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- /**
- * Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { clamp } from '../mol-math/interpolate';
- import { fasterExp, fasterLog } from '../mol-math/approx';
- import { Vec3, Vec4 } from '../mol-math/linear-algebra';
- import { NumberArray } from './type-helpers';
- const maxFloat = 10000.0; // NOTE same constant is set in shaders
- const floatLogFactor = fasterLog(maxFloat + 1);
- /** encode float logarithmically */
- export function encodeFloatLog(value: number) { return fasterLog(value + 1) / floatLogFactor; }
- /** decode logarithmically encoded float */
- export function decodeFloatLog(value: number) { return fasterExp(value * floatLogFactor) - 1; }
- /** encode float as rgb triplet into array at offset */
- export function encodeFloatRGBtoArray(value: number, array: NumberArray, offset: number) {
- value = clamp(Math.round(value), 0, 16777216 - 1) + 1;
- array[offset + 2] = value % 256;
- value = Math.floor(value / 256);
- array[offset + 1] = value % 256;
- value = Math.floor(value / 256);
- array[offset] = value % 256;
- return array;
- }
- /** decode float encoded as rgb triplet */
- export function decodeFloatRGB(r: number, g: number, b: number) {
- return (Math.floor(r) * 256 * 256 + Math.floor(g) * 256 + Math.floor(b)) - 1;
- }
- const UnpackDownscale = 255 / 256; // 0..1 -> fraction (excluding 1)
- const PackFactors = Vec3.create(256 * 256 * 256, 256 * 256, 256);
- const UnpackFactors = Vec4.create(
- UnpackDownscale / PackFactors[0],
- UnpackDownscale / PackFactors[1],
- UnpackDownscale / PackFactors[2],
- UnpackDownscale / 1
- );
- const tmpDepthRGBA = Vec4();
- export function unpackRGBAToDepth(r: number, g: number, b: number, a: number) {
- Vec4.set(tmpDepthRGBA, r / 255, g / 255, b / 255, a / 255);
- return Vec4.dot(tmpDepthRGBA, UnpackFactors);
- }
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