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- /**
- * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { ValueCell } from '../../../mol-util'
- import { Sphere3D, Box3D } from '../../../mol-math/geometry'
- import { ParamDefinition as PD } from '../../../mol-util/param-definition';
- import { DirectVolumeValues } from '../../../mol-gl/renderable/direct-volume';
- import { Vec3, Mat4, Vec2 } from '../../../mol-math/linear-algebra';
- import { Box } from '../../primitive/box';
- import { createTransferFunctionTexture, getControlPointsFromVec2Array } from './transfer-function';
- import { Texture } from '../../../mol-gl/webgl/texture';
- import { LocationIterator } from '../../../mol-geo/util/location-iterator';
- import { TransformData } from '../transform-data';
- import { createColors } from '../color-data';
- import { createMarkers } from '../marker-data';
- import { GeometryUtils } from '../geometry';
- import { transformPositionArray } from '../../../mol-geo/util';
- import { calculateInvariantBoundingSphere, calculateTransformBoundingSphere } from '../../../mol-gl/renderable/util';
- import { Theme } from '../../../mol-theme/theme';
- import { RenderableState } from '../../../mol-gl/renderable';
- import { ColorListOptions, ColorListName } from '../../../mol-util/color/lists';
- import { Color } from '../../../mol-util/color';
- import { BaseGeometry } from '../base';
- import { createEmptyOverpaint } from '../overpaint-data';
- import { createEmptyTransparency } from '../transparency-data';
- import { hashFnv32a } from '../../../mol-data/util';
- const VolumeBox = Box()
- const RenderModeOptions = [['isosurface', 'Isosurface'], ['volume', 'Volume']] as [string, string][]
- export interface DirectVolume {
- readonly kind: 'direct-volume',
- readonly gridTexture: ValueCell<Texture>,
- readonly gridTextureDim: ValueCell<Vec3>,
- readonly gridDimension: ValueCell<Vec3>,
- readonly bboxSize: ValueCell<Vec3>
- readonly bboxMin: ValueCell<Vec3>
- readonly bboxMax: ValueCell<Vec3>
- readonly transform: ValueCell<Mat4>
- /** Bounding sphere of the volume */
- boundingSphere: Sphere3D
- }
- export namespace DirectVolume {
- export function create(bbox: Box3D, gridDimension: Vec3, transform: Mat4, texture: Texture, directVolume?: DirectVolume): DirectVolume {
- return directVolume ?
- update(bbox, gridDimension, transform, texture, directVolume) :
- fromData(bbox, gridDimension, transform, texture)
- }
- function hashCode(directVolume: DirectVolume) {
- return hashFnv32a([
- directVolume.bboxSize.ref.version, directVolume.gridDimension.ref.version,
- directVolume.gridTexture.ref.version, directVolume.transform.ref.version,
- ])
- }
- function fromData(bbox: Box3D, gridDimension: Vec3, transform: Mat4, texture: Texture): DirectVolume {
- const boundingSphere = Sphere3D()
- let currentHash = -1
- const width = texture.getWidth()
- const height = texture.getHeight()
- const depth = texture.getDepth()
- const directVolume = {
- kind: 'direct-volume' as const,
- gridDimension: ValueCell.create(gridDimension),
- gridTexture: ValueCell.create(texture),
- gridTextureDim: ValueCell.create(Vec3.create(width, height, depth)),
- bboxMin: ValueCell.create(bbox.min),
- bboxMax: ValueCell.create(bbox.max),
- bboxSize: ValueCell.create(Vec3.sub(Vec3.zero(), bbox.max, bbox.min)),
- transform: ValueCell.create(transform),
- get boundingSphere() {
- const newHash = hashCode(directVolume)
- if (newHash !== currentHash) {
- const b = getBoundingSphere(directVolume.gridDimension.ref.value, directVolume.transform.ref.value)
- Sphere3D.copy(boundingSphere, b)
- currentHash = newHash
- }
- return boundingSphere
- },
- }
- return directVolume
- }
- function update(bbox: Box3D, gridDimension: Vec3, transform: Mat4, texture: Texture, directVolume: DirectVolume): DirectVolume {
- const width = texture.getWidth()
- const height = texture.getHeight()
- const depth = texture.getDepth()
- ValueCell.update(directVolume.gridDimension, gridDimension)
- ValueCell.update(directVolume.gridTexture, texture)
- ValueCell.update(directVolume.gridTextureDim, Vec3.set(directVolume.gridTextureDim.ref.value, width, height, depth))
- ValueCell.update(directVolume.bboxMin, bbox.min)
- ValueCell.update(directVolume.bboxMax, bbox.max)
- ValueCell.update(directVolume.bboxSize, Vec3.sub(directVolume.bboxSize.ref.value, bbox.max, bbox.min))
- ValueCell.update(directVolume.transform, transform)
- return directVolume
- }
- export function createEmpty(directVolume?: DirectVolume): DirectVolume {
- return {} as DirectVolume // TODO
- }
- export const Params = {
- ...BaseGeometry.Params,
- isoValueNorm: PD.Numeric(0.22, { min: 0, max: 1, step: 0.01 }, { description: 'Normalized Isolevel Value' }),
- renderMode: PD.Select('volume', RenderModeOptions),
- controlPoints: PD.LineGraph([
- Vec2.create(0.19, 0.0), Vec2.create(0.2, 0.05), Vec2.create(0.25, 0.05), Vec2.create(0.26, 0.0),
- Vec2.create(0.79, 0.0), Vec2.create(0.8, 0.05), Vec2.create(0.85, 0.05), Vec2.create(0.86, 0.0),
- ]),
- list: PD.ColorList<ColorListName>('red-yellow-blue', ColorListOptions),
- }
- export type Params = typeof Params
- export const Utils: GeometryUtils<DirectVolume, Params> = {
- Params,
- createEmpty,
- createValues,
- createValuesSimple,
- updateValues,
- updateBoundingSphere,
- createRenderableState,
- updateRenderableState
- }
- function createValues(directVolume: DirectVolume, transform: TransformData, locationIt: LocationIterator, theme: Theme, props: PD.Values<Params>): DirectVolumeValues {
- const { gridTexture, gridTextureDim } = directVolume
- const { bboxSize, bboxMin, bboxMax, gridDimension, transform: gridTransform } = directVolume
- const { instanceCount, groupCount } = locationIt
- const color = createColors(locationIt, theme.color)
- const marker = createMarkers(instanceCount * groupCount)
- const overpaint = createEmptyOverpaint()
- const transparency = createEmptyTransparency()
- const counts = { drawCount: VolumeBox.indices.length, groupCount, instanceCount }
- const invariantBoundingSphere = Sphere3D.clone(directVolume.boundingSphere)
- const boundingSphere = calculateTransformBoundingSphere(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount)
- const controlPoints = getControlPointsFromVec2Array(props.controlPoints)
- const transferTex = createTransferFunctionTexture(controlPoints, props.list)
- const maxSteps = Math.ceil(Vec3.magnitude(gridDimension.ref.value)) * 2 * 5
- return {
- ...color,
- ...marker,
- ...overpaint,
- ...transparency,
- ...transform,
- ...BaseGeometry.createValues(props, counts),
- aPosition: ValueCell.create(VolumeBox.vertices as Float32Array),
- elements: ValueCell.create(VolumeBox.indices as Uint32Array),
- boundingSphere: ValueCell.create(boundingSphere),
- invariantBoundingSphere: ValueCell.create(invariantBoundingSphere),
- uIsoValue: ValueCell.create(props.isoValueNorm),
- uBboxMin: bboxMin,
- uBboxMax: bboxMax,
- uBboxSize: bboxSize,
- dMaxSteps: ValueCell.create(maxSteps),
- uTransform: gridTransform,
- uGridDim: gridDimension,
- dRenderMode: ValueCell.create(props.renderMode),
- tTransferTex: transferTex,
- dGridTexType: ValueCell.create(gridTexture.ref.value.getDepth() > 0 ? '3d' : '2d'),
- uGridTexDim: gridTextureDim,
- tGridTex: gridTexture,
- }
- }
- function createValuesSimple(directVolume: DirectVolume, props: Partial<PD.Values<Params>>, colorValue: Color, sizeValue: number, transform?: TransformData) {
- const s = BaseGeometry.createSimple(colorValue, sizeValue, transform)
- const p = { ...PD.getDefaultValues(Params), ...props }
- return createValues(directVolume, s.transform, s.locationIterator, s.theme, p)
- }
- function updateValues(values: DirectVolumeValues, props: PD.Values<Params>) {
- ValueCell.updateIfChanged(values.uIsoValue, props.isoValueNorm)
- ValueCell.updateIfChanged(values.uAlpha, props.alpha)
- ValueCell.updateIfChanged(values.dRenderMode, props.renderMode)
- const controlPoints = getControlPointsFromVec2Array(props.controlPoints)
- createTransferFunctionTexture(controlPoints, props.list, values.tTransferTex)
- }
- function updateBoundingSphere(values: DirectVolumeValues, directVolume: DirectVolume) {
- const invariantBoundingSphere = Sphere3D.clone(directVolume.boundingSphere)
- const boundingSphere = calculateTransformBoundingSphere(invariantBoundingSphere, values.aTransform.ref.value, values.instanceCount.ref.value)
- if (!Sphere3D.equals(boundingSphere, values.boundingSphere.ref.value)) {
- ValueCell.update(values.boundingSphere, boundingSphere)
- }
- if (!Sphere3D.equals(invariantBoundingSphere, values.invariantBoundingSphere.ref.value)) {
- ValueCell.update(values.invariantBoundingSphere, invariantBoundingSphere)
- }
- }
- function createRenderableState(props: PD.Values<Params>): RenderableState {
- const state = BaseGeometry.createRenderableState(props)
- state.opaque = false
- return state
- }
- function updateRenderableState(state: RenderableState, props: PD.Values<Params>) {
- BaseGeometry.updateRenderableState(state, props)
- state.opaque = false
- }
- }
- //
- const mTmp = Mat4.identity()
- const mTmp2 = Mat4.identity()
- const vHalfUnit = Vec3.create(0.5, 0.5, 0.5)
- const tmpVertices = new Float32Array(VolumeBox.vertices.length)
- function getBoundingSphere(gridDimension: Vec3, gridTransform: Mat4) {
- tmpVertices.set(VolumeBox.vertices)
- Mat4.fromTranslation(mTmp, vHalfUnit)
- Mat4.mul(mTmp, Mat4.fromScaling(mTmp2, gridDimension), mTmp)
- Mat4.mul(mTmp, gridTransform, mTmp)
- transformPositionArray(mTmp, tmpVertices, 0, tmpVertices.length / 3)
- return calculateInvariantBoundingSphere(tmpVertices, tmpVertices.length / 3, 1)
- // return calculateBoundingSphere(tmpVertices, tmpVertices.length / 3, transform, transformCount)
- }
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