PluginStateTransform } from '../objects'; export { BoxShape3D }; type BoxShape3D = typeof BoxShape3D const BoxShape3D = PluginStateTransform.BuiltIn({ name: 'box-shape-3d', display: 'Box Shape', from: SO.Root, to: SO.Shape.Provider, params: { bottomLeft: PD.Vec3(Vec3()), topRight: PD.Vec3(Vec3.create(1, 1, 1)), radius: PD.Numeric(0.15, { min: 0.01, max: 4, step: 0.01 }), color: PD.Color(ColorNames.red) } })({ canAutoUpdate() { return true; }, apply({ params }) { return Task.create('Shape Representation', async ctx => { return new SO.Shape.Provider({ label: 'Box', data: params, params: Mesh.Params, getShape: (_, data: typeof params) => { const mesh = getBoxMesh(Box3D.create(params.bottomLeft, params.topRight), params.radius); return Shape.create('Box', data, mesh, () => data.color, () => 1, () => 'Box'); }, geometryUtils: Mesh.Utils }, { label: 'Box' }); }); } }); export function getBoxMesh(box: Box3D, radius: number, oldMesh?: Mesh) { const diag = Vec3.sub(Vec3(), box.max, box.min); const translateUnit = Mat4.fromTranslation(Mat4(), Vec3.create(0.5, 0.5, 0.5)); const scale = Mat4.fromScaling(Mat4(), diag); const translate = Mat4.fromTranslation(Mat4(), box.min); const transform = Mat4.mul3(Mat4(), translate, scale, translateUnit); // TODO: optimize? const state = MeshBuilder.createState(256, 128, oldMesh); state.currentGroup = 1; MeshBuilder.addCage(state, transform, BoxCage(), radius, 2, 20); const mesh = MeshBuilder.getMesh(state); const center = Vec3.scaleAndAdd(Vec3(), box.min, diag, 0.5); const sphereRadius = Vec3.distance(box.min, center); mesh.setBoundingSphere(Sphere3D.create(center, sphereRadius)); return mesh; }