element-point.ts 5.1 KB

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  1. /**
  2. * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  5. * @author David Sehnal <david.sehnal@gmail.com>
  6. */
  7. import { ValueCell } from 'mol-util/value-cell'
  8. import { createPointRenderObject, PointRenderObject } from 'mol-gl/render-object'
  9. import { Unit } from 'mol-model/structure';
  10. import { RuntimeContext } from 'mol-task'
  11. import { UnitsVisual, DefaultStructureProps } from '..';
  12. import { getElementLoci } from './util/element';
  13. import { createTransforms, createColors, createSizes } from './util/common';
  14. import { deepEqual, defaults } from 'mol-util';
  15. import { SortedArray } from 'mol-data/int';
  16. import { RenderableState, PointValues } from 'mol-gl/renderable';
  17. import { PickingId } from '../../../util/picking';
  18. import { Loci } from 'mol-model/loci';
  19. import { MarkerAction, createMarkers } from '../../../util/marker-data';
  20. import { Vec3 } from 'mol-math/linear-algebra';
  21. import { fillSerial } from 'mol-util/array';
  22. import { StructureElementIterator } from './util/location-iterator';
  23. import { SizeThemeProps } from 'mol-view/theme/size';
  24. export const DefaultPointProps = {
  25. ...DefaultStructureProps,
  26. sizeTheme: { name: 'physical' } as SizeThemeProps
  27. }
  28. export type PointProps = Partial<typeof DefaultPointProps>
  29. export function createPointVertices(unit: Unit) {
  30. const elements = unit.elements
  31. const elementCount = elements.length
  32. const vertices = new Float32Array(elementCount * 3)
  33. const pos = unit.conformation.invariantPosition
  34. const p = Vec3.zero()
  35. for (let i = 0; i < elementCount; i++) {
  36. const i3 = i * 3
  37. pos(elements[i], p)
  38. vertices[i3] = p[0]
  39. vertices[i3 + 1] = p[1]
  40. vertices[i3 + 2] = p[2]
  41. }
  42. return vertices
  43. }
  44. export default function PointVisual(): UnitsVisual<PointProps> {
  45. let renderObject: PointRenderObject
  46. let currentProps = DefaultPointProps
  47. let currentGroup: Unit.SymmetryGroup
  48. let _units: ReadonlyArray<Unit>
  49. let _elements: SortedArray
  50. return {
  51. get renderObject () { return renderObject },
  52. async create(ctx: RuntimeContext, group: Unit.SymmetryGroup, props: PointProps = {}) {
  53. currentProps = Object.assign({}, DefaultPointProps, props)
  54. currentGroup = group
  55. _units = group.units
  56. _elements = group.elements;
  57. const { colorTheme, sizeTheme } = currentProps
  58. const elementCount = _elements.length
  59. const instanceCount = group.units.length
  60. const locationIt = StructureElementIterator.fromGroup(group)
  61. const vertices = createPointVertices(_units[0])
  62. const transforms = createTransforms(group)
  63. const color = createColors(locationIt, colorTheme)
  64. const size = createSizes(locationIt, sizeTheme)
  65. const marker = createMarkers(instanceCount * elementCount)
  66. const values: PointValues = {
  67. aPosition: ValueCell.create(vertices),
  68. aElementId: ValueCell.create(fillSerial(new Float32Array(elementCount))),
  69. aTransform: transforms,
  70. aInstanceId: ValueCell.create(fillSerial(new Float32Array(instanceCount))),
  71. ...color,
  72. ...marker,
  73. ...size,
  74. uAlpha: ValueCell.create(defaults(props.alpha, 1.0)),
  75. uInstanceCount: ValueCell.create(instanceCount),
  76. uElementCount: ValueCell.create(group.elements.length),
  77. drawCount: ValueCell.create(vertices.length / 3),
  78. instanceCount: ValueCell.create(instanceCount),
  79. dPointSizeAttenuation: ValueCell.create(true),
  80. dUseFog: ValueCell.create(defaults(props.useFog, true)),
  81. }
  82. const state: RenderableState = {
  83. depthMask: defaults(props.depthMask, true),
  84. visible: defaults(props.visible, true)
  85. }
  86. renderObject = createPointRenderObject(values, state)
  87. },
  88. async update(ctx: RuntimeContext, props: PointProps) {
  89. if (!renderObject || !_units || !_elements) return false
  90. const newProps = { ...currentProps, ...props }
  91. if (deepEqual(currentProps, newProps)) {
  92. console.log('props identical, nothing to change')
  93. return true
  94. }
  95. if (!deepEqual(currentProps.colorTheme, newProps.colorTheme)) {
  96. console.log('colorTheme changed', currentProps.colorTheme, newProps.colorTheme)
  97. }
  98. if (!deepEqual(currentProps.sizeTheme, newProps.sizeTheme)) {
  99. console.log('sizeTheme changed', currentProps.sizeTheme, newProps.sizeTheme)
  100. }
  101. currentProps = newProps
  102. return false
  103. },
  104. getLoci(pickingId: PickingId) {
  105. return getElementLoci(pickingId, currentGroup, renderObject.id)
  106. },
  107. mark(loci: Loci, action: MarkerAction) {
  108. // TODO
  109. // markElement(loci, action, currentGroup, renderObject.values)
  110. },
  111. destroy() {
  112. // TODO
  113. }
  114. }
  115. }