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- /**
- * Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { ParamDefinition as PD } from '../../../mol-util/param-definition';
- import { UnitsMeshParams, UnitsVisual, UnitsMeshVisual } from '../units-visual';
- import { MolecularSurfaceCalculationParams } from '../../../mol-math/geometry/molecular-surface';
- import { VisualContext } from '../../visual';
- import { Unit, Structure } from '../../../mol-model/structure';
- import { Theme } from '../../../mol-theme/theme';
- import { Mesh } from '../../../mol-geo/geometry/mesh/mesh';
- import { computeUnitMolecularSurface, MolecularSurfaceProps } from './util/molecular-surface';
- import { computeMarchingCubesMesh } from '../../../mol-geo/util/marching-cubes/algorithm';
- import { ElementIterator, getElementLoci, eachElement } from './util/element';
- import { VisualUpdateState } from '../../util';
- import { CommonSurfaceParams, getUnitExtraRadius } from './util/common';
- import { Sphere3D } from '../../../mol-math/geometry';
- import { MeshValues } from '../../../mol-gl/renderable/mesh';
- import { Texture } from '../../../mol-gl/webgl/texture';
- import { WebGLContext } from '../../../mol-gl/webgl/context';
- import { applyMeshColorSmoothing, ColorSmoothingParams, getColorSmoothingProps } from './util/color';
- export const MolecularSurfaceMeshParams = {
- ...UnitsMeshParams,
- ...MolecularSurfaceCalculationParams,
- ...CommonSurfaceParams,
- ...ColorSmoothingParams,
- };
- export type MolecularSurfaceMeshParams = typeof MolecularSurfaceMeshParams
- type MolecularSurfaceMeta = {
- resolution?: number
- colorTexture?: Texture
- }
- //
- async function createMolecularSurfaceMesh(ctx: VisualContext, unit: Unit, structure: Structure, theme: Theme, props: MolecularSurfaceProps, mesh?: Mesh): Promise<Mesh> {
- const { transform, field, idField, resolution } = await computeUnitMolecularSurface(structure, unit, props).runInContext(ctx.runtime);
- const params = {
- isoLevel: props.probeRadius,
- scalarField: field,
- idField
- };
- const surface = await computeMarchingCubesMesh(params, mesh).runAsChild(ctx.runtime);
- Mesh.transform(surface, transform);
- if (ctx.webgl && !ctx.webgl.isWebGL2) Mesh.uniformTriangleGroup(surface);
- const sphere = Sphere3D.expand(Sphere3D(), unit.boundary.sphere, props.probeRadius + getUnitExtraRadius(unit));
- surface.setBoundingSphere(sphere);
- (surface.meta.resolution as MolecularSurfaceMeta['resolution']) = resolution;
- return surface;
- }
- export function MolecularSurfaceMeshVisual(materialId: number): UnitsVisual<MolecularSurfaceMeshParams> {
- return UnitsMeshVisual<MolecularSurfaceMeshParams>({
- defaultProps: PD.getDefaultValues(MolecularSurfaceMeshParams),
- createGeometry: createMolecularSurfaceMesh,
- createLocationIterator: ElementIterator.fromGroup,
- getLoci: getElementLoci,
- eachLocation: eachElement,
- setUpdateState: (state: VisualUpdateState, newProps: PD.Values<MolecularSurfaceMeshParams>, currentProps: PD.Values<MolecularSurfaceMeshParams>) => {
- if (newProps.resolution !== currentProps.resolution) state.createGeometry = true;
- if (newProps.probeRadius !== currentProps.probeRadius) state.createGeometry = true;
- if (newProps.probePositions !== currentProps.probePositions) state.createGeometry = true;
- if (newProps.ignoreHydrogens !== currentProps.ignoreHydrogens) state.createGeometry = true;
- if (newProps.traceOnly !== currentProps.traceOnly) state.createGeometry = true;
- if (newProps.includeParent !== currentProps.includeParent) state.createGeometry = true;
- if (newProps.smoothColors.name !== currentProps.smoothColors.name) {
- state.updateColor = true;
- } else if (newProps.smoothColors.name === 'on' && currentProps.smoothColors.name === 'on') {
- if (newProps.smoothColors.params.resolutionFactor !== currentProps.smoothColors.params.resolutionFactor) state.updateColor = true;
- if (newProps.smoothColors.params.sampleStride !== currentProps.smoothColors.params.sampleStride) state.updateColor = true;
- }
- },
- processValues: (values: MeshValues, geometry: Mesh, props: PD.Values<MolecularSurfaceMeshParams>, theme: Theme, webgl?: WebGLContext) => {
- const { resolution, colorTexture } = geometry.meta as MolecularSurfaceMeta;
- const csp = getColorSmoothingProps(props, theme, resolution, webgl);
- if (csp) {
- applyMeshColorSmoothing(values, csp.resolution, csp.stride, csp.webgl, colorTexture);
- (geometry.meta.colorTexture as MolecularSurfaceMeta['colorTexture']) = values.tColorGrid.ref.value;
- }
- },
- dispose: (geometry: Mesh) => {
- (geometry.meta as MolecularSurfaceMeta).colorTexture?.destroy();
- }
- }, materialId);
- }
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