element-point.ts 5.2 KB

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  1. /**
  2. * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  5. * @author David Sehnal <david.sehnal@gmail.com>
  6. */
  7. import { ValueCell } from 'mol-util/value-cell'
  8. import { createPointRenderObject, PointRenderObject } from 'mol-gl/render-object'
  9. import { Unit } from 'mol-model/structure';
  10. import { RuntimeContext } from 'mol-task'
  11. import { UnitsVisual, DefaultStructureProps } from '..';
  12. import { getElementLoci, StructureElementIterator } from './util/element';
  13. import { createTransforms, createColors, createSizes } from './util/common';
  14. import { deepEqual, defaults } from 'mol-util';
  15. import { SortedArray } from 'mol-data/int';
  16. import { RenderableState, PointValues } from 'mol-gl/renderable';
  17. import { PickingId } from '../../../util/picking';
  18. import { Loci, EmptyLoci } from 'mol-model/loci';
  19. import { MarkerAction, createMarkers } from '../../../util/marker-data';
  20. import { Vec3 } from 'mol-math/linear-algebra';
  21. import { fillSerial } from 'mol-util/array';
  22. import { SizeThemeProps } from 'mol-view/theme/size';
  23. import { LocationIterator } from '../../../util/location-iterator';
  24. export const DefaultPointProps = {
  25. ...DefaultStructureProps,
  26. sizeTheme: { name: 'physical' } as SizeThemeProps
  27. }
  28. export type PointProps = Partial<typeof DefaultPointProps>
  29. export function createPointVertices(unit: Unit) {
  30. const elements = unit.elements
  31. const elementCount = elements.length
  32. const vertices = new Float32Array(elementCount * 3)
  33. const pos = unit.conformation.invariantPosition
  34. const p = Vec3.zero()
  35. for (let i = 0; i < elementCount; i++) {
  36. const i3 = i * 3
  37. pos(elements[i], p)
  38. vertices[i3] = p[0]
  39. vertices[i3 + 1] = p[1]
  40. vertices[i3 + 2] = p[2]
  41. }
  42. return vertices
  43. }
  44. export default function PointVisual(): UnitsVisual<PointProps> {
  45. let renderObject: PointRenderObject | undefined
  46. let currentProps = DefaultPointProps
  47. let currentGroup: Unit.SymmetryGroup
  48. let locationIt: LocationIterator
  49. let _units: ReadonlyArray<Unit>
  50. let _elements: SortedArray
  51. return {
  52. get renderObject () { return renderObject },
  53. async createOrUpdate(ctx: RuntimeContext, props: PointProps = {}, group?: Unit.SymmetryGroup) {
  54. if (!group && !currentGroup) {
  55. throw new Error('missing group')
  56. } else if (group && !currentGroup) {
  57. currentProps = Object.assign({}, DefaultPointProps, props)
  58. currentGroup = group
  59. locationIt = StructureElementIterator.fromGroup(group)
  60. _units = group.units
  61. _elements = group.elements;
  62. const { colorTheme, sizeTheme } = currentProps
  63. const elementCount = _elements.length
  64. const instanceCount = group.units.length
  65. const vertices = createPointVertices(_units[0])
  66. const transform = createTransforms(group)
  67. const color = createColors(locationIt, colorTheme)
  68. const size = createSizes(locationIt, sizeTheme)
  69. const marker = createMarkers(instanceCount * elementCount)
  70. const values: PointValues = {
  71. aPosition: ValueCell.create(vertices),
  72. aGroup: ValueCell.create(fillSerial(new Float32Array(elementCount))),
  73. aInstance: ValueCell.create(fillSerial(new Float32Array(instanceCount))),
  74. ...transform,
  75. ...color,
  76. ...marker,
  77. ...size,
  78. uAlpha: ValueCell.create(defaults(props.alpha, 1.0)),
  79. uInstanceCount: ValueCell.create(instanceCount),
  80. uGroupCount: ValueCell.create(group.elements.length),
  81. drawCount: ValueCell.create(vertices.length / 3),
  82. instanceCount: ValueCell.create(instanceCount),
  83. dPointSizeAttenuation: ValueCell.create(true),
  84. dUseFog: ValueCell.create(defaults(props.useFog, true)),
  85. }
  86. const state: RenderableState = {
  87. depthMask: defaults(props.depthMask, true),
  88. visible: defaults(props.visible, true)
  89. }
  90. renderObject = createPointRenderObject(values, state)
  91. } else if (renderObject) {
  92. const newProps = { ...currentProps, ...props }
  93. if (!deepEqual(currentProps.colorTheme, newProps.colorTheme)) {
  94. createColors(locationIt, newProps.colorTheme, renderObject.values)
  95. }
  96. if (!deepEqual(currentProps.sizeTheme, newProps.sizeTheme)) {
  97. createSizes(locationIt, newProps.sizeTheme, renderObject.values)
  98. }
  99. currentProps = newProps
  100. }
  101. },
  102. getLoci(pickingId: PickingId) {
  103. return renderObject ? getElementLoci(pickingId, currentGroup, renderObject.id) : EmptyLoci
  104. },
  105. mark(loci: Loci, action: MarkerAction) {
  106. // TODO
  107. // markElement(loci, action, currentGroup, renderObject.values)
  108. },
  109. destroy() {
  110. // TODO
  111. renderObject = undefined
  112. }
  113. }
  114. }