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- /**
- * Copyright (c) 2020-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { ValueCell } from '../../../mol-util';
- import { Mat4, Vec3, Vec4 } from '../../../mol-math/linear-algebra';
- import { transformPositionArray, GroupMapping, createGroupMapping } from '../../util';
- import { GeometryUtils } from '../geometry';
- import { createColors } from '../color-data';
- import { createMarkers } from '../marker-data';
- import { createSizes, getMaxSize } from '../size-data';
- import { TransformData } from '../transform-data';
- import { LocationIterator, PositionLocation } from '../../util/location-iterator';
- import { ParamDefinition as PD } from '../../../mol-util/param-definition';
- import { calculateInvariantBoundingSphere, calculateTransformBoundingSphere } from '../../../mol-gl/renderable/util';
- import { Sphere3D } from '../../../mol-math/geometry';
- import { Theme } from '../../../mol-theme/theme';
- import { Color } from '../../../mol-util/color';
- import { BaseGeometry } from '../base';
- import { createEmptyOverpaint } from '../overpaint-data';
- import { createEmptyTransparency } from '../transparency-data';
- import { hashFnv32a } from '../../../mol-data/util';
- import { createEmptyClipping } from '../clipping-data';
- import { CylindersValues } from '../../../mol-gl/renderable/cylinders';
- import { RenderableState } from '../../../mol-gl/renderable';
- import { createEmptySubstance } from '../substance-data';
- export interface Cylinders {
- readonly kind: 'cylinders',
- /** Number of cylinders */
- cylinderCount: number,
- /** Mapping buffer as array of uvw values wrapped in a value cell */
- readonly mappingBuffer: ValueCell<Float32Array>,
- /** Index buffer as array of vertex index triplets wrapped in a value cell */
- readonly indexBuffer: ValueCell<Uint32Array>,
- /** Group buffer as array of group ids for each vertex wrapped in a value cell */
- readonly groupBuffer: ValueCell<Float32Array>,
- /** Cylinder start buffer as array of xyz values wrapped in a value cell */
- readonly startBuffer: ValueCell<Float32Array>,
- /** Cylinder end buffer as array of xyz values wrapped in a value cell */
- readonly endBuffer: ValueCell<Float32Array>,
- /** Cylinder scale buffer as array of scaling factors wrapped in a value cell */
- readonly scaleBuffer: ValueCell<Float32Array>,
- /** Cylinder cap buffer as array of cap flags wrapped in a value cell */
- readonly capBuffer: ValueCell<Float32Array>,
- /** Bounding sphere of the cylinders */
- readonly boundingSphere: Sphere3D
- /** Maps group ids to cylinder indices */
- readonly groupMapping: GroupMapping
- setBoundingSphere(boundingSphere: Sphere3D): void
- }
- export namespace Cylinders {
- export function create(mappings: Float32Array, indices: Uint32Array, groups: Float32Array, starts: Float32Array, ends: Float32Array, scales: Float32Array, caps: Float32Array, cylinderCount: number, cylinders?: Cylinders): Cylinders {
- return cylinders ?
- update(mappings, indices, groups, starts, ends, scales, caps, cylinderCount, cylinders) :
- fromArrays(mappings, indices, groups, starts, ends, scales, caps, cylinderCount);
- }
- export function createEmpty(cylinders?: Cylinders): Cylinders {
- const mb = cylinders ? cylinders.mappingBuffer.ref.value : new Float32Array(0);
- const ib = cylinders ? cylinders.indexBuffer.ref.value : new Uint32Array(0);
- const gb = cylinders ? cylinders.groupBuffer.ref.value : new Float32Array(0);
- const sb = cylinders ? cylinders.startBuffer.ref.value : new Float32Array(0);
- const eb = cylinders ? cylinders.endBuffer.ref.value : new Float32Array(0);
- const ab = cylinders ? cylinders.scaleBuffer.ref.value : new Float32Array(0);
- const cb = cylinders ? cylinders.capBuffer.ref.value : new Float32Array(0);
- return create(mb, ib, gb, sb, eb, ab, cb, 0, cylinders);
- }
- function hashCode(cylinders: Cylinders) {
- return hashFnv32a([
- cylinders.cylinderCount, cylinders.mappingBuffer.ref.version, cylinders.indexBuffer.ref.version,
- cylinders.groupBuffer.ref.version, cylinders.startBuffer.ref.version, cylinders.endBuffer.ref.version, cylinders.scaleBuffer.ref.version, cylinders.capBuffer.ref.version
- ]);
- }
- function fromArrays(mappings: Float32Array, indices: Uint32Array, groups: Float32Array, starts: Float32Array, ends: Float32Array, scales: Float32Array, caps: Float32Array, cylinderCount: number): Cylinders {
- const boundingSphere = Sphere3D();
- let groupMapping: GroupMapping;
- let currentHash = -1;
- let currentGroup = -1;
- const cylinders = {
- kind: 'cylinders' as const,
- cylinderCount,
- mappingBuffer: ValueCell.create(mappings),
- indexBuffer: ValueCell.create(indices),
- groupBuffer: ValueCell.create(groups),
- startBuffer: ValueCell.create(starts),
- endBuffer: ValueCell.create(ends),
- scaleBuffer: ValueCell.create(scales),
- capBuffer: ValueCell.create(caps),
- get boundingSphere() {
- const newHash = hashCode(cylinders);
- if (newHash !== currentHash) {
- const s = calculateInvariantBoundingSphere(cylinders.startBuffer.ref.value, cylinders.cylinderCount * 6, 6);
- const e = calculateInvariantBoundingSphere(cylinders.endBuffer.ref.value, cylinders.cylinderCount * 6, 6);
- Sphere3D.expandBySphere(boundingSphere, s, e);
- currentHash = newHash;
- }
- return boundingSphere;
- },
- get groupMapping() {
- if (cylinders.groupBuffer.ref.version !== currentGroup) {
- groupMapping = createGroupMapping(cylinders.groupBuffer.ref.value, cylinders.cylinderCount, 6);
- currentGroup = cylinders.groupBuffer.ref.version;
- }
- return groupMapping;
- },
- setBoundingSphere(sphere: Sphere3D) {
- Sphere3D.copy(boundingSphere, sphere);
- currentHash = hashCode(cylinders);
- }
- };
- return cylinders;
- }
- function update(mappings: Float32Array, indices: Uint32Array, groups: Float32Array, starts: Float32Array, ends: Float32Array, scales: Float32Array, caps: Float32Array, cylinderCount: number, cylinders: Cylinders) {
- if (cylinderCount > cylinders.cylinderCount) {
- ValueCell.update(cylinders.mappingBuffer, mappings);
- ValueCell.update(cylinders.indexBuffer, indices);
- }
- cylinders.cylinderCount = cylinderCount;
- ValueCell.update(cylinders.groupBuffer, groups);
- ValueCell.update(cylinders.startBuffer, starts);
- ValueCell.update(cylinders.endBuffer, ends);
- ValueCell.update(cylinders.scaleBuffer, scales);
- ValueCell.update(cylinders.capBuffer, caps);
- return cylinders;
- }
- export function transform(cylinders: Cylinders, t: Mat4) {
- const start = cylinders.startBuffer.ref.value;
- transformPositionArray(t, start, 0, cylinders.cylinderCount * 6);
- ValueCell.update(cylinders.startBuffer, start);
- const end = cylinders.endBuffer.ref.value;
- transformPositionArray(t, end, 0, cylinders.cylinderCount * 6);
- ValueCell.update(cylinders.endBuffer, end);
- }
- //
- export const Params = {
- ...BaseGeometry.Params,
- sizeFactor: PD.Numeric(1, { min: 0, max: 10, step: 0.1 }),
- sizeAspectRatio: PD.Numeric(1, { min: 0, max: 3, step: 0.01 }),
- doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo),
- ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory),
- xrayShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
- transparentBackfaces: PD.Select('off', PD.arrayToOptions(['off', 'on', 'opaque']), BaseGeometry.ShadingCategory),
- bumpFrequency: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }, BaseGeometry.ShadingCategory),
- bumpAmplitude: PD.Numeric(1, { min: 0, max: 5, step: 0.1 }, BaseGeometry.ShadingCategory),
- };
- export type Params = typeof Params
- export const Utils: GeometryUtils<Cylinders, Params> = {
- Params,
- createEmpty,
- createValues,
- createValuesSimple,
- updateValues,
- updateBoundingSphere,
- createRenderableState,
- updateRenderableState,
- createPositionIterator
- };
- function createPositionIterator(cylinders: Cylinders, transform: TransformData): LocationIterator {
- const groupCount = cylinders.cylinderCount * 6;
- const instanceCount = transform.instanceCount.ref.value;
- const location = PositionLocation();
- const p = location.position;
- const s = cylinders.startBuffer.ref.value;
- const e = cylinders.endBuffer.ref.value;
- const m = transform.aTransform.ref.value;
- const getLocation = (groupIndex: number, instanceIndex: number) => {
- const v = groupIndex % 6 === 0 ? s : e;
- if (instanceIndex < 0) {
- Vec3.fromArray(p, v, groupIndex * 3);
- } else {
- Vec3.transformMat4Offset(p, v, m, 0, groupIndex * 3, instanceIndex * 16);
- }
- return location;
- };
- return LocationIterator(groupCount, instanceCount, 2, getLocation);
- }
- function createValues(cylinders: Cylinders, transform: TransformData, locationIt: LocationIterator, theme: Theme, props: PD.Values<Params>): CylindersValues {
- const { instanceCount, groupCount } = locationIt;
- const positionIt = createPositionIterator(cylinders, transform);
- const color = createColors(locationIt, positionIt, theme.color);
- const size = createSizes(locationIt, theme.size);
- const marker = createMarkers(instanceCount * groupCount);
- const overpaint = createEmptyOverpaint();
- const transparency = createEmptyTransparency();
- const material = createEmptySubstance();
- const clipping = createEmptyClipping();
- const counts = { drawCount: cylinders.cylinderCount * 4 * 3, vertexCount: cylinders.cylinderCount * 6, groupCount, instanceCount };
- const padding = getMaxSize(size) * props.sizeFactor;
- const invariantBoundingSphere = Sphere3D.clone(cylinders.boundingSphere);
- const boundingSphere = calculateTransformBoundingSphere(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount);
- return {
- dGeometryType: ValueCell.create('cylinders'),
- aMapping: cylinders.mappingBuffer,
- aGroup: cylinders.groupBuffer,
- aStart: cylinders.startBuffer,
- aEnd: cylinders.endBuffer,
- aScale: cylinders.scaleBuffer,
- aCap: cylinders.capBuffer,
- elements: cylinders.indexBuffer,
- boundingSphere: ValueCell.create(boundingSphere),
- invariantBoundingSphere: ValueCell.create(invariantBoundingSphere),
- uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)),
- ...color,
- ...size,
- ...marker,
- ...overpaint,
- ...transparency,
- ...material,
- ...clipping,
- ...transform,
- padding: ValueCell.create(padding),
- ...BaseGeometry.createValues(props, counts),
- uSizeFactor: ValueCell.create(props.sizeFactor * props.sizeAspectRatio),
- uDoubleSided: ValueCell.create(props.doubleSided),
- dIgnoreLight: ValueCell.create(props.ignoreLight),
- dXrayShaded: ValueCell.create(props.xrayShaded),
- dTransparentBackfaces: ValueCell.create(props.transparentBackfaces),
- uBumpFrequency: ValueCell.create(props.bumpFrequency),
- uBumpAmplitude: ValueCell.create(props.bumpAmplitude),
- };
- }
- function createValuesSimple(cylinders: Cylinders, props: Partial<PD.Values<Params>>, colorValue: Color, sizeValue: number, transform?: TransformData) {
- const s = BaseGeometry.createSimple(colorValue, sizeValue, transform);
- const p = { ...PD.getDefaultValues(Params), ...props };
- return createValues(cylinders, s.transform, s.locationIterator, s.theme, p);
- }
- function updateValues(values: CylindersValues, props: PD.Values<Params>) {
- BaseGeometry.updateValues(values, props);
- ValueCell.updateIfChanged(values.uSizeFactor, props.sizeFactor * props.sizeAspectRatio);
- ValueCell.updateIfChanged(values.uDoubleSided, props.doubleSided);
- ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight);
- ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded);
- ValueCell.updateIfChanged(values.dTransparentBackfaces, props.transparentBackfaces);
- ValueCell.updateIfChanged(values.uBumpFrequency, props.bumpFrequency);
- ValueCell.updateIfChanged(values.uBumpAmplitude, props.bumpAmplitude);
- }
- function updateBoundingSphere(values: CylindersValues, cylinders: Cylinders) {
- const invariantBoundingSphere = Sphere3D.clone(cylinders.boundingSphere);
- const boundingSphere = calculateTransformBoundingSphere(invariantBoundingSphere, values.aTransform.ref.value, values.instanceCount.ref.value);
- if (!Sphere3D.equals(boundingSphere, values.boundingSphere.ref.value)) {
- ValueCell.update(values.boundingSphere, boundingSphere);
- }
- if (!Sphere3D.equals(invariantBoundingSphere, values.invariantBoundingSphere.ref.value)) {
- ValueCell.update(values.invariantBoundingSphere, invariantBoundingSphere);
- ValueCell.update(values.uInvariantBoundingSphere, Vec4.fromSphere(values.uInvariantBoundingSphere.ref.value, invariantBoundingSphere));
- }
- }
- function createRenderableState(props: PD.Values<Params>): RenderableState {
- const state = BaseGeometry.createRenderableState(props);
- updateRenderableState(state, props);
- return state;
- }
- function updateRenderableState(state: RenderableState, props: PD.Values<Params>) {
- BaseGeometry.updateRenderableState(state, props);
- state.opaque = state.opaque && !props.xrayShaded;
- state.writeDepth = state.opaque;
- }
- }
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