euler.ts 5.1 KB

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  1. /**
  2. * Copyright (c) 2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  5. *
  6. * This code has been modified from https://github.com/mrdoob/three.js/,
  7. * copyright (c) 2010-2023 three.js authors. MIT License
  8. */
  9. import { Mat4 } from './mat4';
  10. import { assertUnreachable, NumberArray } from '../../../mol-util/type-helpers';
  11. import { Quat } from './quat';
  12. import { Vec3 } from './vec3';
  13. import { clamp } from '../../interpolate';
  14. interface Euler extends Array<number> { [d: number]: number, '@type': 'euler', length: 3 }
  15. function Euler() {
  16. return Euler.zero();
  17. }
  18. namespace Euler {
  19. export type Order = 'XYZ' | 'YXZ' | 'ZXY' | 'ZYX' | 'YZX' | 'XZY'
  20. export function zero(): Euler {
  21. // force double backing array by 0.1.
  22. const ret = [0.1, 0, 0];
  23. ret[0] = 0.0;
  24. return ret as any;
  25. }
  26. export function create(x: number, y: number, z: number): Euler {
  27. const out = zero();
  28. out[0] = x;
  29. out[1] = y;
  30. out[2] = z;
  31. return out;
  32. }
  33. export function set(out: Euler, x: number, y: number, z: number) {
  34. out[0] = x;
  35. out[0] = y;
  36. out[0] = z;
  37. return out;
  38. }
  39. export function clone(a: Euler): Euler {
  40. const out = zero();
  41. out[0] = a[0];
  42. out[1] = a[1];
  43. out[2] = a[2];
  44. return out;
  45. }
  46. export function copy(out: Euler, a: Euler) {
  47. out[0] = a[0];
  48. out[1] = a[1];
  49. out[2] = a[2];
  50. return out;
  51. }
  52. /**
  53. * Assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)
  54. */
  55. export function fromMat4(out: Euler, m: Mat4, order: Order): Euler {
  56. const m11 = m[0], m12 = m[4], m13 = m[8];
  57. const m21 = m[1], m22 = m[5], m23 = m[9];
  58. const m31 = m[2], m32 = m[6], m33 = m[10];
  59. switch (order) {
  60. case 'XYZ':
  61. out[1] = Math.asin(clamp(m13, -1, 1));
  62. if (Math.abs(m13) < 0.9999999) {
  63. out[0] = Math.atan2(-m23, m33);
  64. out[2] = Math.atan2(-m12, m11);
  65. } else {
  66. out[0] = Math.atan2(m32, m22);
  67. out[2] = 0;
  68. }
  69. break;
  70. case 'YXZ':
  71. out[0] = Math.asin(-clamp(m23, -1, 1));
  72. if (Math.abs(m23) < 0.9999999) {
  73. out[1] = Math.atan2(m13, m33);
  74. out[2] = Math.atan2(m21, m22);
  75. } else {
  76. out[1] = Math.atan2(-m31, m11);
  77. out[2] = 0;
  78. }
  79. break;
  80. case 'ZXY':
  81. out[0] = Math.asin(clamp(m32, -1, 1));
  82. if (Math.abs(m32) < 0.9999999) {
  83. out[1] = Math.atan2(-m31, m33);
  84. out[2] = Math.atan2(-m12, m22);
  85. } else {
  86. out[1] = 0;
  87. out[2] = Math.atan2(m21, m11);
  88. }
  89. break;
  90. case 'ZYX':
  91. out[1] = Math.asin(-clamp(m31, -1, 1));
  92. if (Math.abs(m31) < 0.9999999) {
  93. out[0] = Math.atan2(m32, m33);
  94. out[2] = Math.atan2(m21, m11);
  95. } else {
  96. out[0] = 0;
  97. out[2] = Math.atan2(-m12, m22);
  98. }
  99. break;
  100. case 'YZX':
  101. out[2] = Math.asin(clamp(m21, -1, 1));
  102. if (Math.abs(m21) < 0.9999999) {
  103. out[0] = Math.atan2(-m23, m22);
  104. out[1] = Math.atan2(-m31, m11);
  105. } else {
  106. out[0] = 0;
  107. out[1] = Math.atan2(m13, m33);
  108. }
  109. break;
  110. case 'XZY':
  111. out[2] = Math.asin(-clamp(m12, -1, 1));
  112. if (Math.abs(m12) < 0.9999999) {
  113. out[0] = Math.atan2(m32, m22);
  114. out[1] = Math.atan2(m13, m11);
  115. } else {
  116. out[0] = Math.atan2(-m23, m33);
  117. out[1] = 0;
  118. }
  119. break;
  120. default:
  121. assertUnreachable(order);
  122. }
  123. return out;
  124. }
  125. const _mat4 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] as Mat4;
  126. export function fromQuat(out: Euler, q: Quat, order: Order) {
  127. Mat4.fromQuat(_mat4, q);
  128. return fromMat4(out, _mat4, order);
  129. }
  130. export function fromVec3(out: Euler, v: Vec3) {
  131. return set(out, v[0], v[1], v[2]);
  132. }
  133. export function exactEquals(a: Euler, b: Euler) {
  134. return a[0] === b[0] && a[1] === b[1] && a[2] === b[2];
  135. }
  136. export function fromArray(e: Euler, array: ArrayLike<number>, offset: number) {
  137. e[0] = array[offset + 0];
  138. e[1] = array[offset + 1];
  139. e[2] = array[offset + 2];
  140. return e;
  141. }
  142. export function toArray<T extends NumberArray>(e: Euler, out: T, offset: number) {
  143. out[offset + 0] = e[0];
  144. out[offset + 1] = e[1];
  145. out[offset + 2] = e[2];
  146. return out;
  147. }
  148. }
  149. export { Euler };