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- /**
- * Copyright (c) 2018-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { RuntimeContext } from '../mol-task';
- import { GraphicsRenderObject } from '../mol-gl/render-object';
- import { PickingId } from '../mol-geo/geometry/picking';
- import { Loci, isEmptyLoci, isEveryLoci, EveryLoci } from '../mol-model/loci';
- import { MarkerAction, applyMarkerAction, getMarkerInfo, setMarkerValue, getPartialMarkerAverage, MarkerActions, MarkerInfo } from '../mol-util/marker-action';
- import { ParamDefinition as PD } from '../mol-util/param-definition';
- import { WebGLContext } from '../mol-gl/webgl/context';
- import { Theme } from '../mol-theme/theme';
- import { Mat4 } from '../mol-math/linear-algebra';
- import { updateTransformData, fillIdentityTransform } from '../mol-geo/geometry/transform-data';
- import { calculateTransformBoundingSphere } from '../mol-gl/renderable/util';
- import { ValueCell } from '../mol-util';
- import { Overpaint } from '../mol-theme/overpaint';
- import { createOverpaint, clearOverpaint, applyOverpaintColor } from '../mol-geo/geometry/overpaint-data';
- import { Interval } from '../mol-data/int';
- import { Transparency } from '../mol-theme/transparency';
- import { createTransparency, clearTransparency, applyTransparencyValue, getTransparencyAverage } from '../mol-geo/geometry/transparency-data';
- import { Clipping } from '../mol-theme/clipping';
- import { createClipping, applyClippingGroups, clearClipping } from '../mol-geo/geometry/clipping-data';
- import { getMarkersAverage } from '../mol-geo/geometry/marker-data';
- import { Texture } from '../mol-gl/webgl/texture';
- import { Geometry } from '../mol-geo/geometry/geometry';
- import { getColorSmoothingProps, hasColorSmoothingProp } from '../mol-geo/geometry/base';
- import { applyMeshOverpaintSmoothing, applyMeshSubstanceSmoothing, applyMeshTransparencySmoothing } from '../mol-geo/geometry/mesh/color-smoothing';
- import { applyTextureMeshOverpaintSmoothing, applyTextureMeshSubstanceSmoothing, applyTextureMeshTransparencySmoothing } from '../mol-geo/geometry/texture-mesh/color-smoothing';
- import { Substance } from '../mol-theme/substance';
- import { applySubstanceMaterial, clearSubstance, createSubstance } from '../mol-geo/geometry/substance-data';
- import { LocationCallback } from './util';
- export interface VisualContext {
- readonly runtime: RuntimeContext
- readonly webgl?: WebGLContext
- }
- export { Visual };
- interface Visual<D, P extends PD.Params> {
- /** Number of addressable groups in all instances of the visual */
- readonly groupCount: number
- readonly renderObject: GraphicsRenderObject | undefined
- readonly geometryVersion: number
- createOrUpdate: (ctx: VisualContext, theme: Theme, props: PD.Values<P>, data?: D) => Promise<void> | void
- getLoci: (pickingId: PickingId) => Loci
- eachLocation: (cb: LocationCallback) => void
- mark: (loci: Loci, action: MarkerAction) => boolean
- setVisibility: (visible: boolean) => void
- setAlphaFactor: (alphaFactor: number) => void
- setPickable: (pickable: boolean) => void
- setColorOnly: (colorOnly: boolean) => void
- setTransform: (matrix?: Mat4, instanceMatrices?: Float32Array | null) => void
- setOverpaint: (overpaint: Overpaint, webgl?: WebGLContext) => void
- setTransparency: (transparency: Transparency, webgl?: WebGLContext) => void
- setSubstance: (substance: Substance, webgl?: WebGLContext) => void
- setClipping: (clipping: Clipping) => void
- setThemeStrength: (strength: { overpaint: number, transparency: number, substance: number }) => void
- destroy: () => void
- mustRecreate?: (data: D, props: PD.Values<P>, webgl?: WebGLContext) => boolean
- }
- namespace Visual {
- export type LociApply = (loci: Loci, apply: (interval: Interval) => boolean, isMarking: boolean) => boolean
- export function setVisibility(renderObject: GraphicsRenderObject | undefined, visible: boolean) {
- if (renderObject) renderObject.state.visible = visible;
- }
- export function setAlphaFactor(renderObject: GraphicsRenderObject | undefined, alphaFactor: number) {
- if (renderObject) renderObject.state.alphaFactor = alphaFactor;
- }
- export function setPickable(renderObject: GraphicsRenderObject | undefined, pickable: boolean) {
- if (renderObject) renderObject.state.pickable = pickable;
- }
- export function setColorOnly(renderObject: GraphicsRenderObject | undefined, colorOnly: boolean) {
- if (renderObject) renderObject.state.colorOnly = colorOnly;
- }
- export type PreviousMark = { loci: Loci, action: MarkerAction, status: MarkerInfo['status'] }
- export function mark(renderObject: GraphicsRenderObject | undefined, loci: Loci, action: MarkerAction, lociApply: LociApply, previous?: PreviousMark) {
- if (!renderObject || isEmptyLoci(loci)) return false;
- const { tMarker, uMarker, markerAverage, markerStatus, uGroupCount, instanceCount, instanceGranularity: instanceGranularity } = renderObject.values;
- const count = instanceGranularity.ref.value
- ? instanceCount.ref.value
- : uGroupCount.ref.value * instanceCount.ref.value;
- const { array } = tMarker.ref.value;
- const currentStatus = markerStatus.ref.value as MarkerInfo['status'];
- if (!isEveryLoci(loci)) {
- // assume that all interval are non-overlapping
- let intervalSize = 0;
- lociApply(loci, interval => {
- intervalSize += Interval.size(interval);
- return true;
- }, true);
- if (intervalSize === 0) return false;
- if (intervalSize === count) loci = EveryLoci;
- }
- let changed = false;
- let average = -1;
- let status: MarkerInfo['status'] = -1;
- if (isEveryLoci(loci)) {
- const info = getMarkerInfo(action, currentStatus);
- if (info.status !== -1) {
- changed = currentStatus !== info.status;
- if (changed) setMarkerValue(array, info.status, count);
- } else {
- changed = applyMarkerAction(array, Interval.ofLength(count), action);
- }
- average = info.average;
- status = info.status;
- } else {
- changed = lociApply(loci, interval => applyMarkerAction(array, interval, action), true);
- if (changed) {
- average = getPartialMarkerAverage(action, currentStatus);
- if (previous && previous.status !== -1 && average === -1 &&
- MarkerActions.isReverse(previous.action, action) &&
- Loci.areEqual(loci, previous.loci)
- ) {
- status = previous.status;
- average = status === 0 ? 0 : 0.5;
- }
- }
- }
- if (changed) {
- if (average === -1) {
- average = getMarkersAverage(array, count);
- if (average === 0) status = 0;
- }
- if (previous) {
- previous.action = action;
- previous.loci = loci;
- previous.status = currentStatus;
- }
- ValueCell.updateIfChanged(uMarker, status);
- if (status === -1) ValueCell.update(tMarker, tMarker.ref.value);
- ValueCell.updateIfChanged(markerAverage, average);
- ValueCell.updateIfChanged(markerStatus, status);
- }
- return changed;
- }
- type SurfaceMeta = {
- resolution?: number
- overpaintTexture?: Texture
- transparencyTexture?: Texture
- substanceTexture?: Texture
- }
- type SmoothingContext = {
- geometry: Geometry,
- props: PD.Values<any>,
- webgl?: WebGLContext
- }
- export function setOverpaint(renderObject: GraphicsRenderObject | undefined, overpaint: Overpaint, lociApply: LociApply, clear: boolean, smoothing?: SmoothingContext) {
- if (!renderObject) return;
- const { tOverpaint, dOverpaintType, dOverpaint, uGroupCount, instanceCount, instanceGranularity: instanceGranularity } = renderObject.values;
- const count = instanceGranularity.ref.value
- ? instanceCount.ref.value
- : uGroupCount.ref.value * instanceCount.ref.value;
- // ensure texture has right size and type
- const type = instanceGranularity.ref.value ? 'instance' : 'groupInstance';
- createOverpaint(overpaint.layers.length ? count : 0, type, renderObject.values);
- const { array } = tOverpaint.ref.value;
- // clear all if requested
- if (clear) clearOverpaint(array, 0, count);
- for (let i = 0, il = overpaint.layers.length; i < il; ++i) {
- const { loci, color, clear } = overpaint.layers[i];
- const apply = (interval: Interval) => {
- const start = Interval.start(interval);
- const end = Interval.end(interval);
- return clear
- ? clearOverpaint(array, start, end)
- : applyOverpaintColor(array, start, end, color);
- };
- lociApply(loci, apply, false);
- }
- ValueCell.update(tOverpaint, tOverpaint.ref.value);
- ValueCell.updateIfChanged(dOverpaintType, type);
- ValueCell.updateIfChanged(dOverpaint, overpaint.layers.length > 0);
- if (overpaint.layers.length === 0) return;
- if (type === 'instance') return;
- if (smoothing && hasColorSmoothingProp(smoothing.props)) {
- const { geometry, props, webgl } = smoothing;
- if (geometry.kind === 'mesh') {
- const { resolution, overpaintTexture } = geometry.meta as SurfaceMeta;
- const csp = getColorSmoothingProps(props.smoothColors, true, resolution);
- if (csp) {
- applyMeshOverpaintSmoothing(renderObject.values as any, csp.resolution, csp.stride, webgl, overpaintTexture);
- (geometry.meta as SurfaceMeta).overpaintTexture = renderObject.values.tOverpaintGrid.ref.value;
- }
- } else if (webgl && geometry.kind === 'texture-mesh') {
- const { resolution, overpaintTexture } = geometry.meta as SurfaceMeta;
- const csp = getColorSmoothingProps(props.smoothColors, true, resolution);
- if (csp) {
- applyTextureMeshOverpaintSmoothing(renderObject.values as any, csp.resolution, csp.stride, webgl, overpaintTexture);
- (geometry.meta as SurfaceMeta).overpaintTexture = renderObject.values.tOverpaintGrid.ref.value;
- }
- }
- }
- }
- export function setTransparency(renderObject: GraphicsRenderObject | undefined, transparency: Transparency, lociApply: LociApply, clear: boolean, smoothing?: SmoothingContext) {
- if (!renderObject) return;
- const { tTransparency, dTransparencyType, transparencyAverage, dTransparency, uGroupCount, instanceCount, instanceGranularity: instanceGranularity } = renderObject.values;
- const count = instanceGranularity.ref.value
- ? instanceCount.ref.value
- : uGroupCount.ref.value * instanceCount.ref.value;
- // ensure texture has right size and type
- const type = instanceGranularity.ref.value ? 'instance' : 'groupInstance';
- createTransparency(transparency.layers.length ? count : 0, type, renderObject.values);
- const { array } = tTransparency.ref.value;
- // clear if requested
- if (clear) clearTransparency(array, 0, count);
- for (let i = 0, il = transparency.layers.length; i < il; ++i) {
- const { loci, value } = transparency.layers[i];
- const apply = (interval: Interval) => {
- const start = Interval.start(interval);
- const end = Interval.end(interval);
- return applyTransparencyValue(array, start, end, value);
- };
- lociApply(loci, apply, false);
- }
- ValueCell.update(tTransparency, tTransparency.ref.value);
- ValueCell.updateIfChanged(transparencyAverage, getTransparencyAverage(array, count));
- ValueCell.updateIfChanged(dTransparencyType, type);
- ValueCell.updateIfChanged(dTransparency, transparency.layers.length > 0);
- if (transparency.layers.length === 0) return;
- if (type === 'instance') return;
- if (smoothing && hasColorSmoothingProp(smoothing.props)) {
- const { geometry, props, webgl } = smoothing;
- if (geometry.kind === 'mesh') {
- const { resolution, transparencyTexture } = geometry.meta as SurfaceMeta;
- const csp = getColorSmoothingProps(props.smoothColors, true, resolution);
- if (csp) {
- applyMeshTransparencySmoothing(renderObject.values as any, csp.resolution, csp.stride, webgl, transparencyTexture);
- (geometry.meta as SurfaceMeta).transparencyTexture = renderObject.values.tTransparencyGrid.ref.value;
- }
- } else if (webgl && geometry.kind === 'texture-mesh') {
- const { resolution, transparencyTexture } = geometry.meta as SurfaceMeta;
- const csp = getColorSmoothingProps(props.smoothColors, true, resolution);
- if (csp) {
- applyTextureMeshTransparencySmoothing(renderObject.values as any, csp.resolution, csp.stride, webgl, transparencyTexture);
- (geometry.meta as SurfaceMeta).transparencyTexture = renderObject.values.tTransparencyGrid.ref.value;
- }
- }
- }
- }
- export function setSubstance(renderObject: GraphicsRenderObject | undefined, substance: Substance, lociApply: LociApply, clear: boolean, smoothing?: SmoothingContext) {
- if (!renderObject) return;
- const { tSubstance, dSubstanceType, dSubstance, uGroupCount, instanceCount, instanceGranularity: instanceGranularity } = renderObject.values;
- const count = instanceGranularity.ref.value
- ? instanceCount.ref.value
- : uGroupCount.ref.value * instanceCount.ref.value;
- // ensure texture has right size and type
- const type = instanceGranularity.ref.value ? 'instance' : 'groupInstance';
- createSubstance(substance.layers.length ? count : 0, type, renderObject.values);
- const { array } = tSubstance.ref.value;
- // clear all if requested
- if (clear) clearSubstance(array, 0, count);
- for (let i = 0, il = substance.layers.length; i < il; ++i) {
- const { loci, material, clear } = substance.layers[i];
- const apply = (interval: Interval) => {
- const start = Interval.start(interval);
- const end = Interval.end(interval);
- return clear
- ? clearSubstance(array, start, end)
- : applySubstanceMaterial(array, start, end, material);
- };
- lociApply(loci, apply, false);
- }
- ValueCell.update(tSubstance, tSubstance.ref.value);
- ValueCell.updateIfChanged(dSubstanceType, type);
- ValueCell.updateIfChanged(dSubstance, substance.layers.length > 0);
- if (substance.layers.length === 0) return;
- if (type === 'instance') return;
- if (smoothing && hasColorSmoothingProp(smoothing.props)) {
- const { geometry, props, webgl } = smoothing;
- if (geometry.kind === 'mesh') {
- const { resolution, substanceTexture } = geometry.meta as SurfaceMeta;
- const csp = getColorSmoothingProps(props.smoothColors, true, resolution);
- if (csp) {
- applyMeshSubstanceSmoothing(renderObject.values as any, csp.resolution, csp.stride, webgl, substanceTexture);
- (geometry.meta as SurfaceMeta).substanceTexture = renderObject.values.tSubstanceGrid.ref.value;
- }
- } else if (webgl && geometry.kind === 'texture-mesh') {
- const { resolution, substanceTexture } = geometry.meta as SurfaceMeta;
- const csp = getColorSmoothingProps(props.smoothColors, true, resolution);
- if (csp) {
- applyTextureMeshSubstanceSmoothing(renderObject.values as any, csp.resolution, csp.stride, webgl, substanceTexture);
- (geometry.meta as SurfaceMeta).substanceTexture = renderObject.values.tSubstanceGrid.ref.value;
- }
- }
- }
- }
- export function setClipping(renderObject: GraphicsRenderObject | undefined, clipping: Clipping, lociApply: LociApply, clear: boolean) {
- if (!renderObject) return;
- const { tClipping, dClippingType, dClipping, uGroupCount, instanceCount, instanceGranularity: instanceGranularity } = renderObject.values;
- const count = instanceGranularity.ref.value
- ? instanceCount.ref.value
- : uGroupCount.ref.value * instanceCount.ref.value;
- const { layers } = clipping;
- // ensure texture has right size and type
- const type = instanceGranularity.ref.value ? 'instance' : 'groupInstance';
- createClipping(layers.length ? count : 0, type, renderObject.values);
- const { array } = tClipping.ref.value;
- // clear if requested
- if (clear) clearClipping(array, 0, count);
- for (let i = 0, il = clipping.layers.length; i < il; ++i) {
- const { loci, groups } = clipping.layers[i];
- const apply = (interval: Interval) => {
- const start = Interval.start(interval);
- const end = Interval.end(interval);
- return applyClippingGroups(array, start, end, groups);
- };
- lociApply(loci, apply, false);
- }
- ValueCell.update(tClipping, tClipping.ref.value);
- ValueCell.updateIfChanged(dClippingType, type);
- ValueCell.updateIfChanged(dClipping, clipping.layers.length > 0);
- }
- export function setThemeStrength(renderObject: GraphicsRenderObject | undefined, strength: { overpaint: number, transparency: number, substance: number }) {
- if (renderObject) {
- ValueCell.updateIfChanged(renderObject.values.uOverpaintStrength, strength.overpaint);
- ValueCell.updateIfChanged(renderObject.values.uTransparencyStrength, strength.transparency);
- ValueCell.updateIfChanged(renderObject.values.uSubstanceStrength, strength.substance);
- }
- }
- export function setTransform(renderObject: GraphicsRenderObject | undefined, transform?: Mat4, instanceTransforms?: Float32Array | null) {
- if (!renderObject || (!transform && !instanceTransforms)) return;
- const { values } = renderObject;
- if (transform) {
- Mat4.copy(values.matrix.ref.value, transform);
- ValueCell.update(values.matrix, values.matrix.ref.value);
- }
- if (instanceTransforms) {
- values.extraTransform.ref.value.set(instanceTransforms);
- ValueCell.update(values.extraTransform, values.extraTransform.ref.value);
- } else if (instanceTransforms === null) {
- fillIdentityTransform(values.extraTransform.ref.value, values.instanceCount.ref.value);
- ValueCell.update(values.extraTransform, values.extraTransform.ref.value);
- }
- updateTransformData(values);
- const boundingSphere = calculateTransformBoundingSphere(values.invariantBoundingSphere.ref.value, values.aTransform.ref.value, values.instanceCount.ref.value, 0);
- ValueCell.update(values.boundingSphere, boundingSphere);
- }
- }
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