direct-volume.ts 4.3 KB

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  1. /**
  2. * Copyright (c) 2018-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  5. */
  6. import { Renderable, RenderableState, createRenderable } from '../renderable';
  7. import { WebGLContext } from '../webgl/context';
  8. import { createGraphicsRenderItem } from '../webgl/render-item';
  9. import { AttributeSpec, Values, UniformSpec, GlobalUniformSchema, InternalSchema, TextureSpec, ValueSpec, ElementsSpec, DefineSpec, InternalValues, GlobalTextureSchema } from './schema';
  10. import { DirectVolumeShaderCode } from '../shader-code';
  11. import { ValueCell } from '../../mol-util';
  12. export const DirectVolumeSchema = {
  13. uColor: UniformSpec('v3'),
  14. uColorTexDim: UniformSpec('v2'),
  15. tColor: TextureSpec('image-uint8', 'rgb', 'ubyte', 'nearest'),
  16. dColorType: DefineSpec('string', ['uniform', 'attribute', 'instance', 'group', 'groupInstance', 'vertex', 'vertexInstance']),
  17. uMarkerTexDim: UniformSpec('v2'),
  18. tMarker: TextureSpec('image-uint8', 'alpha', 'ubyte', 'nearest'),
  19. uOverpaintTexDim: UniformSpec('v2'),
  20. tOverpaint: TextureSpec('image-uint8', 'rgba', 'ubyte', 'nearest'),
  21. dOverpaint: DefineSpec('boolean'),
  22. uTransparencyTexDim: UniformSpec('v2'),
  23. tTransparency: TextureSpec('image-uint8', 'alpha', 'ubyte', 'nearest'),
  24. dTransparency: DefineSpec('boolean'),
  25. dTransparencyVariant: DefineSpec('string', ['single', 'multi']),
  26. transparencyAverage: ValueSpec('number'),
  27. dClipObjectCount: DefineSpec('number'),
  28. dClipVariant: DefineSpec('string', ['instance', 'pixel']),
  29. uClippingTexDim: UniformSpec('v2'),
  30. tClipping: TextureSpec('image-uint8', 'alpha', 'ubyte', 'nearest'),
  31. dClipping: DefineSpec('boolean'),
  32. uVertexCount: UniformSpec('i'),
  33. uInstanceCount: UniformSpec('i'),
  34. uGroupCount: UniformSpec('i'),
  35. uInvariantBoundingSphere: UniformSpec('v4'),
  36. aInstance: AttributeSpec('float32', 1, 1),
  37. aTransform: AttributeSpec('float32', 16, 1),
  38. drawCount: ValueSpec('number'),
  39. instanceCount: ValueSpec('number'),
  40. alpha: ValueSpec('number'),
  41. matrix: ValueSpec('m4'),
  42. transform: ValueSpec('float32'),
  43. extraTransform: ValueSpec('float32'),
  44. hasReflection: ValueSpec('boolean'),
  45. boundingSphere: ValueSpec('sphere'),
  46. invariantBoundingSphere: ValueSpec('sphere'),
  47. aPosition: AttributeSpec('float32', 3, 0),
  48. elements: ElementsSpec('uint32'),
  49. uAlpha: UniformSpec('f'),
  50. uIsoValue: UniformSpec('v2'),
  51. uBboxMin: UniformSpec('v3'),
  52. uBboxMax: UniformSpec('v3'),
  53. uBboxSize: UniformSpec('v3'),
  54. uMaxSteps: UniformSpec('i'),
  55. uStepScale: UniformSpec('f'),
  56. uJumpLength: UniformSpec('f'),
  57. uTransform: UniformSpec('m4'),
  58. uGridDim: UniformSpec('v3'),
  59. dRenderMode: DefineSpec('string', ['isosurface', 'volume']),
  60. dSingleLayer: DefineSpec('boolean'),
  61. tTransferTex: TextureSpec('image-uint8', 'rgba', 'ubyte', 'linear'),
  62. uTransferScale: UniformSpec('f'),
  63. dGridTexType: DefineSpec('string', ['2d', '3d']),
  64. uGridTexDim: UniformSpec('v3'),
  65. tGridTex: TextureSpec('texture', 'rgba', 'ubyte', 'linear'),
  66. uGridStats: UniformSpec('v4'), // [min, max, mean, sigma]
  67. uCellDim: UniformSpec('v3'),
  68. uCartnToUnit: UniformSpec('m4'),
  69. uUnitToCartn: UniformSpec('m4'),
  70. dPackedGroup: DefineSpec('boolean'),
  71. dDoubleSided: DefineSpec('boolean'),
  72. dFlipSided: DefineSpec('boolean'),
  73. dFlatShaded: DefineSpec('boolean'),
  74. dIgnoreLight: DefineSpec('boolean'),
  75. };
  76. export type DirectVolumeSchema = typeof DirectVolumeSchema
  77. export type DirectVolumeValues = Values<DirectVolumeSchema>
  78. export function DirectVolumeRenderable(ctx: WebGLContext, id: number, values: DirectVolumeValues, state: RenderableState, materialId: number): Renderable<DirectVolumeValues> {
  79. const schema = { ...GlobalUniformSchema, ...GlobalTextureSchema, ...InternalSchema, ...DirectVolumeSchema };
  80. if (!ctx.isWebGL2) {
  81. // workaround for webgl1 limitation that loop counters need to be `const`
  82. (schema.uMaxSteps as any) = DefineSpec('number');
  83. }
  84. const internalValues: InternalValues = {
  85. uObjectId: ValueCell.create(id),
  86. };
  87. const shaderCode = DirectVolumeShaderCode;
  88. const renderItem = createGraphicsRenderItem(ctx, 'triangles', shaderCode, schema, { ...values, ...internalValues }, materialId);
  89. return createRenderable(renderItem, values, state);
  90. }