color-vert-params.glsl.ts 2.5 KB

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  1. export const color_vert_params = `
  2. uniform float uMetalness;
  3. uniform float uRoughness;
  4. uniform float uBumpiness;
  5. #if defined(dRenderVariant_color)
  6. #if defined(dColorType_uniform)
  7. uniform vec3 uColor;
  8. #elif defined(dColorType_attribute)
  9. varying vec4 vColor;
  10. attribute vec3 aColor;
  11. #elif defined(dColorType_texture)
  12. varying vec4 vColor;
  13. uniform vec2 uColorTexDim;
  14. uniform sampler2D tColor;
  15. #elif defined(dColorType_grid)
  16. varying vec4 vColor;
  17. uniform vec2 uColorTexDim;
  18. uniform vec3 uColorGridDim;
  19. uniform vec4 uColorGridTransform;
  20. uniform sampler2D tColorGrid;
  21. #elif defined(dColorType_direct)
  22. varying vec4 vColor;
  23. #endif
  24. #ifdef dUsePalette
  25. varying float vPaletteV;
  26. #endif
  27. #ifdef dOverpaint
  28. #if defined(dOverpaintType_groupInstance) || defined(dOverpaintType_vertexInstance)
  29. varying vec4 vOverpaint;
  30. uniform vec2 uOverpaintTexDim;
  31. uniform sampler2D tOverpaint;
  32. #elif defined(dOverpaintType_volumeInstance)
  33. varying vec4 vOverpaint;
  34. uniform vec2 uOverpaintTexDim;
  35. uniform vec3 uOverpaintGridDim;
  36. uniform vec4 uOverpaintGridTransform;
  37. uniform sampler2D tOverpaintGrid;
  38. #endif
  39. #endif
  40. #ifdef dSubstance
  41. #if defined(dSubstanceType_groupInstance) || defined(dSubstanceType_vertexInstance)
  42. varying vec4 vSubstance;
  43. uniform vec2 uSubstanceTexDim;
  44. uniform sampler2D tSubstance;
  45. #elif defined(dSubstanceType_volumeInstance)
  46. varying vec4 vSubstance;
  47. uniform vec2 uSubstanceTexDim;
  48. uniform vec3 uSubstanceGridDim;
  49. uniform vec4 uSubstanceGridTransform;
  50. uniform sampler2D tSubstanceGrid;
  51. #endif
  52. #endif
  53. #elif defined(dRenderVariant_pick)
  54. #if __VERSION__ == 100
  55. varying vec4 vColor;
  56. #else
  57. flat out vec4 vColor;
  58. #endif
  59. #endif
  60. #ifdef dTransparency
  61. varying float vGroup;
  62. #if defined(dTransparencyType_groupInstance) || defined(dTransparencyType_vertexInstance)
  63. varying float vTransparency;
  64. uniform vec2 uTransparencyTexDim;
  65. uniform sampler2D tTransparency;
  66. #elif defined(dTransparencyType_volumeInstance)
  67. varying float vTransparency;
  68. uniform vec2 uTransparencyTexDim;
  69. uniform vec3 uTransparencyGridDim;
  70. uniform vec4 uTransparencyGridTransform;
  71. uniform sampler2D tTransparencyGrid;
  72. #endif
  73. #endif
  74. `;