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- /**
- * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { Unit, Structure } from 'mol-model/structure';
- import { RepresentationProps } from '../representation';
- import { Visual, VisualContext } from '../visual';
- import { StructureMeshParams, StructurePointsParams, StructureLinesParams, StructureDirectVolumeParams, StructureSpheresParams } from './representation';
- import { Loci, isEveryLoci, EmptyLoci } from 'mol-model/loci';
- import { GraphicsRenderObject, createRenderObject } from 'mol-gl/render-object';
- import { deepEqual, ValueCell } from 'mol-util';
- import { Interval } from 'mol-data/int';
- import { ParamDefinition as PD } from 'mol-util/param-definition';
- import { Geometry, GeometryUtils } from 'mol-geo/geometry/geometry';
- import { LocationIterator } from 'mol-geo/util/location-iterator';
- import { PickingId } from 'mol-geo/geometry/picking';
- import { createMarkers, MarkerAction, applyMarkerAction } from 'mol-geo/geometry/marker-data';
- import { createSizes } from 'mol-geo/geometry/size-data';
- import { createColors } from 'mol-geo/geometry/color-data';
- import { Mesh } from 'mol-geo/geometry/mesh/mesh';
- import { Points } from 'mol-geo/geometry/points/points';
- import { Lines } from 'mol-geo/geometry/lines/lines';
- import { DirectVolume } from 'mol-geo/geometry/direct-volume/direct-volume';
- import { VisualUpdateState } from 'mol-repr/util';
- import { Theme, createEmptyTheme } from 'mol-theme/theme';
- import { ColorTheme } from 'mol-theme/color';
- import { SizeTheme } from 'mol-theme/size';
- import { UnitsParams } from './units-representation';
- import { Mat4 } from 'mol-math/linear-algebra';
- import { Spheres } from 'mol-geo/geometry/spheres/spheres';
- import { createUnitsTransform, includesUnitKind } from './visual/util/common';
- export type StructureGroup = { structure: Structure, group: Unit.SymmetryGroup }
- export interface UnitsVisual<P extends RepresentationProps = {}> extends Visual<StructureGroup, P> { }
- function createUnitsRenderObject<G extends Geometry>(group: Unit.SymmetryGroup, geometry: G, locationIt: LocationIterator, theme: Theme, props: PD.Values<Geometry.Params<G>>) {
- const { createValues, createRenderableState } = Geometry.getUtils(geometry)
- const transform = createUnitsTransform(group)
- const values = createValues(geometry, transform, locationIt, theme, props)
- const state = createRenderableState(props)
- return createRenderObject(geometry.kind, values, state)
- }
- interface UnitsVisualBuilder<P extends UnitsParams, G extends Geometry> {
- defaultProps: PD.Values<P>
- createGeometry(ctx: VisualContext, unit: Unit, structure: Structure, theme: Theme, props: PD.Values<P>, geometry?: G): Promise<G> | G
- createLocationIterator(group: Unit.SymmetryGroup): LocationIterator
- getLoci(pickingId: PickingId, structureGroup: StructureGroup, id: number): Loci
- mark(loci: Loci, structureGroup: StructureGroup, apply: (interval: Interval) => boolean): boolean
- setUpdateState(state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme): void
- }
- interface UnitsVisualGeometryBuilder<P extends UnitsParams, G extends Geometry> extends UnitsVisualBuilder<P, G> {
- geometryUtils: GeometryUtils<G>
- }
- export function UnitsVisual<G extends Geometry, P extends UnitsParams & Geometry.Params<G>>(builder: UnitsVisualGeometryBuilder<P, G>): UnitsVisual<P> {
- const { defaultProps, createGeometry, createLocationIterator, getLoci, mark, setUpdateState } = builder
- const { createEmpty: createEmptyGeometry, updateValues, updateBoundingSphere, updateRenderableState } = builder.geometryUtils
- const updateState = VisualUpdateState.create()
- let renderObject: GraphicsRenderObject | undefined
- let newProps: PD.Values<P> = Object.assign({}, defaultProps)
- let newTheme: Theme = createEmptyTheme()
- let newStructureGroup: StructureGroup
- let currentProps: PD.Values<P>
- let currentTheme: Theme
- let currentStructureGroup: StructureGroup
- let geometry: G
- let locationIt: LocationIterator
- function prepareUpdate(theme: Theme, props: Partial<PD.Values<P>> = {}, structureGroup: StructureGroup) {
- if (!structureGroup && !currentStructureGroup) {
- throw new Error('missing structureGroup')
- }
- newProps = Object.assign({}, currentProps, props)
- newTheme = theme
- newStructureGroup = structureGroup
- VisualUpdateState.reset(updateState)
- if (!renderObject) {
- updateState.createNew = true
- } else if (!currentStructureGroup || newStructureGroup.group.hashCode !== currentStructureGroup.group.hashCode) {
- updateState.createNew = true
- }
- if (updateState.createNew) {
- updateState.createGeometry = true
- return
- }
- setUpdateState(updateState, newProps, currentProps, theme, currentTheme)
- if (!ColorTheme.areEqual(theme.color, currentTheme.color)) {
- // console.log('new colorTheme')
- updateState.updateColor = true
- }
- if (!deepEqual(newProps.unitKinds, currentProps.unitKinds)) {
- // console.log('new unitKinds')
- updateState.createGeometry = true
- }
- if (newStructureGroup.group.transformHash !== currentStructureGroup.group.transformHash) {
- // console.log('new transformHash')
- if (newStructureGroup.group.units.length !== currentStructureGroup.group.units.length || updateState.updateColor) {
- updateState.updateTransform = true
- } else {
- updateState.updateMatrix = true
- }
- }
- // check if the conformation of unit.model has changed
- if (Unit.conformationId(newStructureGroup.group.units[0]) !== Unit.conformationId(currentStructureGroup.group.units[0])) {
- // console.log('new conformation')
- updateState.createGeometry = true
- }
- if (updateState.updateTransform) {
- updateState.updateColor = true
- updateState.updateSize = true
- updateState.updateMatrix = true
- }
- if (updateState.createGeometry) {
- updateState.updateColor = true
- updateState.updateSize = true
- }
- }
- function update(newGeometry?: G) {
- if (updateState.createNew) {
- locationIt = createLocationIterator(newStructureGroup.group)
- if (newGeometry) {
- renderObject = createUnitsRenderObject(newStructureGroup.group, newGeometry, locationIt, newTheme, newProps)
- } else {
- throw new Error('expected geometry to be given')
- }
- } else {
- if (!renderObject) {
- throw new Error('expected renderObject to be available')
- }
- if (updateState.updateTransform) {
- // console.log('update transform')
- locationIt = createLocationIterator(newStructureGroup.group)
- const { instanceCount, groupCount } = locationIt
- createMarkers(instanceCount * groupCount, renderObject.values)
- }
- if (updateState.updateMatrix) {
- // console.log('update matrix')
- createUnitsTransform(newStructureGroup.group, renderObject.values)
- }
- if (updateState.createGeometry) {
- // console.log('update geometry')
- if (newGeometry) {
- ValueCell.update(renderObject.values.drawCount, Geometry.getDrawCount(newGeometry))
- } else {
- throw new Error('expected geometry to be given')
- }
- }
- if (updateState.updateTransform || updateState.createGeometry) {
- // console.log('UnitsVisual.updateBoundingSphere')
- updateBoundingSphere(renderObject.values, newGeometry || geometry)
- }
- if (updateState.updateSize) {
- // not all geometries have size data, so check here
- if ('uSize' in renderObject.values) {
- // console.log('update size')
- createSizes(locationIt, newTheme.size, renderObject.values)
- }
- }
- if (updateState.updateColor) {
- // console.log('update color')
- createColors(locationIt, newTheme.color, renderObject.values)
- }
- updateValues(renderObject.values, newProps)
- updateRenderableState(renderObject.state, newProps)
- }
- currentProps = newProps
- currentTheme = newTheme
- currentStructureGroup = newStructureGroup
- if (newGeometry) geometry = newGeometry
- }
- function _createGeometry(ctx: VisualContext, unit: Unit, structure: Structure, theme: Theme, props: PD.Values<P>, geometry?: G) {
- return includesUnitKind(props.unitKinds, unit)
- ? createGeometry(ctx, unit, structure, theme, props, geometry)
- : createEmptyGeometry(geometry)
- }
- return {
- get groupCount() { return locationIt ? locationIt.count : 0 },
- get renderObject () { return locationIt && locationIt.count ? renderObject : undefined },
- createOrUpdate(ctx: VisualContext, theme: Theme, props: Partial<PD.Values<P>> = {}, structureGroup?: StructureGroup) {
- prepareUpdate(theme, props, structureGroup || currentStructureGroup)
- if (updateState.createGeometry) {
- const newGeometry = _createGeometry(ctx, newStructureGroup.group.units[0], newStructureGroup.structure, newTheme, newProps, geometry)
- return newGeometry instanceof Promise ? newGeometry.then(update) : update(newGeometry as G)
- } else {
- update()
- }
- },
- getLoci(pickingId: PickingId) {
- return renderObject ? getLoci(pickingId, currentStructureGroup, renderObject.id) : EmptyLoci
- },
- mark(loci: Loci, action: MarkerAction) {
- if (!renderObject) return false
- const { tMarker } = renderObject.values
- const { groupCount, instanceCount } = locationIt
- function apply(interval: Interval) {
- const start = Interval.start(interval)
- const end = Interval.end(interval)
- return applyMarkerAction(tMarker.ref.value.array, start, end, action)
- }
- let changed = false
- if (isEveryLoci(loci) || (Structure.isLoci(loci) && loci.structure === currentStructureGroup.structure)) {
- changed = apply(Interval.ofBounds(0, groupCount * instanceCount))
- } else {
- changed = mark(loci, currentStructureGroup, apply)
- }
- if (changed) {
- ValueCell.update(tMarker, tMarker.ref.value)
- }
- return changed
- },
- setVisibility(visible: boolean) {
- Visual.setVisibility(renderObject, visible)
- },
- setPickable(pickable: boolean) {
- Visual.setPickable(renderObject, pickable)
- },
- setTransform(matrix?: Mat4, instanceMatrices?: Float32Array | null) {
- Visual.setTransform(renderObject, matrix, instanceMatrices)
- },
- destroy() {
- // TODO
- renderObject = undefined
- }
- }
- }
- // mesh
- export const UnitsMeshParams = { ...StructureMeshParams, ...UnitsParams }
- export type UnitsMeshParams = typeof UnitsMeshParams
- export interface UnitsMeshVisualBuilder<P extends UnitsMeshParams> extends UnitsVisualBuilder<P, Mesh> { }
- export function UnitsMeshVisual<P extends UnitsMeshParams>(builder: UnitsMeshVisualBuilder<P>): UnitsVisual<P> {
- return UnitsVisual<Mesh, StructureMeshParams & UnitsParams>({
- ...builder,
- setUpdateState: (state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme) => {
- builder.setUpdateState(state, newProps, currentProps, newTheme, currentTheme)
- if (!SizeTheme.areEqual(newTheme.size, currentTheme.size)) state.createGeometry = true
- },
- geometryUtils: Mesh.Utils
- })
- }
- // spheres
- export const UnitsSpheresParams = { ...StructureSpheresParams, ...UnitsParams }
- export type UnitsSpheresParams = typeof UnitsSpheresParams
- export interface UnitsSpheresVisualBuilder<P extends UnitsSpheresParams> extends UnitsVisualBuilder<P, Spheres> { }
- export function UnitsSpheresVisual<P extends UnitsSpheresParams>(builder: UnitsSpheresVisualBuilder<P>): UnitsVisual<P> {
- return UnitsVisual<Spheres, StructureSpheresParams & UnitsParams>({
- ...builder,
- setUpdateState: (state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme) => {
- builder.setUpdateState(state, newProps, currentProps, newTheme, currentTheme)
- if (!SizeTheme.areEqual(newTheme.size, currentTheme.size)) state.updateSize = true
- },
- geometryUtils: Spheres.Utils
- })
- }
- // points
- export const UnitsPointsParams = { ...StructurePointsParams, ...UnitsParams }
- export type UnitsPointsParams = typeof UnitsPointsParams
- export interface UnitsPointVisualBuilder<P extends UnitsPointsParams> extends UnitsVisualBuilder<P, Points> { }
- export function UnitsPointsVisual<P extends UnitsPointsParams>(builder: UnitsPointVisualBuilder<P>): UnitsVisual<P> {
- return UnitsVisual<Points, StructurePointsParams & UnitsParams>({
- ...builder,
- setUpdateState: (state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme) => {
- builder.setUpdateState(state, newProps, currentProps, newTheme, currentTheme)
- if (!SizeTheme.areEqual(newTheme.size, currentTheme.size)) state.updateSize = true
- },
- geometryUtils: Points.Utils
- })
- }
- // lines
- export const UnitsLinesParams = { ...StructureLinesParams, ...UnitsParams }
- export type UnitsLinesParams = typeof UnitsLinesParams
- export interface UnitsLinesVisualBuilder<P extends UnitsLinesParams> extends UnitsVisualBuilder<P, Lines> { }
- export function UnitsLinesVisual<P extends UnitsLinesParams>(builder: UnitsLinesVisualBuilder<P>): UnitsVisual<P> {
- return UnitsVisual<Lines, StructureLinesParams & UnitsParams>({
- ...builder,
- setUpdateState: (state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme) => {
- builder.setUpdateState(state, newProps, currentProps, newTheme, currentTheme)
- if (!SizeTheme.areEqual(newTheme.size, currentTheme.size)) state.updateSize = true
- },
- geometryUtils: Lines.Utils
- })
- }
- // direct-volume
- export const UnitsDirectVolumeParams = { ...StructureDirectVolumeParams, ...UnitsParams }
- export type UnitsDirectVolumeParams = typeof UnitsDirectVolumeParams
- export interface UnitsDirectVolumeVisualBuilder<P extends UnitsDirectVolumeParams> extends UnitsVisualGeometryBuilder<P, DirectVolume> { }
- export function UnitsDirectVolumeVisual<P extends UnitsDirectVolumeParams>(builder: UnitsDirectVolumeVisualBuilder<P>): UnitsVisual<P> {
- return UnitsVisual<DirectVolume, StructureDirectVolumeParams & UnitsParams>({
- ...builder,
- setUpdateState: (state: VisualUpdateState, newProps: PD.Values<P>, currentProps: PD.Values<P>, newTheme: Theme, currentTheme: Theme) => {
- builder.setUpdateState(state, newProps, currentProps, newTheme, currentTheme)
- if (!SizeTheme.areEqual(newTheme.size, currentTheme.size)) state.createGeometry = true
- },
- geometryUtils: DirectVolume.Utils
- })
- }
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