.. |
_spec
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b8c79f25b1
wip, added shape object and re-named render 'element' to 'group'
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%!s(int64=6) %!d(string=hai) anos |
renderable
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aae27dea54
fix texture array too large
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%!s(int64=6) %!d(string=hai) anos |
shader
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a1f8d8994f
fixed point.vert for texture-based size
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%!s(int64=6) %!d(string=hai) anos |
webgl
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ce0385f73e
formating
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%!s(int64=6) %!d(string=hai) anos |
TODO
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f3846af55c
refactored representation-to-renderItem pipeline
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%!s(int64=7) %!d(string=hai) anos |
object3d.ts
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18ec79cd2b
wip, fog
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%!s(int64=7) %!d(string=hai) anos |
render-object.ts
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bc86142fcb
wip, picking
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%!s(int64=7) %!d(string=hai) anos |
renderable.ts
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2285653c77
tweak renderItem value changes handling
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%!s(int64=7) %!d(string=hai) anos |
renderer.ts
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a04086ff6b
wip, point representation, point shader fixes
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%!s(int64=6) %!d(string=hai) anos |
scene.ts
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4490222302
optimized render-item program update
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%!s(int64=6) %!d(string=hai) anos |
shader-code.ts
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4490222302
optimized render-item program update
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%!s(int64=6) %!d(string=hai) anos |