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- /**
- * Copyright (c) 2017-2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author David Sehnal <david.sehnal@gmail.com>
- */
- import { IntMap, SortedArray, Iterator, Segmentation } from 'mol-data/int'
- import { UniqueArray } from 'mol-data/generic'
- import { SymmetryOperator } from 'mol-math/geometry/symmetry-operator'
- import { Model, ElementIndex } from '../model'
- import { sort, arraySwap, hash1, sortArray, hashString } from 'mol-data/util';
- import StructureElement from './element'
- import Unit from './unit'
- import { StructureLookup3D } from './util/lookup3d';
- import { CoarseElements } from '../model/properties/coarse';
- import { StructureSubsetBuilder } from './util/subset-builder';
- import { InterUnitBonds, computeInterUnitBonds } from './unit/links';
- import { PairRestraints, CrossLinkRestraint, extractCrossLinkRestraints } from './unit/pair-restraints';
- import StructureSymmetry from './symmetry';
- import StructureProperties from './properties';
- import { ResidueIndex, ChainIndex } from '../model/indexing';
- import { Carbohydrates } from './carbohydrates/data';
- import { computeCarbohydrates } from './carbohydrates/compute';
- import { Vec3 } from 'mol-math/linear-algebra';
- import { idFactory } from 'mol-util/id-factory';
- import { GridLookup3D } from 'mol-math/geometry';
- class Structure {
- /** Maps unit.id to unit */
- readonly unitMap: IntMap<Unit>;
- /** Array of all units in the structure, sorted by unit.id */
- readonly units: ReadonlyArray<Unit>;
- private _props: {
- lookup3d?: StructureLookup3D,
- links?: InterUnitBonds,
- crossLinkRestraints?: PairRestraints<CrossLinkRestraint>,
- unitSymmetryGroups?: ReadonlyArray<Unit.SymmetryGroup>,
- carbohydrates?: Carbohydrates,
- models?: ReadonlyArray<Model>,
- hashCode: number,
- elementCount: number,
- polymerResidueCount: number,
- } = { hashCode: -1, elementCount: 0, polymerResidueCount: 0 };
- subsetBuilder(isSorted: boolean) {
- return new StructureSubsetBuilder(this, isSorted);
- }
- /** Count of all elements in the structure, i.e. the sum of the elements in the units */
- get elementCount() {
- return this._props.elementCount;
- }
- /** Count of all polymer residues in the structure */
- get polymerResidueCount() {
- return this._props.polymerResidueCount;
- }
- /** Coarse structure, defined as Containing less than twice as many elements as polymer residues */
- get isCoarse() {
- const ec = this.elementCount
- const prc = this.polymerResidueCount
- return prc && ec ? ec / prc < 2 : false
- }
- get hashCode() {
- if (this._props.hashCode !== -1) return this._props.hashCode;
- return this.computeHash();
- }
- private computeHash() {
- let hash = 23;
- for (let i = 0, _i = this.units.length; i < _i; i++) {
- const u = this.units[i];
- hash = (31 * hash + u.id) | 0;
- hash = (31 * hash + SortedArray.hashCode(u.elements)) | 0;
- }
- hash = (31 * hash + this.elementCount) | 0;
- hash = hash1(hash);
- if (hash === -1) hash = 0;
- this._props.hashCode = hash;
- return hash;
- }
- /** Returns a new element location iterator */
- elementLocations(): Iterator<StructureElement> {
- return new Structure.ElementLocationIterator(this);
- }
- get boundary() {
- return this.lookup3d.boundary;
- }
- get lookup3d() {
- if (this._props.lookup3d) return this._props.lookup3d;
- this._props.lookup3d = new StructureLookup3D(this);
- return this._props.lookup3d;
- }
- get links() {
- if (this._props.links) return this._props.links;
- this._props.links = computeInterUnitBonds(this);
- return this._props.links;
- }
- get crossLinkRestraints() {
- if (this._props.crossLinkRestraints) return this._props.crossLinkRestraints;
- this._props.crossLinkRestraints = extractCrossLinkRestraints(this);
- return this._props.crossLinkRestraints;
- }
- get unitSymmetryGroups(): ReadonlyArray<Unit.SymmetryGroup> {
- if (this._props.unitSymmetryGroups) return this._props.unitSymmetryGroups;
- this._props.unitSymmetryGroups = StructureSymmetry.computeTransformGroups(this);
- return this._props.unitSymmetryGroups;
- }
- get carbohydrates(): Carbohydrates {
- if (this._props.carbohydrates) return this._props.carbohydrates;
- this._props.carbohydrates = computeCarbohydrates(this);
- return this._props.carbohydrates;
- }
- get models(): ReadonlyArray<Model> {
- if (this._props.models) return this._props.models;
- this._props.models = getModels(this);
- return this._props.models;
- }
- hasElement(e: StructureElement) {
- if (!this.unitMap.has(e.unit.id)) return false;
- return SortedArray.has(this.unitMap.get(e.unit.id).elements, e.element);
- }
- constructor(units: ArrayLike<Unit>) {
- const map = IntMap.Mutable<Unit>();
- let elementCount = 0;
- let polymerResidueCount = 0;
- let isSorted = true;
- let lastId = units.length > 0 ? units[0].id : 0;
- for (let i = 0, _i = units.length; i < _i; i++) {
- const u = units[i];
- map.set(u.id, u);
- elementCount += u.elements.length;
- polymerResidueCount += u.polymerElements.length;
- if (u.id < lastId) isSorted = false;
- lastId = u.id;
- }
- if (!isSorted) sort(units, 0, units.length, cmpUnits, arraySwap)
- this.unitMap = map;
- this.units = units as ReadonlyArray<Unit>;
- this._props.elementCount = elementCount;
- this._props.polymerResidueCount = polymerResidueCount;
- }
- }
- function cmpUnits(units: ArrayLike<Unit>, i: number, j: number) { return units[i].id - units[j].id; }
- function getModels(s: Structure) {
- const { units } = s;
- const arr = UniqueArray.create<Model['id'], Model>();
- for (const u of units) {
- UniqueArray.add(arr, u.model.id, u.model);
- }
- return arr.array;
- }
- namespace Structure {
- export const Empty = new Structure([]);
- export function create(units: ReadonlyArray<Unit>): Structure { return new Structure(units); }
- /**
- * Construct a Structure from a model.
- *
- * Generally, a single unit corresponds to a single chain, with the exception
- * of consecutive "single atom chains".
- */
- export function ofModel(model: Model): Structure {
- const chains = model.atomicHierarchy.chainAtomSegments;
- const builder = new StructureBuilder();
- for (let c = 0; c < chains.count; c++) {
- const start = chains.offsets[c];
- // merge all consecutive "single atom chains"
- while (c + 1 < chains.count
- && chains.offsets[c + 1] - chains.offsets[c] === 1
- && chains.offsets[c + 2] - chains.offsets[c + 1] === 1) {
- c++;
- }
- const elements = SortedArray.ofBounds(start as ElementIndex, chains.offsets[c + 1] as ElementIndex);
- if (isWaterChain(model, c as ChainIndex, elements)) {
- partitionAtomicUnit(model, elements, builder);
- } else {
- builder.addUnit(Unit.Kind.Atomic, model, SymmetryOperator.Default, elements);
- }
- }
- const cs = model.coarseHierarchy;
- if (cs.isDefined) {
- if (cs.spheres.count > 0) {
- addCoarseUnits(builder, model, model.coarseHierarchy.spheres, Unit.Kind.Spheres);
- }
- if (cs.gaussians.count > 0) {
- addCoarseUnits(builder, model, model.coarseHierarchy.gaussians, Unit.Kind.Gaussians);
- }
- }
- return builder.getStructure();
- }
- function isWaterChain(model: Model, chainIndex: ChainIndex, indices: SortedArray) {
- const e = model.atomicHierarchy.index.getEntityFromChain(chainIndex);
- return model.entities.data.type.value(e) === 'water';
- }
- function partitionAtomicUnit(model: Model, indices: SortedArray, builder: StructureBuilder) {
- const { x, y, z } = model.atomicConformation;
- const lookup = GridLookup3D({ x, y, z, indices }, Vec3.create(64, 64, 64));
- const { offset, count, array } = lookup.buckets;
- for (let i = 0, _i = offset.length; i < _i; i++) {
- const start = offset[i];
- const set = new Int32Array(count[i]);
- for (let j = 0, _j = count[i]; j < _j; j++) {
- set[j] = indices[array[start + j]];
- }
- builder.addUnit(Unit.Kind.Atomic, model, SymmetryOperator.Default, SortedArray.ofSortedArray(set));
- }
- }
- function addCoarseUnits(builder: StructureBuilder, model: Model, elements: CoarseElements, kind: Unit.Kind) {
- const { chainElementSegments } = elements;
- for (let cI = 0; cI < chainElementSegments.count; cI++) {
- const elements = SortedArray.ofBounds<ElementIndex>(chainElementSegments.offsets[cI], chainElementSegments.offsets[cI + 1]);
- builder.addUnit(kind, model, SymmetryOperator.Default, elements);
- }
- }
- export class StructureBuilder {
- private units: Unit[] = [];
- private invariantId = idFactory()
- addUnit(kind: Unit.Kind, model: Model, operator: SymmetryOperator, elements: StructureElement.Set): Unit {
- const unit = Unit.create(this.units.length, this.invariantId(), kind, model, operator, elements);
- this.units.push(unit);
- return unit;
- }
- addWithOperator(unit: Unit, operator: SymmetryOperator): Unit {
- const newUnit = unit.applyOperator(this.units.length, operator);
- this.units.push(newUnit);
- return newUnit;
- }
- getStructure(): Structure {
- return create(this.units);
- }
- get isEmpty() {
- return this.units.length === 0;
- }
- }
- export function Builder() { return new StructureBuilder(); }
- export function hashCode(s: Structure) {
- return s.hashCode;
- }
- export function conformationHash(s: Structure) {
- return hashString(s.units.map(u => Unit.conformationId(u)).join('|'))
- }
- export function areEqual(a: Structure, b: Structure) {
- if (a.elementCount !== b.elementCount) return false;
- const len = a.units.length;
- if (len !== b.units.length) return false;
- for (let i = 0; i < len; i++) {
- if (a.units[i].id !== b.units[i].id) return false;
- }
- for (let i = 0; i < len; i++) {
- if (!SortedArray.areEqual(a.units[i].elements, b.units[i].elements)) return false;
- }
- return true;
- }
- export class ElementLocationIterator implements Iterator<StructureElement> {
- private current = StructureElement.create();
- private unitIndex = 0;
- private elements: StructureElement.Set;
- private maxIdx = 0;
- private idx = -1;
- hasNext: boolean;
- move(): StructureElement {
- this.advance();
- this.current.element = this.elements[this.idx];
- return this.current;
- }
- private advance() {
- if (this.idx < this.maxIdx) {
- this.idx++;
- if (this.idx === this.maxIdx) this.hasNext = this.unitIndex + 1 < this.structure.units.length;
- return;
- }
- this.idx = 0;
- this.unitIndex++;
- if (this.unitIndex >= this.structure.units.length) {
- this.hasNext = false;
- return;
- }
- this.current.unit = this.structure.units[this.unitIndex];
- this.elements = this.current.unit.elements;
- this.maxIdx = this.elements.length - 1;
- }
- constructor(private structure: Structure) {
- this.hasNext = structure.elementCount > 0;
- if (this.hasNext) {
- this.elements = structure.units[0].elements;
- this.maxIdx = this.elements.length - 1;
- this.current.unit = structure.units[0];
- }
- }
- }
- export function getEntityKeys(structure: Structure) {
- const { units } = structure;
- const l = StructureElement.create();
- const keys = UniqueArray.create<number, number>();
- for (const unit of units) {
- const prop = unit.kind === Unit.Kind.Atomic ? StructureProperties.entity.key : StructureProperties.coarse.entityKey;
- l.unit = unit;
- const elements = unit.elements;
- const chainsIt = Segmentation.transientSegments(unit.model.atomicHierarchy.chainAtomSegments, elements);
- while (chainsIt.hasNext) {
- const chainSegment = chainsIt.move();
- l.element = elements[chainSegment.start];
- const key = prop(l);
- UniqueArray.add(keys, key, key);
- }
- }
- sortArray(keys.array);
- return keys.array;
- }
- export function getUniqueAtomicResidueIndices(structure: Structure, model: Model): ReadonlyArray<ResidueIndex> {
- const uniqueResidues = UniqueArray.create<ResidueIndex, ResidueIndex>();
- const unitGroups = structure.unitSymmetryGroups;
- for (const unitGroup of unitGroups) {
- const unit = unitGroup.units[0];
- if (unit.model !== model || !Unit.isAtomic(unit)) {
- continue;
- }
- const residues = Segmentation.transientSegments(unit.model.atomicHierarchy.residueAtomSegments, unit.elements);
- while (residues.hasNext) {
- const seg = residues.move();
- UniqueArray.add(uniqueResidues, seg.index, seg.index);
- }
- }
- sortArray(uniqueResidues.array);
- return uniqueResidues.array;
- }
- const distVec = Vec3.zero();
- function unitElementMinDistance(unit: Unit, p: Vec3, eRadius: number) {
- const { elements, conformation: { position, r } } = unit, dV = distVec;
- let minD = Number.MAX_VALUE;
- for (let i = 0, _i = elements.length; i < _i; i++) {
- const e = elements[i];
- const d = Vec3.distance(p, position(e, dV)) - eRadius - r(e);
- if (d < minD) minD = d;
- }
- return minD;
- }
- export function minDistanceToPoint(s: Structure, point: Vec3, radius: number) {
- const { units } = s;
- let minD = Number.MAX_VALUE;
- for (let i = 0, _i = units.length; i < _i; i++) {
- const unit = units[i];
- const d = unitElementMinDistance(unit, point, radius);
- if (d < minD) minD = d;
- }
- return minD;
- }
- const distPivot = Vec3.zero();
- export function distance(a: Structure, b: Structure) {
- if (a.elementCount === 0 || b.elementCount === 0) return 0;
- const { units } = a;
- let minD = Number.MAX_VALUE;
- for (let i = 0, _i = units.length; i < _i; i++) {
- const unit = units[i];
- const { elements, conformation: { position, r } } = unit;
- for (let i = 0, _i = elements.length; i < _i; i++) {
- const e = elements[i];
- const d = minDistanceToPoint(b, position(e, distPivot), r(e));
- if (d < minD) minD = d;
- }
- }
- return minD;
- }
- }
- export default Structure
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