/** * Copyright (c) 2019 mol* contributors, licensed under MIT, See LICENSE file for more info. * * @author Alexander Rose */ import { Renderable, RenderableState, createRenderable } from '../renderable' import { WebGLContext } from '../webgl/context'; import { createRenderItem } from '../webgl/render-item'; import { GlobalUniformSchema, BaseSchema, AttributeSpec, UniformSpec, Values, InternalSchema, SizeSchema, InternalValues, TextureSpec, ElementsSpec, ValueSpec } from './schema'; import { TextShaderCode } from '../shader-code'; import { ValueCell } from 'mol-util'; export const TextSchema = { ...BaseSchema, ...SizeSchema, aPosition: AttributeSpec('float32', 3, 0), aMapping: AttributeSpec('float32', 2, 0), aDepth: AttributeSpec('float32', 1, 0), elements: ElementsSpec('uint32'), aTexCoord: AttributeSpec('float32', 2, 0), tFont: TextureSpec('image-uint8', 'alpha', 'ubyte', 'linear'), padding: ValueSpec('number'), uBorderWidth: UniformSpec('f'), uBorderColor: UniformSpec('v3'), uOffsetX: UniformSpec('f'), uOffsetY: UniformSpec('f'), uOffsetZ: UniformSpec('f'), uBackgroundColor: UniformSpec('v3'), uBackgroundOpacity: UniformSpec('f'), } export type TextSchema = typeof TextSchema export type TextValues = Values export function TextRenderable(ctx: WebGLContext, id: number, values: TextValues, state: RenderableState): Renderable { const schema = { ...GlobalUniformSchema, ...InternalSchema, ...TextSchema } const internalValues: InternalValues = { uObjectId: ValueCell.create(id), uPickable: ValueCell.create(state.pickable ? 1 : 0) } const shaderCode = TextShaderCode const renderItem = createRenderItem(ctx, 'triangles', shaderCode, schema, { ...values, ...internalValues }) return createRenderable(renderItem, values, state); }