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- /**
- * Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- export const points_vert = `
- precision highp float;
- precision highp int;
- #include common
- #include read_from_texture
- #include common_vert_params
- #include color_vert_params
- #include size_vert_params
- #include common_clip
- uniform float uPixelRatio;
- uniform vec4 uViewport;
- attribute vec3 aPosition;
- attribute mat4 aTransform;
- attribute float aInstance;
- attribute float aGroup;
- void main(){
- #include assign_group
- #include assign_color_varying
- #include assign_marker_varying
- #include assign_clipping_varying
- #include assign_position
- #include assign_size
- #ifdef dPointSizeAttenuation
- gl_PointSize = size * uPixelRatio * ((uViewport.w / 2.0) / -mvPosition.z) * 5.0;
- #else
- gl_PointSize = size * uPixelRatio;
- #endif
- gl_PointSize = max(1.0, gl_PointSize);
- gl_Position = uProjection * mvPosition;
- #include clip_instance
- }
- `;
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