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- /**
- * Copyright (c) 2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author David Sehnal <david.sehnal@gmail.com>
- */
- import { StatefulPluginComponent } from '../component';
- import { PluginContext } from '../../mol-plugin/context';
- import { PluginStateAnimation } from '../animation/model';
- import { ParamDefinition as PD } from '../../mol-util/param-definition';
- export { PluginAnimationManager };
- // TODO: pause functionality (this needs to reset if the state tree changes)
- // TODO: handle unregistered animations on state restore
- // TODO: better API
- class PluginAnimationManager extends StatefulPluginComponent<PluginAnimationManager.State> {
- private map = new Map<string, PluginStateAnimation>();
- private _animations: PluginStateAnimation[] = [];
- private currentTime: number = 0;
- private _current: PluginAnimationManager.Current;
- private _params?: PD.For<PluginAnimationManager.State['params']> = void 0;
- readonly events = {
- updated: this.ev(),
- applied: this.ev(),
- };
- get isEmpty() { return this._animations.length === 0; }
- get current() { return this._current!; }
- get animations() { return this._animations; }
- private triggerUpdate() {
- this.events.updated.next(void 0);
- }
- private triggerApply() {
- this.events.applied.next(void 0);
- }
- getParams(): PD.Params {
- if (!this._params) {
- this._params = {
- current: PD.Select(this._animations[0] && this._animations[0].name,
- this._animations.map(a => [a.name, a.display.name] as [string, string]),
- { label: 'Animation' })
- };
- }
- return this._params as any as PD.Params;
- }
- updateParams(newParams: Partial<PluginAnimationManager.State['params']>) {
- if (this.isEmpty) return;
- this.updateState({ params: { ...this.state.params, ...newParams } });
- const anim = this.map.get(this.state.params.current)!;
- const params = anim.params(this.context) as PD.Params;
- this._current = {
- anim,
- params,
- paramValues: PD.getDefaultValues(params),
- state: {},
- startedTime: -1,
- lastTime: 0
- };
- this.triggerUpdate();
- }
- updateCurrentParams(values: any) {
- if (this.isEmpty) return;
- this._current.paramValues = { ...this._current.paramValues, ...values };
- this.triggerUpdate();
- }
- register(animation: PluginStateAnimation) {
- if (this.map.has(animation.name)) {
- this.context.log.error(`Animation '${animation.name}' is already registered.`);
- return;
- }
- this._params = void 0;
- this.map.set(animation.name, animation);
- this._animations.push(animation);
- if (this._animations.length === 1) {
- this.updateParams({ current: animation.name });
- } else {
- this.triggerUpdate();
- }
- }
- async play<P>(animation: PluginStateAnimation<P>, params: P) {
- await this.stop();
- if (!this.map.has(animation.name)) {
- this.register(animation);
- }
- this.updateParams({ current: animation.name });
- this.updateCurrentParams(params);
- await this.start();
- }
- async tick(t: number, isSynchronous?: boolean, animation?: PluginAnimationManager.AnimationInfo) {
- this.currentTime = t;
- if (this.isStopped) return;
- if (isSynchronous || animation) {
- await this.applyFrame(animation);
- } else {
- this.applyAsync();
- }
- }
- private isStopped = true;
- private isApplying = false;
- async start() {
- this.updateState({ animationState: 'playing' });
- if (!this.context.behaviors.state.isAnimating.value) {
- this.context.behaviors.state.isAnimating.next(true);
- }
- this.triggerUpdate();
- const anim = this._current.anim;
- let initialState = this._current.anim.initialState(this._current.paramValues, this.context);
- if (anim.setup) {
- const state = await anim.setup(this._current.paramValues, initialState, this.context);
- if (state) initialState = state;
- }
- this._current.lastTime = 0;
- this._current.startedTime = -1;
- this._current.state = initialState;
- this.isStopped = false;
- }
- async stop() {
- this.isStopped = true;
- if (this.state.animationState !== 'stopped') {
- const anim = this._current.anim;
- if (anim.teardown) {
- await anim.teardown(this._current.paramValues, this._current.state, this.context);
- }
- this.updateState({ animationState: 'stopped' });
- this.triggerUpdate();
- }
- if (this.context.behaviors.state.isAnimating.value) {
- this.context.behaviors.state.isAnimating.next(false);
- }
- }
- get isAnimating() {
- return this.state.animationState === 'playing';
- }
- private async applyAsync() {
- if (this.isApplying) return;
- this.isApplying = true;
- try {
- await this.applyFrame();
- } finally {
- this.isApplying = false;
- }
- }
- private async applyFrame(animation?: PluginAnimationManager.AnimationInfo) {
- const t = this.currentTime;
- if (this._current.startedTime < 0) this._current.startedTime = t;
- const newState = await this._current.anim.apply(
- this._current.state,
- { lastApplied: this._current.lastTime, current: t - this._current.startedTime, animation },
- { params: this._current.paramValues, plugin: this.context });
- if (newState.kind === 'finished') {
- this.stop();
- } else if (newState.kind === 'next') {
- this._current.state = newState.state;
- this._current.lastTime = t - this._current.startedTime;
- }
- this.triggerApply();
- }
- getSnapshot(): PluginAnimationManager.Snapshot {
- if (!this.current) return { state: this.state };
- return {
- state: this.state,
- current: {
- paramValues: this._current.paramValues,
- state: this._current.anim.stateSerialization ? this._current.anim.stateSerialization.toJSON(this._current.state) : this._current.state
- }
- };
- }
- setSnapshot(snapshot: PluginAnimationManager.Snapshot) {
- if (this.isEmpty) return;
- this.updateState({ animationState: snapshot.state.animationState });
- this.updateParams(snapshot.state.params);
- if (snapshot.current) {
- this.current.paramValues = snapshot.current.paramValues;
- this.current.state = this._current.anim.stateSerialization
- ? this._current.anim.stateSerialization.fromJSON(snapshot.current.state)
- : snapshot.current.state;
- this.triggerUpdate();
- if (this.state.animationState === 'playing') this.resume();
- }
- }
- private async resume() {
- this._current.lastTime = 0;
- this._current.startedTime = -1;
- const anim = this._current.anim;
- if (!this.context.behaviors.state.isAnimating.value) {
- this.context.behaviors.state.isAnimating.next(true);
- }
- if (anim.setup) {
- await anim.setup(this._current.paramValues, this._current.state, this.context);
- }
- this.isStopped = false;
- }
- constructor(private context: PluginContext) {
- super({ params: { current: '' }, animationState: 'stopped' });
- }
- }
- namespace PluginAnimationManager {
- export interface AnimationInfo {
- currentFrame: number,
- frameCount: number
- }
- export interface Current {
- anim: PluginStateAnimation
- params: PD.Params,
- paramValues: any,
- state: any,
- startedTime: number,
- lastTime: number
- }
- export interface State {
- params: { current: string },
- animationState: 'stopped' | 'playing'
- }
- export interface Snapshot {
- state: State,
- current?: {
- paramValues: any,
- state: any
- }
- }
- }
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