scene.ts 4.0 KB

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  1. /**
  2. * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  5. */
  6. import { Renderable } from './renderable'
  7. import { Context } from './webgl/context';
  8. import { RenderableValues, BaseValues } from './renderable/schema';
  9. import { RenderObject, createRenderable } from './render-object';
  10. import { Object3D, createObject3D } from './object3d';
  11. import { Sphere3D } from 'mol-math/geometry';
  12. import { Vec3 } from 'mol-math/linear-algebra';
  13. function calculateBoundingSphere(renderableMap: Map<RenderObject, Renderable<RenderableValues & BaseValues>>): Sphere3D {
  14. let count = 0
  15. const center = Vec3.zero()
  16. renderableMap.forEach((r, o) => {
  17. if (r.boundingSphere.radius) {
  18. Vec3.add(center, center, r.boundingSphere.center)
  19. ++count
  20. }
  21. })
  22. if (count > 0) {
  23. Vec3.scale(center, center, 1 / count)
  24. }
  25. let radius = 0
  26. renderableMap.forEach((r, o) => {
  27. if (r.boundingSphere.radius) {
  28. radius = Math.max(radius, Vec3.distance(center, r.boundingSphere.center) + r.boundingSphere.radius)
  29. }
  30. })
  31. return { center, radius };
  32. }
  33. interface Scene extends Object3D {
  34. readonly count: number
  35. readonly boundingSphere: Sphere3D
  36. add: (o: RenderObject) => void
  37. remove: (o: RenderObject) => void
  38. clear: () => void
  39. forEach: (callbackFn: (value: Renderable<any>, key: RenderObject) => void) => void
  40. eachOpaque: (callbackFn: (value: Renderable<any>, key: RenderObject) => void) => void
  41. eachTransparent: (callbackFn: (value: Renderable<any>, key: RenderObject) => void) => void
  42. unsetBoundingSphere: () => void
  43. }
  44. namespace Scene {
  45. export function create(ctx: Context): Scene {
  46. const renderableMap = new Map<RenderObject, Renderable<RenderableValues & BaseValues>>()
  47. let boundingSphere: Sphere3D | undefined
  48. const { view, position, up, direction, update } = createObject3D()
  49. return {
  50. // ...createObject3D(), // TODO does not work in conjunction with getter
  51. view, position, up, direction, update,
  52. add: (o: RenderObject) => {
  53. if (!renderableMap.has(o)) {
  54. renderableMap.set(o, createRenderable(ctx, o))
  55. boundingSphere = undefined
  56. } else {
  57. console.warn(`RenderObject with id '${o.id}' already present`)
  58. }
  59. },
  60. remove: (o: RenderObject) => {
  61. const renderable = renderableMap.get(o)
  62. if (renderable) {
  63. renderable.dispose()
  64. renderableMap.delete(o)
  65. boundingSphere = undefined
  66. }
  67. },
  68. clear: () => {
  69. renderableMap.forEach(renderable => renderable.dispose())
  70. renderableMap.clear()
  71. boundingSphere = undefined
  72. },
  73. forEach: (callbackFn: (value: Renderable<any>, key: RenderObject) => void) => {
  74. renderableMap.forEach(callbackFn)
  75. },
  76. eachOpaque: (callbackFn: (value: Renderable<any>, key: RenderObject) => void) => {
  77. renderableMap.forEach((r, o) => {
  78. if (o.values.uAlpha.ref.value === 1) callbackFn(r, o)
  79. })
  80. },
  81. eachTransparent: (callbackFn: (value: Renderable<any>, key: RenderObject) => void) => {
  82. renderableMap.forEach((r, o) => {
  83. if (o.values.uAlpha.ref.value < 1) callbackFn(r, o)
  84. })
  85. },
  86. unsetBoundingSphere: () => boundingSphere = undefined,
  87. get count() {
  88. return renderableMap.size
  89. },
  90. get boundingSphere() {
  91. if (boundingSphere) return boundingSphere
  92. // TODO avoid array creation
  93. boundingSphere = calculateBoundingSphere(renderableMap)
  94. return boundingSphere
  95. }
  96. }
  97. }
  98. }
  99. export default Scene